Mercurial > games > semicongine
annotate semicongine.nimble @ 976:68663ee3b068
del: linux-guard
author | sam <sam@basx.dev> |
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date | Thu, 04 Apr 2024 22:09:48 +0700 |
parents | a8ce28444cf2 |
children | 6406766a222d |
rev | line source |
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47 | 1 # Package |
2 | |
390 | 3 # name = "semicongine" |
924 | 4 version = "0.3.0" |
5 author = "Sam <sam@basx.dev>" | |
6 description = "Game engine, for games that run on semiconductor engines" | |
7 license = "MIT" | |
8 backend = "c" | |
9 installDirs = @["semicongine"] | |
47 | 10 |
11 # Dependencies | |
975 | 12 # On linux/debian also run the following to get everything working |
13 # sudo dpkg --add-architecture i386 | |
14 # sudo apt-get update | |
15 # sudo apt-get install zip unzip libstdc++6:i386 libc6:i386 | |
16 | |
47 | 17 |
384
eaf084ba80e5
fix: cleanup when multiple textures use same vulkan image
Sam <sam@basx.dev>
parents:
297
diff
changeset
|
18 requires "nim >= 2.0" |
47 | 19 requires "winim" |
928 | 20 requires "x11" # also requires libx11-dev e.g. on debian systems |
252 | 21 requires "zippy" |
390 | 22 |