Mercurial > games > semicongine
annotate semicongine.nimble @ 336:887ddc8d45fd
did: update examples to work with improved scenegraph/material api, notice removed complexity!
author | Sam <sam@basx.dev> |
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date | Tue, 05 Sep 2023 00:28:35 +0700 |
parents | d7b7f6292300 |
children | eaf084ba80e5 |
rev | line source |
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47 | 1 # Package |
2 | |
209
461c18ee759b
next version, because we got most low-level stuff, at least in a crappy version
Sam <sam@basx.dev>
parents:
194
diff
changeset
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3 version = "0.2.0" |
47 | 4 author = "Sam <sam@basx.dev" |
5 description = "Hobby game engine, for games that run on semiconductor engines" | |
6 license = "MIT" | |
7 srcDir = "src" | |
194
93f661a20f74
did: a bit of cleanup with the config, also add some documentation
Sam <sam@basx.dev>
parents:
172
diff
changeset
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8 backend = "c" |
47 | 9 |
10 # Dependencies | |
11 | |
12 requires "nim >= 1.6.10" | |
13 requires "winim" | |
297 | 14 requires "x11" |
252 | 15 requires "zippy" |