1191
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1 # got values (keycodes) from xev
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2 const KeyTypeMap* = {
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3 9: Escape, 67: F1, 68: F2, 69: F3, 70: F4, 71: F5, 72: F6, 73: F7, 74: F8,
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4 75: F9, 76: F10, 95: F11, 96: F12,
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5 49: NumberRowExtra1, 10: `1`, 11: `2`, 12: `3`, 13: `4`, 14: `5`, 15: `6`,
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6 16: `7`, 17: `8`, 18: `9`, 19: `0`, 20: NumberRowExtra2, 21: NumberRowExtra3,
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7 24: Q, 25: W, 26: E, 27: R, 28: T, 29: Y, 30: U, 31: I, 32: O, 33: P, 38: A,
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8 39: S, 40: D, 41: Key.F, 42: G, 43: H, 44: J, 45: K, 46: L, 52: Z, 53: X,
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9 54: C, 55: V, 56: B, 57: N, 58: M,
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10
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11 23: Tab, 66: CapsLock, 50: ShiftL, 62: ShiftR, 37: CtrlL, 105: CtrlR,
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12 133: SuperL, 134: SuperR,
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13 64: AltL, 108: AltR,
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14 65: Space, 36: Enter, 22: Backspace,
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15 34: LetterRow1Extra1, 35: LetterRow1Extra2,
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16 47: LetterRow2Extra1, 48: LetterRow2Extra2, 51: LetterRow2Extra3,
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17 59: LetterRow3Extra1, 60: LetterRow3Extra2, 61: LetterRow3Extra3,
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18 111: Up, 116: Down, 113: Left, 114: Right,
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19 112: PageUp, 117: PageDown, 110: Home, 115: End, 118: Insert, 119: Delete,
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20 107: PrintScreen, 78: ScrollLock, 127: Pause,
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21 }.toTable
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22
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23 const MouseButtonTypeMap* = {
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24 x11.Button1: MouseButton.Mouse1,
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25 x11.Button2: MouseButton.Mouse2,
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26 x11.Button3: MouseButton.Mouse3,
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27 }.toTable
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