Mercurial > games > semicongine
annotate semiconginev2/old/scene.nim @ 1221:000befd9479f compiletime-tests
did: remove support for git, for now
author | sam <sam@basx.dev> |
---|---|
date | Wed, 17 Jul 2024 21:05:47 +0700 |
parents | 56781cc0fc7c |
children |
rev | line source |
---|---|
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
1 import std/tables |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
2 import std/sequtils |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
3 import std/strformat |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
4 import std/hashes |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
5 |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
6 import ./core |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
7 import ./mesh |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
8 import ./material |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
9 |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
10 type |
904
a253a691e0d6
fix: font-api, allow consistent use of mesh-transform
Sam <sam@basx.dev>
parents:
882
diff
changeset
|
11 Scene* = ref object |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
12 name*: string |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
13 shaderGlobals*: Table[string, DataList] |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
14 meshes*: seq[Mesh] |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
15 dirtyShaderGlobals: seq[string] |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
16 loaded*: bool = false |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
17 |
1138 | 18 proc Add*(scene: var Scene, mesh: MeshObject) = |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
19 assert not scene.loaded, &"Scene {scene.name} has already been loaded, cannot add meshes" |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
20 var tmp = new Mesh |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
21 tmp[] = mesh |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
22 scene.meshes.add tmp |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
23 |
1138 | 24 proc Add*(scene: var Scene, mesh: Mesh) = |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
25 assert not scene.loaded, &"Scene {scene.name} has already been loaded, cannot add meshes" |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
26 assert not mesh.isNil, "Cannot add a mesh that is 'nil'" |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
27 scene.meshes.add mesh |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
28 |
1138 | 29 proc Add*(scene: var Scene, meshes: seq[Mesh]) = |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
30 assert not scene.loaded, &"Scene {scene.name} has already been loaded, cannot add meshes" |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
31 for mesh in meshes: |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
32 assert not mesh.isNil, "Cannot add a mesh that is 'nil'" |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
33 scene.meshes.add meshes |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
34 |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
35 # generic way to add objects that have a mesh-attribute |
1138 | 36 proc Add*[T](scene: var Scene, obj: T) = |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
37 assert not scene.loaded, &"Scene {scene.name} has already been loaded, cannot add meshes" |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
38 for name, value in obj.fieldPairs: |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
39 when typeof(value) is Mesh: |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
40 assert not value.isNil, "Cannot add a mesh that is 'nil': " & name |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
41 scene.meshes.add value |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
42 when typeof(value) is seq[Mesh]: |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
43 assert not value.isNil, &"Cannot add a mesh that is 'nil': " & name |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
44 scene.meshes.add value |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
45 |
1138 | 46 proc AddShaderGlobalArray*[T](scene: var Scene, name: string, data: openArray[T]) = |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
47 assert not scene.loaded, &"Scene {scene.name} has already been loaded, cannot add shader values" |
1137 | 48 scene.shaderGlobals[name] = InitDataList(data) |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
49 scene.dirtyShaderGlobals.add name |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
50 |
1138 | 51 proc AddShaderGlobal*[T](scene: var Scene, name: string, data: T) = |
1139
114f395b9144
did: finish refactoring and updated all tests accordingly
sam <sam@basx.dev>
parents:
1138
diff
changeset
|
52 scene.AddShaderGlobalArray(name, [data]) |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
53 |
1138 | 54 proc GetShaderGlobalArray*[T](scene: Scene, name: string): ref seq[T] = |
869
65afec4cb6c6
did: overhaul dynamic array-api in a few places
Sam <sam@basx.dev>
parents:
840
diff
changeset
|
55 scene.shaderGlobals[name][T] |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
56 |
1138 | 57 proc GetShaderGlobal*[T](scene: Scene, name: string): T = |
58 GetShaderGlobalArray[T](scene, name)[][0] | |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
59 |
1138 | 60 proc SetShaderGlobalArray*[T](scene: var Scene, name: string, value: openArray[T]) = |
950
fe48b091e83f
did: tons of small improvments, on the way to make GPU sync (more) correct I guess
sam <sam@basx.dev>
parents:
920
diff
changeset
|
61 if scene.shaderGlobals[name, T][] == @value: |
fe48b091e83f
did: tons of small improvments, on the way to make GPU sync (more) correct I guess
sam <sam@basx.dev>
parents:
920
diff
changeset
|
62 return |
870
b975eab2b694
did: improve dynamic array, mesh and material APIs a ton, changes in material attributes are now detected and will trigger uniform-updates
Sam <sam@basx.dev>
parents:
869
diff
changeset
|
63 scene.shaderGlobals[name] = value |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
64 if not scene.dirtyShaderGlobals.contains(name): |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
65 scene.dirtyShaderGlobals.add name |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
66 |
1138 | 67 proc SetShaderGlobal*[T](scene: var Scene, name: string, value: T) = |
1139
114f395b9144
did: finish refactoring and updated all tests accordingly
sam <sam@basx.dev>
parents:
1138
diff
changeset
|
68 scene.SetShaderGlobalArray(name, [value]) |
904
a253a691e0d6
fix: font-api, allow consistent use of mesh-transform
Sam <sam@basx.dev>
parents:
882
diff
changeset
|
69 |
1138 | 70 func DirtyShaderGlobals*(scene: Scene): seq[string] = |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
71 scene.dirtyShaderGlobals |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
72 |
1138 | 73 proc ClearDirtyShaderGlobals*(scene: var Scene) = |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
74 scene.dirtyShaderGlobals.reset |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
75 |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
76 func hash*(scene: Scene): Hash = |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
77 hash(scene.name) |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
78 |
1138 | 79 func UsesMaterial*(scene: Scene, materialType: MaterialType): bool = |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
80 return scene.meshes.anyIt(it.material.theType == materialType) |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
81 |
1138 | 82 func GetMaterials*(scene: Scene, materialType: MaterialType): seq[MaterialData] = |
840
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
83 for mesh in scene.meshes: |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
84 if mesh.material.theType == materialType and (not result.contains(mesh.material)): |
44ec744fbedc
did: package restructuring according to nimble recommendation for libraries
Sam <sam@basx.dev>
parents:
diff
changeset
|
85 result.add mesh.material |