Mercurial > games > semicongine
annotate tests/test_mesh.nim @ 942:8526d1da2f69
add: better vulkan exception handling
author | sam <sam@basx.dev> |
---|---|
date | Fri, 29 Mar 2024 16:28:30 +0700 |
parents | 91e018270832 |
children | 6406766a222d |
rev | line source |
---|---|
222
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
1 import semicongine |
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
2 |
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
3 proc main() = |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
4 var scenes = [ |
373 | 5 Scene(name: "Donut", meshes: loadMeshes("donut.glb", COLORED_SINGLE_TEXTURE_MATERIAL)[0].toSeq), |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
6 ] |
222
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
7 |
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
8 var engine = initEngine("Test meshes") |
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
9 const |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
10 shaderConfiguration = createShaderConfiguration( |
420 | 11 inputs = [ |
12 attr[Vec3f]("position", memoryPerformanceHint = PreferFastRead), | |
13 attr[uint16](MATERIALINDEX_ATTRIBUTE, memoryPerformanceHint = PreferFastRead, perInstance = true), | |
14 attr[Vec2f]("texcoord_0", memoryPerformanceHint = PreferFastRead), | |
15 attr[Mat4]("transform", memoryPerformanceHint = PreferFastWrite, perInstance = true), | |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
16 ], |
420 | 17 intermediates = [ |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
18 attr[Vec4f]("vertexColor"), |
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
19 attr[Vec2f]("colorTexCoord"), |
420 | 20 attr[uint16]("materialIndexOut", noInterpolation = true) |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
21 ], |
420 | 22 outputs = [attr[Vec4f]("color")], |
23 uniforms = [ | |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
24 attr[Mat4]("projection"), |
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
25 attr[Mat4]("view"), |
420 | 26 attr[Vec4f]("color", arrayCount = 4), |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
27 ], |
420 | 28 samplers = [attr[Texture]("baseTexture", arrayCount = 4)], |
29 vertexCode = &""" | |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
30 gl_Position = vec4(position, 1.0) * (transform * Uniforms.view * Uniforms.projection); |
420 | 31 vertexColor = Uniforms.color[{MATERIALINDEX_ATTRIBUTE}]; |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
32 colorTexCoord = texcoord_0; |
420 | 33 materialIndexOut = {MATERIALINDEX_ATTRIBUTE}; |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
34 """, |
420 | 35 fragmentCode = "color = texture(baseTexture[materialIndexOut], colorTexCoord) * vertexColor;" |
222
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
36 ) |
371
f054b8bacab8
fix: tests, test_materials and test_mesh still needs to be done
Sam <sam@basx.dev>
parents:
353
diff
changeset
|
37 engine.initRenderer({COLORED_SINGLE_TEXTURE_MATERIAL: shaderConfiguration}) |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
38 |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
39 for scene in scenes.mitems: |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
40 scene.addShaderGlobal("projection", Unit4F32) |
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
41 scene.addShaderGlobal("view", Unit4F32) |
371
f054b8bacab8
fix: tests, test_materials and test_mesh still needs to be done
Sam <sam@basx.dev>
parents:
353
diff
changeset
|
42 engine.loadScene(scene) |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
43 |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
44 var |
247 | 45 size = 1'f32 |
246 | 46 elevation = 0'f32 |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
47 azimut = 0'f32 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
48 currentScene = 0 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
49 |
222
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
50 while engine.updateInputs() == Running and not engine.keyIsDown(Escape): |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
51 if engine.keyWasPressed(`1`): |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
52 currentScene = 0 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
53 elif engine.keyWasPressed(`2`): |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
54 currentScene = 1 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
55 elif engine.keyWasPressed(`3`): |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
56 currentScene = 2 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
57 elif engine.keyWasPressed(`4`): |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
58 currentScene = 3 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
59 elif engine.keyWasPressed(`5`): |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
60 currentScene = 4 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
61 elif engine.keyWasPressed(`6`): |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
62 currentScene = 5 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
63 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
64 if engine.keyWasPressed(NumberRowExtra3): |
246 | 65 size = 0.3'f32 |
66 elevation = 0'f32 | |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
67 azimut = 0'f32 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
68 |
246 | 69 let ratio = engine.getWindow().size[0] / engine.getWindow().size[1] |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
70 size *= 1'f32 + engine.mouseWheel() * 0.05 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
71 azimut += engine.mouseMove().x / 180'f32 |
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
72 elevation -= engine.mouseMove().y / 180'f32 |
245 | 73 scenes[currentScene].setShaderGlobal("projection", ortho(-ratio, ratio, -1, 1, -1, 1)) |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
74 scenes[currentScene].setShaderGlobal( |
245 | 75 "view", |
333
27aaf43e18b4
fix: material handling, gltf loading, loader example
Sam <sam@basx.dev>
parents:
318
diff
changeset
|
76 scale(size, size, size) * rotate(elevation, newVec3f(1, 0, 0)) * rotate(azimut, Yf32) |
230 | 77 ) |
239
f05497ef8fd2
did: nicer test example, scene switching still problematic
Sam <sam@basx.dev>
parents:
230
diff
changeset
|
78 engine.renderScene(scenes[currentScene]) |
222
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
79 engine.destroy() |
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
80 |
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
81 when isMainModule: |
ddfc54036e00
add: basic loading of glTF files (*.glb), no materials yet
Sam <sam@basx.dev>
parents:
diff
changeset
|
82 main() |