Mercurial > games > semicongine
annotate src/semicongine.nim @ 123:55be3579dc30
did: refactor mesh code, prepare for instance-data
author | Sam <sam@basx.dev> |
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date | Mon, 10 Apr 2023 00:53:16 +0700 |
parents | bbe221af55d1 |
children | 5871acc2977e |
rev | line source |
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83
5e19aead2b61
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
60
diff
changeset
|
1 import semicongine/color |
116 | 2 import semicongine/config |
3 import semicongine/entity | |
83
5e19aead2b61
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
60
diff
changeset
|
4 import semicongine/events |
116 | 5 import semicongine/gpu_data |
6 import semicongine/math | |
56
94d7eed3f118
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
|
7 import semicongine/mesh |
116 | 8 import semicongine/platform/window |
9 import semicongine/scene | |
10 import semicongine/vulkan | |
56
94d7eed3f118
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
|
11 |
83
5e19aead2b61
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
60
diff
changeset
|
12 export color |
116 | 13 export config |
14 export entity | |
83
5e19aead2b61
add: new vulkan api wrapper, not done yet
Sam <sam@basx.dev>
parents:
60
diff
changeset
|
15 export events |
116 | 16 export gpu_data |
17 export math | |
56
94d7eed3f118
did: cleanup main namespace, add: better coordinate handling in input example
Sam <sam@basx.dev>
parents:
diff
changeset
|
18 export mesh |
60
c57285d292b6
did: deep refactoring of handling vertrex attribute and buffer updates, don't ask ;(
Sam <sam@basx.dev>
parents:
56
diff
changeset
|
19 export window |
116 | 20 export scene |
21 export vulkan |