Mercurial > games > semicongine
annotate src/zamikongine/window.nim @ 483:73a0954beabd
did: improve alotof_triangles example, remove glslang lib, use only binary, easier cross-compilation
| author | Sam <sam@basx.dev> |
|---|---|
| date | Wed, 11 Jan 2023 00:43:17 +0700 |
| parents | 14e5151f68d1 |
| children | 3f1111f3b9f8 |
| rev | line source |
|---|---|
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480
14e5151f68d1
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
diff
changeset
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1 when defined(linux): |
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14e5151f68d1
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
diff
changeset
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2 import ./platform/linux/xlib |
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14e5151f68d1
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
diff
changeset
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3 export xlib |
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14e5151f68d1
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
diff
changeset
|
4 elif defined(windows): |
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14e5151f68d1
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
diff
changeset
|
5 import ./platform/windows/win32 |
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14e5151f68d1
did: introduce scene graph, meshs and generic vertex buffers
Sam <sam@basx.dev>
parents:
diff
changeset
|
6 export win32 |
