Mercurial > games > semicongine
annotate src/semicongine.nim @ 535:21c276c0a968
fix: stuff, add working pong
author | Sam <sam@basx.dev> |
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date | Mon, 06 Feb 2023 23:32:45 +0700 |
parents | a25325bec7f2 |
children | 5e19aead2b61 |
rev | line source |
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517
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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1 import semicongine/math/vector |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
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2 import semicongine/math/matrix |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
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3 import semicongine/engine |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
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4 import semicongine/vertex |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
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5 import semicongine/descriptor |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
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6 import semicongine/mesh |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
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7 import semicongine/thing |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
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8 import semicongine/shader |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
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9 import semicongine/buffer |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
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10 import semicongine/events |
521
a25325bec7f2
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
Sam <sam@basx.dev>
parents:
517
diff
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11 import semicongine/window |
517
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did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
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12 |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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13 export vector |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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14 export matrix |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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15 export engine |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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16 export vertex |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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17 export descriptor |
521
a25325bec7f2
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
Sam <sam@basx.dev>
parents:
517
diff
changeset
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18 export thing |
517
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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19 export mesh |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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20 export shader |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
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21 export buffer |
836790efab48
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
|
22 export events |
521
a25325bec7f2
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
Sam <sam@basx.dev>
parents:
517
diff
changeset
|
23 export window |