Mercurial > games > semicongine
annotate semicongine.nimble @ 848:42c680897aab
fix: move switches into our engine-build-func
author | Sam <sam@basx.dev> |
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date | Sun, 03 Dec 2023 01:48:55 +0700 |
parents | d4f4cc238379 |
children | 1727bec9ca2f |
rev | line source |
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508 | 1 # Package |
2 | |
846 | 3 version = "0.3.0" |
4 author = "Sam <sam@basx.dev>" | |
5 description = "Game engine, for games that run on semiconductor engines" | |
508 | 6 license = "MIT" |
7 srcDir = "src" | |
655
53e08e6c5ae6
did: a bit of cleanup with the config, also add some documentation
Sam <sam@basx.dev>
parents:
633
diff
changeset
|
8 backend = "c" |
508 | 9 |
10 # Dependencies | |
11 | |
845
19b5051d6eb7
fix: cleanup when multiple textures use same vulkan image
Sam <sam@basx.dev>
parents:
758
diff
changeset
|
12 requires "nim >= 2.0" |
508 | 13 requires "winim" |
758 | 14 requires "x11" |
713 | 15 requires "zippy" |