Mercurial > games > semicongine
annotate tests/test_audio.nim @ 918:71559c2468ea
add: shader compiler tool
author | Sam <sam@basx.dev> |
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date | Wed, 20 Mar 2024 18:47:42 +0700 |
parents | a2736295c3f6 |
children | 1ba0e5dfbf68 |
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1 import std/os |
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2 import std/sequtils |
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3 import std/times |
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4 |
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5 import semicongine |
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6 |
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7 |
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8 proc test1() = |
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9 mixer[].addSound("test1", newSound(sineSoundData(1000, 2, 44100))) |
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10 mixer[].addSound("test2", newSound(sineSoundData(500, 2, 44100))) |
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11 |
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12 |
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13 let s1 = mixer[].play("test1", loop = true) |
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14 let s2 = mixer[].play("test2", loop = true) |
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15 |
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16 let t0 = now() |
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17 mixer[].setLevel(0.5) |
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18 while true: |
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19 let runtime = (now() - t0).inMilliseconds() |
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20 if runtime > 1500: |
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21 mixer[].setLevel(0.2) |
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22 if runtime > 3000: |
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23 mixer[].stop(s2) |
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24 if runtime > 6000: |
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25 mixer[].stop("") |
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26 if runtime > 8000: |
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27 break |
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28 |
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29 proc test2() = |
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30 let |
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31 # notes |
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32 c = sineSoundData(261.6256, 0.5, 44100) |
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33 d = sineSoundData(293.6648, 0.5, 44100) |
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34 e = sineSoundData(329.6276, 0.5, 44100) |
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35 f = sineSoundData(349.2282, 0.5, 44100) |
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36 g = sineSoundData(391.9954, 0.5, 44100) |
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37 a = sineSoundData(440.0000, 0.5, 44100) |
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38 b = sineSoundData(493.8833, 0.5, 44100) |
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39 bb = sineSoundData(466.1638, 0.5, 44100) |
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40 c2 = sineSoundData(523.2511, 0.5, 44100) |
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41 d2 = sineSoundData(587.3295, 0.5, 44100) |
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42 bbShort = sineSoundData(466.1638, 0.25, 44100) |
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43 c2Short = sineSoundData(523.2511, 0.25, 44100) |
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44 d2Short = sineSoundData(587.3295, 0.25, 44100) |
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45 |
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46 # song |
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47 frerejaquesData = concat( |
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48 f, g, a, f, |
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49 f, g, a, f, |
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50 a, bb, c2, c2, |
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51 a, bb, c2, c2, |
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52 c2Short, d2Short, c2Short, bbShort, a, f, |
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53 c2Short, d2Short, c2Short, bbShort, a, f, |
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54 f, c, f, f, |
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55 f, c, f, f, |
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56 ) |
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57 |
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58 mixer[].addSound("frerejaques", newSound(frerejaquesData)) |
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59 discard mixer[].play("frerejaques") |
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60 |
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61 while mixer[].isPlaying(): |
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62 sleep(1) |
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63 |
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64 proc test3() = |
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65 mixer[].addSound("toccata et fugue", loadAudio("toccata_et_fugue.ogg")) |
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66 mixer[].addSound("ping", newSound(sineSoundData(500, 0.05, 44100))) |
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67 mixer[].addTrack("effects") |
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68 discard mixer[].play("toccata et fugue") |
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69 |
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70 |
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71 when isMainModule: |
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72 startMixerThread() |
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73 test1() |
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74 mixer[].stop() |
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75 test2() |
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76 mixer[].stop() |
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77 test3() |
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78 |
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79 while mixer[].isPlaying(): |
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80 discard mixer[].play("ping", track = "effects", stopOtherSounds = true, level = 0.5) |
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81 echo "Press q and enter to exit" |
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82 if stdin.readLine() == "q": |
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83 mixer[].stop() |