Mercurial > games > semicongine
annotate semicongine.nimble @ 1008:443e8090614c
fix: some mesh attributes will be handled automatically, ignore them when doing mesh-material-shader compatability-check
| author | sam <sam@basx.dev> |
|---|---|
| date | Tue, 16 Apr 2024 00:36:39 +0700 |
| parents | 4e487f06378b |
| children | 967b8fa81b6b |
| rev | line source |
|---|---|
| 47 | 1 # Package |
| 2 | |
| 390 | 3 # name = "semicongine" |
| 924 | 4 version = "0.3.0" |
| 5 author = "Sam <sam@basx.dev>" | |
| 6 description = "Game engine, for games that run on semiconductor engines" | |
| 7 license = "MIT" | |
| 8 backend = "c" | |
| 47 | 9 |
| 979 | 10 if detectOS(Linux): |
| 11 foreignDep "zip" | |
| 12 foreignDep "unzip" | |
| 13 # required for builds using steam | |
| 14 foreignDep "libstdc++6:i386" | |
| 15 foreignDep "libc6:i386" | |
| 47 | 16 |
|
384
eaf084ba80e5
fix: cleanup when multiple textures use same vulkan image
Sam <sam@basx.dev>
parents:
297
diff
changeset
|
17 requires "nim >= 2.0" |
| 47 | 18 requires "winim" |
| 928 | 19 requires "x11" # also requires libx11-dev e.g. on debian systems |
| 252 | 20 requires "zippy" |
|
984
4e487f06378b
add: inital version of storage api (untested)
sam <sam@basx.dev>
parents:
979
diff
changeset
|
21 requires "db_connector" |
| 390 | 22 |
