Mercurial > games > semicongine
annotate src/zamikongine/window.nim @ 24:71bbe11d8de8
did: change shader compilation to run during program compilation, maybe add dynamic version later
author | Sam <sam@basx.dev> |
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date | Wed, 11 Jan 2023 11:15:02 +0700 |
parents | b55d6ecde79d |
children | c3c963e7c1a6 |
rev | line source |
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5
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
1 when defined(linux): |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
2 import ./platform/linux/xlib |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
3 export xlib |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
4 elif defined(windows): |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
5 import ./platform/windows/win32 |
4ed9cb098315
add: structure code for crossplatform, add some input handling + bugfixes
Sam <sam@basx.dev>
parents:
diff
changeset
|
6 export win32 |