Mercurial > games > semicongine
annotate semiconginev2/old/core/buildconfig.nim @ 1218:56781cc0fc7c compiletime-tests
did: renamge main package
author | sam <sam@basx.dev> |
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date | Wed, 17 Jul 2024 21:01:37 +0700 |
parents | semicongine/old/core/buildconfig.nim@a3eb305bcac2 |
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rev | line source |
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1190
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1 import std/strutils |
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2 import std/logging |
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3 import std/os |
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4 |
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5 import ./constants |
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6 |
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7 # checks required build options: |
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8 static: |
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9 assert compileOption("threads"), ENGINENAME & " requires --threads=on" |
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10 assert defined(nimPreviewHashRef), ENGINENAME & " requires -d:nimPreviewHashRef" |
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11 |
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12 if defined(release) or defined(windows): |
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13 assert compileOption("app", "gui"), ENGINENAME & " requires --app=gui for release builds and all windows builds" |
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14 |
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15 |
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16 if defined(linux): |
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17 assert defined(VK_USE_PLATFORM_XLIB_KHR), ENGINENAME & " requires --d:VK_USE_PLATFORM_XLIB_KHR for linux builds" |
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18 elif defined(windows): |
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19 assert defined(VK_USE_PLATFORM_WIN32_KHR), ENGINENAME & " requires --d:VK_USE_PLATFORM_WIN32_KHR for windows builds" |
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20 else: |
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21 assert false, "trying to build on unsupported platform" |
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22 |
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23 # build configuration |
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24 # ===================== |
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25 |
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26 # compile-time defines, usefull for build-dependent settings |
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27 # can be overriden with compiler flags, e.g. -d:Foo=42 -d:Bar=false |
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28 # pramas: {.intdefine.} {.strdefine.} {.booldefine.} |
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29 |
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30 # root of where settings files will be searched |
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31 # must be relative (to the directory of the binary) |
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32 const DEBUG* {.booldefine.} = not defined(release) |
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33 const CONFIGROOT* {.strdefine.}: string = "." |
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34 assert not isAbsolute(CONFIGROOT) |
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35 |
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36 const CONFIGEXTENSION* {.strdefine.}: string = "ini" |
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37 |
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38 # by default enable hot-reload of runtime-configuration only in debug builds |
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39 const CONFIGHOTRELOAD* {.booldefine.}: bool = DEBUG |
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40 |
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41 # milliseconds to wait between checks for settings hotreload |
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42 const CONFIGHOTRELOADINTERVAL* {.intdefine.}: int = 1000 |
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43 |
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44 # log level |
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45 const LOGLEVEL {.strdefine.}: string = "Warn" |
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46 const ENGINE_LOGLEVEL* = parseEnum[Level]("lvl" & LOGLEVEL) |
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47 |
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48 # resource bundleing settings, need to be configured per project |
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49 const PACKAGETYPE* {.strdefine.}: string = "exe" # dir, zip, exe |
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50 static: |
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51 assert PACKAGETYPE in ["dir", "zip", "exe"], ENGINENAME & " requires one of -d:PACKAGETYPE=dir -d:PACKAGETYPE=zip -d:PACKAGETYPE=exe" |