annotate semiconginev2/contrib/lodepng.h @ 1259:a13509ede62a

fix: use old model for test, for now
author sam <sam@basx.dev>
date Sun, 28 Jul 2024 21:18:33 +0700
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1 /*
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2 LodePNG version 20230410
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3
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4 Copyright (c) 2005-2023 Lode Vandevenne
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5
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6 This software is provided 'as-is', without any express or implied
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7 warranty. In no event will the authors be held liable for any damages
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8 arising from the use of this software.
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9
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10 Permission is granted to anyone to use this software for any purpose,
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11 including commercial applications, and to alter it and redistribute it
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12 freely, subject to the following restrictions:
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13
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14 1. The origin of this software must not be misrepresented; you must not
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15 claim that you wrote the original software. If you use this software
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16 in a product, an acknowledgment in the product documentation would be
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17 appreciated but is not required.
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18
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19 2. Altered source versions must be plainly marked as such, and must not be
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20 misrepresented as being the original software.
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21
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22 3. This notice may not be removed or altered from any source
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23 distribution.
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24 */
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25
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26 #ifndef LODEPNG_H
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27 #define LODEPNG_H
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28
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29 #include <string.h> /*for size_t*/
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30
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31 extern const char* LODEPNG_VERSION_STRING;
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32
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33 /*
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34 The following #defines are used to create code sections. They can be disabled
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35 to disable code sections, which can give faster compile time and smaller binary.
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36 The "NO_COMPILE" defines are designed to be used to pass as defines to the
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37 compiler command to disable them without modifying this header, e.g.
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38 -DLODEPNG_NO_COMPILE_ZLIB for gcc or clang.
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39 */
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40 /*deflate & zlib. If disabled, you must specify alternative zlib functions in
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41 the custom_zlib field of the compress and decompress settings*/
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42 #ifndef LODEPNG_NO_COMPILE_ZLIB
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43 /*pass -DLODEPNG_NO_COMPILE_ZLIB to the compiler to disable this, or comment out LODEPNG_COMPILE_ZLIB below*/
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44 #define LODEPNG_COMPILE_ZLIB
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45 #endif
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46
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47 /*png encoder and png decoder*/
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48 #ifndef LODEPNG_NO_COMPILE_PNG
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49 /*pass -DLODEPNG_NO_COMPILE_PNG to the compiler to disable this, or comment out LODEPNG_COMPILE_PNG below*/
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50 #define LODEPNG_COMPILE_PNG
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51 #endif
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52
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53 /*deflate&zlib decoder and png decoder*/
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54 #ifndef LODEPNG_NO_COMPILE_DECODER
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55 /*pass -DLODEPNG_NO_COMPILE_DECODER to the compiler to disable this, or comment out LODEPNG_COMPILE_DECODER below*/
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56 #define LODEPNG_COMPILE_DECODER
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57 #endif
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58
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59 /*deflate&zlib encoder and png encoder*/
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60 #ifndef LODEPNG_NO_COMPILE_ENCODER
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61 /*pass -DLODEPNG_NO_COMPILE_ENCODER to the compiler to disable this, or comment out LODEPNG_COMPILE_ENCODER below*/
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62 #define LODEPNG_COMPILE_ENCODER
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63 #endif
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64
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65 /*the optional built in harddisk file loading and saving functions*/
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66 #ifndef LODEPNG_NO_COMPILE_DISK
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67 /*pass -DLODEPNG_NO_COMPILE_DISK to the compiler to disable this, or comment out LODEPNG_COMPILE_DISK below*/
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68 #define LODEPNG_COMPILE_DISK
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69 #endif
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70
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71 /*support for chunks other than IHDR, IDAT, PLTE, tRNS, IEND: ancillary and unknown chunks*/
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72 #ifndef LODEPNG_NO_COMPILE_ANCILLARY_CHUNKS
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73 /*pass -DLODEPNG_NO_COMPILE_ANCILLARY_CHUNKS to the compiler to disable this,
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74 or comment out LODEPNG_COMPILE_ANCILLARY_CHUNKS below*/
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75 #define LODEPNG_COMPILE_ANCILLARY_CHUNKS
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76 #endif
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77
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78 /*ability to convert error numerical codes to English text string*/
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79 #ifndef LODEPNG_NO_COMPILE_ERROR_TEXT
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80 /*pass -DLODEPNG_NO_COMPILE_ERROR_TEXT to the compiler to disable this,
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81 or comment out LODEPNG_COMPILE_ERROR_TEXT below*/
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82 #define LODEPNG_COMPILE_ERROR_TEXT
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83 #endif
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84
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85 /*Compile the default allocators (C's free, malloc and realloc). If you disable this,
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86 you can define the functions lodepng_free, lodepng_malloc and lodepng_realloc in your
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87 source files with custom allocators.*/
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88 #ifndef LODEPNG_NO_COMPILE_ALLOCATORS
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89 /*pass -DLODEPNG_NO_COMPILE_ALLOCATORS to the compiler to disable the built-in ones,
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90 or comment out LODEPNG_COMPILE_ALLOCATORS below*/
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91 #define LODEPNG_COMPILE_ALLOCATORS
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92 #endif
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93
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94 /*Disable built-in CRC function, in that case a custom implementation of
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95 lodepng_crc32 must be defined externally so that it can be linked in.
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96 The default built-in CRC code comes with 8KB of lookup tables, so for memory constrained environment you may want it
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97 disabled and provide a much smaller implementation externally as said above. You can find such an example implementation
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98 in a comment in the lodepng.c(pp) file in the 'else' case of the searchable LODEPNG_COMPILE_CRC section.*/
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99 #ifndef LODEPNG_NO_COMPILE_CRC
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100 /*pass -DLODEPNG_NO_COMPILE_CRC to the compiler to disable the built-in one,
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101 or comment out LODEPNG_COMPILE_CRC below*/
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102 #define LODEPNG_COMPILE_CRC
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103 #endif
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104
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105 /*compile the C++ version (you can disable the C++ wrapper here even when compiling for C++)*/
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106 #ifdef __cplusplus
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107 #ifndef LODEPNG_NO_COMPILE_CPP
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108 /*pass -DLODEPNG_NO_COMPILE_CPP to the compiler to disable C++ (not needed if a C-only compiler),
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109 or comment out LODEPNG_COMPILE_CPP below*/
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110 #define LODEPNG_COMPILE_CPP
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111 #endif
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112 #endif
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113
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114 #ifdef LODEPNG_COMPILE_CPP
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115 #include <vector>
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116 #include <string>
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117 #endif /*LODEPNG_COMPILE_CPP*/
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118
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119 #ifdef LODEPNG_COMPILE_PNG
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120 /*The PNG color types (also used for raw image).*/
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121 typedef enum LodePNGColorType {
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122 LCT_GREY = 0, /*grayscale: 1,2,4,8,16 bit*/
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123 LCT_RGB = 2, /*RGB: 8,16 bit*/
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124 LCT_PALETTE = 3, /*palette: 1,2,4,8 bit*/
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125 LCT_GREY_ALPHA = 4, /*grayscale with alpha: 8,16 bit*/
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126 LCT_RGBA = 6, /*RGB with alpha: 8,16 bit*/
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127 /*LCT_MAX_OCTET_VALUE lets the compiler allow this enum to represent any invalid
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128 byte value from 0 to 255 that could be present in an invalid PNG file header. Do
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129 not use, compare with or set the name LCT_MAX_OCTET_VALUE, instead either use
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130 the valid color type names above, or numeric values like 1 or 7 when checking for
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131 particular disallowed color type byte values, or cast to integer to print it.*/
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132 LCT_MAX_OCTET_VALUE = 255
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133 } LodePNGColorType;
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134
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135 #ifdef LODEPNG_COMPILE_DECODER
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136 /*
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137 Converts PNG data in memory to raw pixel data.
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138 out: Output parameter. Pointer to buffer that will contain the raw pixel data.
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139 After decoding, its size is w * h * (bytes per pixel) bytes larger than
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140 initially. Bytes per pixel depends on colortype and bitdepth.
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141 Must be freed after usage with free(*out).
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142 Note: for 16-bit per channel colors, uses big endian format like PNG does.
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143 w: Output parameter. Pointer to width of pixel data.
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144 h: Output parameter. Pointer to height of pixel data.
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145 in: Memory buffer with the PNG file.
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146 insize: size of the in buffer.
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147 colortype: the desired color type for the raw output image. See explanation on PNG color types.
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148 bitdepth: the desired bit depth for the raw output image. See explanation on PNG color types.
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149 Return value: LodePNG error code (0 means no error).
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150 */
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151 unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h,
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sam <sam@basx.dev>
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152 const unsigned char* in, size_t insize,
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153 LodePNGColorType colortype, unsigned bitdepth);
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154
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155 /*Same as lodepng_decode_memory, but always decodes to 32-bit RGBA raw image*/
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156 unsigned lodepng_decode32(unsigned char** out, unsigned* w, unsigned* h,
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sam <sam@basx.dev>
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157 const unsigned char* in, size_t insize);
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158
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159 /*Same as lodepng_decode_memory, but always decodes to 24-bit RGB raw image*/
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160 unsigned lodepng_decode24(unsigned char** out, unsigned* w, unsigned* h,
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sam <sam@basx.dev>
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161 const unsigned char* in, size_t insize);
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sam <sam@basx.dev>
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162
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163 #ifdef LODEPNG_COMPILE_DISK
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164 /*
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165 Load PNG from disk, from file with given name.
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166 Same as the other decode functions, but instead takes a filename as input.
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sam <sam@basx.dev>
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167
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sam <sam@basx.dev>
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168 NOTE: Wide-character filenames are not supported, you can use an external method
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169 to handle such files and decode in-memory.*/
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170 unsigned lodepng_decode_file(unsigned char** out, unsigned* w, unsigned* h,
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171 const char* filename,
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172 LodePNGColorType colortype, unsigned bitdepth);
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173
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sam <sam@basx.dev>
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174 /*Same as lodepng_decode_file, but always decodes to 32-bit RGBA raw image.
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175
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sam <sam@basx.dev>
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176 NOTE: Wide-character filenames are not supported, you can use an external method
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sam <sam@basx.dev>
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177 to handle such files and decode in-memory.*/
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178 unsigned lodepng_decode32_file(unsigned char** out, unsigned* w, unsigned* h,
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179 const char* filename);
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180
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181 /*Same as lodepng_decode_file, but always decodes to 24-bit RGB raw image.
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182
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183 NOTE: Wide-character filenames are not supported, you can use an external method
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184 to handle such files and decode in-memory.*/
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185 unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h,
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186 const char* filename);
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187 #endif /*LODEPNG_COMPILE_DISK*/
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188 #endif /*LODEPNG_COMPILE_DECODER*/
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189
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190
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191 #ifdef LODEPNG_COMPILE_ENCODER
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192 /*
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193 Converts raw pixel data into a PNG image in memory. The colortype and bitdepth
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194 of the output PNG image cannot be chosen, they are automatically determined
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195 by the colortype, bitdepth and content of the input pixel data.
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196 Note: for 16-bit per channel colors, needs big endian format like PNG does.
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197 out: Output parameter. Pointer to buffer that will contain the PNG image data.
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198 Must be freed after usage with free(*out).
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199 outsize: Output parameter. Pointer to the size in bytes of the out buffer.
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200 image: The raw pixel data to encode. The size of this buffer should be
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201 w * h * (bytes per pixel), bytes per pixel depends on colortype and bitdepth.
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202 w: width of the raw pixel data in pixels.
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203 h: height of the raw pixel data in pixels.
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204 colortype: the color type of the raw input image. See explanation on PNG color types.
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205 bitdepth: the bit depth of the raw input image. See explanation on PNG color types.
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206 Return value: LodePNG error code (0 means no error).
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207 */
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208 unsigned lodepng_encode_memory(unsigned char** out, size_t* outsize,
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209 const unsigned char* image, unsigned w, unsigned h,
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210 LodePNGColorType colortype, unsigned bitdepth);
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211
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212 /*Same as lodepng_encode_memory, but always encodes from 32-bit RGBA raw image.*/
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213 unsigned lodepng_encode32(unsigned char** out, size_t* outsize,
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214 const unsigned char* image, unsigned w, unsigned h);
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215
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216 /*Same as lodepng_encode_memory, but always encodes from 24-bit RGB raw image.*/
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217 unsigned lodepng_encode24(unsigned char** out, size_t* outsize,
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218 const unsigned char* image, unsigned w, unsigned h);
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219
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220 #ifdef LODEPNG_COMPILE_DISK
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221 /*
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222 Converts raw pixel data into a PNG file on disk.
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223 Same as the other encode functions, but instead takes a filename as output.
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224
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225 NOTE: This overwrites existing files without warning!
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226
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227 NOTE: Wide-character filenames are not supported, you can use an external method
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228 to handle such files and encode in-memory.*/
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229 unsigned lodepng_encode_file(const char* filename,
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230 const unsigned char* image, unsigned w, unsigned h,
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231 LodePNGColorType colortype, unsigned bitdepth);
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232
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233 /*Same as lodepng_encode_file, but always encodes from 32-bit RGBA raw image.
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234
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235 NOTE: Wide-character filenames are not supported, you can use an external method
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236 to handle such files and encode in-memory.*/
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237 unsigned lodepng_encode32_file(const char* filename,
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238 const unsigned char* image, unsigned w, unsigned h);
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239
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240 /*Same as lodepng_encode_file, but always encodes from 24-bit RGB raw image.
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sam <sam@basx.dev>
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241
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sam <sam@basx.dev>
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242 NOTE: Wide-character filenames are not supported, you can use an external method
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sam <sam@basx.dev>
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243 to handle such files and encode in-memory.*/
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244 unsigned lodepng_encode24_file(const char* filename,
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245 const unsigned char* image, unsigned w, unsigned h);
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246 #endif /*LODEPNG_COMPILE_DISK*/
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247 #endif /*LODEPNG_COMPILE_ENCODER*/
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248
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249
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250 #ifdef LODEPNG_COMPILE_CPP
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251 namespace lodepng {
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252 #ifdef LODEPNG_COMPILE_DECODER
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253 /*Same as lodepng_decode_memory, but decodes to an std::vector. The colortype
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254 is the format to output the pixels to. Default is RGBA 8-bit per channel.*/
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255 unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
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256 const unsigned char* in, size_t insize,
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257 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
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258 unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
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259 const std::vector<unsigned char>& in,
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260 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
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261 #ifdef LODEPNG_COMPILE_DISK
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262 /*
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sam <sam@basx.dev>
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263 Converts PNG file from disk to raw pixel data in memory.
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sam <sam@basx.dev>
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264 Same as the other decode functions, but instead takes a filename as input.
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265
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sam <sam@basx.dev>
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266 NOTE: Wide-character filenames are not supported, you can use an external method
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sam <sam@basx.dev>
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267 to handle such files and decode in-memory.
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268 */
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269 unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
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270 const std::string& filename,
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sam <sam@basx.dev>
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271 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
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sam <sam@basx.dev>
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272 #endif /* LODEPNG_COMPILE_DISK */
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sam <sam@basx.dev>
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273 #endif /* LODEPNG_COMPILE_DECODER */
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274
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275 #ifdef LODEPNG_COMPILE_ENCODER
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276 /*Same as lodepng_encode_memory, but encodes to an std::vector. colortype
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277 is that of the raw input data. The output PNG color type will be auto chosen.*/
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278 unsigned encode(std::vector<unsigned char>& out,
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sam <sam@basx.dev>
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279 const unsigned char* in, unsigned w, unsigned h,
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280 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
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sam <sam@basx.dev>
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281 unsigned encode(std::vector<unsigned char>& out,
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sam <sam@basx.dev>
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282 const std::vector<unsigned char>& in, unsigned w, unsigned h,
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sam <sam@basx.dev>
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283 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
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sam <sam@basx.dev>
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284 #ifdef LODEPNG_COMPILE_DISK
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285 /*
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sam <sam@basx.dev>
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286 Converts 32-bit RGBA raw pixel data into a PNG file on disk.
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sam <sam@basx.dev>
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287 Same as the other encode functions, but instead takes a filename as output.
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288
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sam <sam@basx.dev>
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289 NOTE: This overwrites existing files without warning!
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290
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291 NOTE: Wide-character filenames are not supported, you can use an external method
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sam <sam@basx.dev>
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292 to handle such files and decode in-memory.
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293 */
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294 unsigned encode(const std::string& filename,
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295 const unsigned char* in, unsigned w, unsigned h,
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296 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
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297 unsigned encode(const std::string& filename,
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298 const std::vector<unsigned char>& in, unsigned w, unsigned h,
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299 LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
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300 #endif /* LODEPNG_COMPILE_DISK */
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301 #endif /* LODEPNG_COMPILE_ENCODER */
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302 } /* namespace lodepng */
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sam <sam@basx.dev>
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diff changeset
303 #endif /*LODEPNG_COMPILE_CPP*/
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304 #endif /*LODEPNG_COMPILE_PNG*/
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diff changeset
305
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sam <sam@basx.dev>
parents:
diff changeset
306 #ifdef LODEPNG_COMPILE_ERROR_TEXT
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307 /*Returns an English description of the numerical error code.*/
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308 const char* lodepng_error_text(unsigned code);
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sam <sam@basx.dev>
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309 #endif /*LODEPNG_COMPILE_ERROR_TEXT*/
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sam <sam@basx.dev>
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310
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sam <sam@basx.dev>
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diff changeset
311 #ifdef LODEPNG_COMPILE_DECODER
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312 /*Settings for zlib decompression*/
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313 typedef struct LodePNGDecompressSettings LodePNGDecompressSettings;
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314 struct LodePNGDecompressSettings {
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315 /* Check LodePNGDecoderSettings for more ignorable errors such as ignore_crc */
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sam <sam@basx.dev>
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316 unsigned ignore_adler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/
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sam <sam@basx.dev>
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317 unsigned ignore_nlen; /*ignore complement of len checksum in uncompressed blocks*/
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sam <sam@basx.dev>
parents:
diff changeset
318
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sam <sam@basx.dev>
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319 /*Maximum decompressed size, beyond this the decoder may (and is encouraged to) stop decoding,
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sam <sam@basx.dev>
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320 return an error, output a data size > max_output_size and all the data up to that point. This is
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sam <sam@basx.dev>
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321 not hard limit nor a guarantee, but can prevent excessive memory usage. This setting is
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sam <sam@basx.dev>
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322 ignored by the PNG decoder, but is used by the deflate/zlib decoder and can be used by custom ones.
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323 Set to 0 to impose no limit (the default).*/
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324 size_t max_output_size;
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sam <sam@basx.dev>
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325
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sam <sam@basx.dev>
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326 /*use custom zlib decoder instead of built in one (default: null).
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sam <sam@basx.dev>
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327 Should return 0 if success, any non-0 if error (numeric value not exposed).*/
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sam <sam@basx.dev>
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328 unsigned (*custom_zlib)(unsigned char**, size_t*,
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sam <sam@basx.dev>
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329 const unsigned char*, size_t,
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330 const LodePNGDecompressSettings*);
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331 /*use custom deflate decoder instead of built in one (default: null)
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332 if custom_zlib is not null, custom_inflate is ignored (the zlib format uses deflate).
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333 Should return 0 if success, any non-0 if error (numeric value not exposed).*/
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sam <sam@basx.dev>
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334 unsigned (*custom_inflate)(unsigned char**, size_t*,
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335 const unsigned char*, size_t,
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336 const LodePNGDecompressSettings*);
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337
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338 const void* custom_context; /*optional custom settings for custom functions*/
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339 };
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340
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341 extern const LodePNGDecompressSettings lodepng_default_decompress_settings;
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342 void lodepng_decompress_settings_init(LodePNGDecompressSettings* settings);
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343 #endif /*LODEPNG_COMPILE_DECODER*/
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344
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345 #ifdef LODEPNG_COMPILE_ENCODER
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346 /*
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sam <sam@basx.dev>
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347 Settings for zlib compression. Tweaking these settings tweaks the balance
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sam <sam@basx.dev>
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348 between speed and compression ratio.
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349 */
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350 typedef struct LodePNGCompressSettings LodePNGCompressSettings;
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351 struct LodePNGCompressSettings /*deflate = compress*/ {
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352 /*LZ77 related settings*/
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353 unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/
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354 unsigned use_lz77; /*whether or not to use LZ77. Should be 1 for proper compression.*/
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355 unsigned windowsize; /*must be a power of two <= 32768. higher compresses more but is slower. Default value: 2048.*/
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356 unsigned minmatch; /*minimum lz77 length. 3 is normally best, 6 can be better for some PNGs. Default: 0*/
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357 unsigned nicematch; /*stop searching if >= this length found. Set to 258 for best compression. Default: 128*/
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358 unsigned lazymatching; /*use lazy matching: better compression but a bit slower. Default: true*/
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sam <sam@basx.dev>
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diff changeset
359
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sam <sam@basx.dev>
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360 /*use custom zlib encoder instead of built in one (default: null)*/
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sam <sam@basx.dev>
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361 unsigned (*custom_zlib)(unsigned char**, size_t*,
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sam <sam@basx.dev>
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362 const unsigned char*, size_t,
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sam <sam@basx.dev>
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363 const LodePNGCompressSettings*);
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sam <sam@basx.dev>
parents:
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364 /*use custom deflate encoder instead of built in one (default: null)
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sam <sam@basx.dev>
parents:
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365 if custom_zlib is used, custom_deflate is ignored since only the built in
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sam <sam@basx.dev>
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366 zlib function will call custom_deflate*/
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sam <sam@basx.dev>
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367 unsigned (*custom_deflate)(unsigned char**, size_t*,
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sam <sam@basx.dev>
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368 const unsigned char*, size_t,
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sam <sam@basx.dev>
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369 const LodePNGCompressSettings*);
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sam <sam@basx.dev>
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370
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371 const void* custom_context; /*optional custom settings for custom functions*/
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sam <sam@basx.dev>
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372 };
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sam <sam@basx.dev>
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373
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374 extern const LodePNGCompressSettings lodepng_default_compress_settings;
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sam <sam@basx.dev>
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375 void lodepng_compress_settings_init(LodePNGCompressSettings* settings);
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sam <sam@basx.dev>
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376 #endif /*LODEPNG_COMPILE_ENCODER*/
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377
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378 #ifdef LODEPNG_COMPILE_PNG
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sam <sam@basx.dev>
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379 /*
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sam <sam@basx.dev>
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380 Color mode of an image. Contains all information required to decode the pixel
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sam <sam@basx.dev>
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381 bits to RGBA colors. This information is the same as used in the PNG file
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sam <sam@basx.dev>
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382 format, and is used both for PNG and raw image data in LodePNG.
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sam <sam@basx.dev>
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383 */
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sam <sam@basx.dev>
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384 typedef struct LodePNGColorMode {
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385 /*header (IHDR)*/
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386 LodePNGColorType colortype; /*color type, see PNG standard or documentation further in this header file*/
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sam <sam@basx.dev>
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387 unsigned bitdepth; /*bits per sample, see PNG standard or documentation further in this header file*/
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sam <sam@basx.dev>
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388
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sam <sam@basx.dev>
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diff changeset
389 /*
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sam <sam@basx.dev>
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diff changeset
390 palette (PLTE and tRNS)
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sam <sam@basx.dev>
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391
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sam <sam@basx.dev>
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392 Dynamically allocated with the colors of the palette, including alpha.
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sam <sam@basx.dev>
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393 This field may not be allocated directly, use lodepng_color_mode_init first,
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sam <sam@basx.dev>
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394 then lodepng_palette_add per color to correctly initialize it (to ensure size
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sam <sam@basx.dev>
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395 of exactly 1024 bytes).
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sam <sam@basx.dev>
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396
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sam <sam@basx.dev>
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397 The alpha channels must be set as well, set them to 255 for opaque images.
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sam <sam@basx.dev>
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398
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sam <sam@basx.dev>
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399 When decoding, with the default settings you can ignore this palette, since
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sam <sam@basx.dev>
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400 LodePNG already fills the palette colors in the pixels of the raw RGBA output,
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sam <sam@basx.dev>
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diff changeset
401 but when decoding to the original PNG color mode it is needed to reconstruct
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sam <sam@basx.dev>
parents:
diff changeset
402 the colors.
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sam <sam@basx.dev>
parents:
diff changeset
403
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sam <sam@basx.dev>
parents:
diff changeset
404 The palette is only supported for color type 3.
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sam <sam@basx.dev>
parents:
diff changeset
405 */
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sam <sam@basx.dev>
parents:
diff changeset
406 unsigned char* palette; /*palette in RGBARGBA... order. Must be either 0, or when allocated must have 1024 bytes*/
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sam <sam@basx.dev>
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407 size_t palettesize; /*palette size in number of colors (amount of used bytes is 4 * palettesize)*/
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sam <sam@basx.dev>
parents:
diff changeset
408
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sam <sam@basx.dev>
parents:
diff changeset
409 /*
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sam <sam@basx.dev>
parents:
diff changeset
410 transparent color key (tRNS)
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sam <sam@basx.dev>
parents:
diff changeset
411
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sam <sam@basx.dev>
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diff changeset
412 This color uses the same bit depth as the bitdepth value in this struct, which can be 1-bit to 16-bit.
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sam <sam@basx.dev>
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413 For grayscale PNGs, r, g and b will all 3 be set to the same.
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sam <sam@basx.dev>
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414
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sam <sam@basx.dev>
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diff changeset
415 When decoding, by default you can ignore this information, since LodePNG sets
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sam <sam@basx.dev>
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416 pixels with this key to transparent already in the raw RGBA output.
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sam <sam@basx.dev>
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diff changeset
417
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sam <sam@basx.dev>
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418 The color key is only supported for color types 0 and 2.
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sam <sam@basx.dev>
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419 */
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sam <sam@basx.dev>
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420 unsigned key_defined; /*is a transparent color key given? 0 = false, 1 = true*/
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sam <sam@basx.dev>
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421 unsigned key_r; /*red/grayscale component of color key*/
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sam <sam@basx.dev>
parents:
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422 unsigned key_g; /*green component of color key*/
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sam <sam@basx.dev>
parents:
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423 unsigned key_b; /*blue component of color key*/
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sam <sam@basx.dev>
parents:
diff changeset
424 } LodePNGColorMode;
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sam <sam@basx.dev>
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diff changeset
425
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sam <sam@basx.dev>
parents:
diff changeset
426 /*init, cleanup and copy functions to use with this struct*/
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sam <sam@basx.dev>
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427 void lodepng_color_mode_init(LodePNGColorMode* info);
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sam <sam@basx.dev>
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428 void lodepng_color_mode_cleanup(LodePNGColorMode* info);
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sam <sam@basx.dev>
parents:
diff changeset
429 /*return value is error code (0 means no error)*/
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sam <sam@basx.dev>
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430 unsigned lodepng_color_mode_copy(LodePNGColorMode* dest, const LodePNGColorMode* source);
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sam <sam@basx.dev>
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431 /* Makes a temporary LodePNGColorMode that does not need cleanup (no palette) */
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sam <sam@basx.dev>
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432 LodePNGColorMode lodepng_color_mode_make(LodePNGColorType colortype, unsigned bitdepth);
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sam <sam@basx.dev>
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433
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sam <sam@basx.dev>
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434 void lodepng_palette_clear(LodePNGColorMode* info);
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sam <sam@basx.dev>
parents:
diff changeset
435 /*add 1 color to the palette*/
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sam <sam@basx.dev>
parents:
diff changeset
436 unsigned lodepng_palette_add(LodePNGColorMode* info,
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sam <sam@basx.dev>
parents:
diff changeset
437 unsigned char r, unsigned char g, unsigned char b, unsigned char a);
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sam <sam@basx.dev>
parents:
diff changeset
438
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sam <sam@basx.dev>
parents:
diff changeset
439 /*get the total amount of bits per pixel, based on colortype and bitdepth in the struct*/
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sam <sam@basx.dev>
parents:
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440 unsigned lodepng_get_bpp(const LodePNGColorMode* info);
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sam <sam@basx.dev>
parents:
diff changeset
441 /*get the amount of color channels used, based on colortype in the struct.
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sam <sam@basx.dev>
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442 If a palette is used, it counts as 1 channel.*/
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sam <sam@basx.dev>
parents:
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443 unsigned lodepng_get_channels(const LodePNGColorMode* info);
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sam <sam@basx.dev>
parents:
diff changeset
444 /*is it a grayscale type? (only colortype 0 or 4)*/
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sam <sam@basx.dev>
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445 unsigned lodepng_is_greyscale_type(const LodePNGColorMode* info);
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sam <sam@basx.dev>
parents:
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446 /*has it got an alpha channel? (only colortype 2 or 6)*/
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sam <sam@basx.dev>
parents:
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447 unsigned lodepng_is_alpha_type(const LodePNGColorMode* info);
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sam <sam@basx.dev>
parents:
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448 /*has it got a palette? (only colortype 3)*/
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sam <sam@basx.dev>
parents:
diff changeset
449 unsigned lodepng_is_palette_type(const LodePNGColorMode* info);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
450 /*only returns true if there is a palette and there is a value in the palette with alpha < 255.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
451 Loops through the palette to check this.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
452 unsigned lodepng_has_palette_alpha(const LodePNGColorMode* info);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
453 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
454 Check if the given color info indicates the possibility of having non-opaque pixels in the PNG image.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
455 Returns true if the image can have translucent or invisible pixels (it still be opaque if it doesn't use such pixels).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
456 Returns false if the image can only have opaque pixels.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
457 In detail, it returns true only if it's a color type with alpha, or has a palette with non-opaque values,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
458 or if "key_defined" is true.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
459 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
460 unsigned lodepng_can_have_alpha(const LodePNGColorMode* info);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
461 /*Returns the byte size of a raw image buffer with given width, height and color mode*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
462 size_t lodepng_get_raw_size(unsigned w, unsigned h, const LodePNGColorMode* color);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
463
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
464 #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
465 /*The information of a Time chunk in PNG.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
466 typedef struct LodePNGTime {
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sam <sam@basx.dev>
parents:
diff changeset
467 unsigned year; /*2 bytes used (0-65535)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
468 unsigned month; /*1-12*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
469 unsigned day; /*1-31*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
470 unsigned hour; /*0-23*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
471 unsigned minute; /*0-59*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
472 unsigned second; /*0-60 (to allow for leap seconds)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
473 } LodePNGTime;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
474 #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
475
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
476 /*Information about the PNG image, except pixels, width and height.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
477 typedef struct LodePNGInfo {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
478 /*header (IHDR), palette (PLTE) and transparency (tRNS) chunks*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
479 unsigned compression_method;/*compression method of the original file. Always 0.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
480 unsigned filter_method; /*filter method of the original file*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
481 unsigned interlace_method; /*interlace method of the original file: 0=none, 1=Adam7*/
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sam <sam@basx.dev>
parents:
diff changeset
482 LodePNGColorMode color; /*color type and bits, palette and transparency of the PNG file*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
483
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
484 #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
485 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
486 Suggested background color chunk (bKGD)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
487
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
488 This uses the same color mode and bit depth as the PNG (except no alpha channel),
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
489 with values truncated to the bit depth in the unsigned integer.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
490
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
491 For grayscale and palette PNGs, the value is stored in background_r. The values
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
492 in background_g and background_b are then unused. The decoder will set them
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
493 equal to background_r, the encoder ignores them in this case.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
494
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
495 When decoding, you may get these in a different color mode than the one you requested
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
496 for the raw pixels: the colortype and bitdepth defined by info_png.color, that is the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
497 ones defined in the header of the PNG image, are used.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
498
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
499 When encoding with auto_convert, you must use the color model defined in info_png.color for
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
500 these values. The encoder normally ignores info_png.color when auto_convert is on, but will
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
501 use it to interpret these values (and convert copies of them to its chosen color model).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
502
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
503 When encoding, avoid setting this to an expensive color, such as a non-gray value
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
504 when the image is gray, or the compression will be worse since it will be forced to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
505 write the PNG with a more expensive color mode (when auto_convert is on).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
506
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
507 The decoder does not use this background color to edit the color of pixels. This is a
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
508 completely optional metadata feature.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
509 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
510 unsigned background_defined; /*is a suggested background color given?*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
511 unsigned background_r; /*red/gray/palette component of suggested background color*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
512 unsigned background_g; /*green component of suggested background color*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
513 unsigned background_b; /*blue component of suggested background color*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
514
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
515 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
516 Non-international text chunks (tEXt and zTXt)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
517
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
518 The char** arrays each contain num strings. The actual messages are in
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
519 text_strings, while text_keys are keywords that give a short description what
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
520 the actual text represents, e.g. Title, Author, Description, or anything else.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
521
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
522 All the string fields below including strings, keys, names and language tags are null terminated.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
523 The PNG specification uses null characters for the keys, names and tags, and forbids null
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
524 characters to appear in the main text which is why we can use null termination everywhere here.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
525
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
526 A keyword is minimum 1 character and maximum 79 characters long (plus the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
527 additional null terminator). It's discouraged to use a single line length
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
528 longer than 79 characters for texts.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
529
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
530 Don't allocate these text buffers yourself. Use the init/cleanup functions
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
531 correctly and use lodepng_add_text and lodepng_clear_text.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
532
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
533 Standard text chunk keywords and strings are encoded using Latin-1.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
534 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
535 size_t text_num; /*the amount of texts in these char** buffers (there may be more texts in itext)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
536 char** text_keys; /*the keyword of a text chunk (e.g. "Comment")*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
537 char** text_strings; /*the actual text*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
538
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
539 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
540 International text chunks (iTXt)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
541 Similar to the non-international text chunks, but with additional strings
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
542 "langtags" and "transkeys", and the following text encodings are used:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
543 keys: Latin-1, langtags: ASCII, transkeys and strings: UTF-8.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
544 keys must be 1-79 characters (plus the additional null terminator), the other
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
545 strings are any length.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
546 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
547 size_t itext_num; /*the amount of international texts in this PNG*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
548 char** itext_keys; /*the English keyword of the text chunk (e.g. "Comment")*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
549 char** itext_langtags; /*language tag for this text's language, ISO/IEC 646 string, e.g. ISO 639 language tag*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
550 char** itext_transkeys; /*keyword translated to the international language - UTF-8 string*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
551 char** itext_strings; /*the actual international text - UTF-8 string*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
552
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
553 /*time chunk (tIME)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
554 unsigned time_defined; /*set to 1 to make the encoder generate a tIME chunk*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
555 LodePNGTime time;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
556
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
557 /*phys chunk (pHYs)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
558 unsigned phys_defined; /*if 0, there is no pHYs chunk and the values below are undefined, if 1 else there is one*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
559 unsigned phys_x; /*pixels per unit in x direction*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
560 unsigned phys_y; /*pixels per unit in y direction*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
561 unsigned phys_unit; /*may be 0 (unknown unit) or 1 (metre)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
562
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
563 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
564 Color profile related chunks: gAMA, cHRM, sRGB, iCPP, sBIT
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
565
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
566 LodePNG does not apply any color conversions on pixels in the encoder or decoder and does not interpret these color
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
567 profile values. It merely passes on the information. If you wish to use color profiles and convert colors, please
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
568 use these values with a color management library.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
569
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
570 See the PNG, ICC and sRGB specifications for more information about the meaning of these values.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
571 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
572
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
573 /* gAMA chunk: optional, overridden by sRGB or iCCP if those are present. */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
574 unsigned gama_defined; /* Whether a gAMA chunk is present (0 = not present, 1 = present). */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
575 unsigned gama_gamma; /* Gamma exponent times 100000 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
576
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
577 /* cHRM chunk: optional, overridden by sRGB or iCCP if those are present. */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
578 unsigned chrm_defined; /* Whether a cHRM chunk is present (0 = not present, 1 = present). */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
579 unsigned chrm_white_x; /* White Point x times 100000 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
580 unsigned chrm_white_y; /* White Point y times 100000 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
581 unsigned chrm_red_x; /* Red x times 100000 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
582 unsigned chrm_red_y; /* Red y times 100000 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
583 unsigned chrm_green_x; /* Green x times 100000 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
584 unsigned chrm_green_y; /* Green y times 100000 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
585 unsigned chrm_blue_x; /* Blue x times 100000 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
586 unsigned chrm_blue_y; /* Blue y times 100000 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
587
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
588 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
589 sRGB chunk: optional. May not appear at the same time as iCCP.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
590 If gAMA is also present gAMA must contain value 45455.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
591 If cHRM is also present cHRM must contain respectively 31270,32900,64000,33000,30000,60000,15000,6000.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
592 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
593 unsigned srgb_defined; /* Whether an sRGB chunk is present (0 = not present, 1 = present). */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
594 unsigned srgb_intent; /* Rendering intent: 0=perceptual, 1=rel. colorimetric, 2=saturation, 3=abs. colorimetric */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
595
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
596 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
597 iCCP chunk: optional. May not appear at the same time as sRGB.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
598
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
599 LodePNG does not parse or use the ICC profile (except its color space header field for an edge case), a
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
600 separate library to handle the ICC data (not included in LodePNG) format is needed to use it for color
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
601 management and conversions.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
602
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
603 For encoding, if iCCP is present, gAMA and cHRM are recommended to be added as well with values that match the ICC
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
604 profile as closely as possible, if you wish to do this you should provide the correct values for gAMA and cHRM and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
605 enable their '_defined' flags since LodePNG will not automatically compute them from the ICC profile.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
606
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
607 For encoding, the ICC profile is required by the PNG specification to be an "RGB" profile for non-gray
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
608 PNG color types and a "GRAY" profile for gray PNG color types. If you disable auto_convert, you must ensure
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
609 the ICC profile type matches your requested color type, else the encoder gives an error. If auto_convert is
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
610 enabled (the default), and the ICC profile is not a good match for the pixel data, this will result in an encoder
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
611 error if the pixel data has non-gray pixels for a GRAY profile, or a silent less-optimal compression of the pixel
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
612 data if the pixels could be encoded as grayscale but the ICC profile is RGB.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
613
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
614 To avoid this do not set an ICC profile in the image unless there is a good reason for it, and when doing so
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
615 make sure you compute it carefully to avoid the above problems.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
616 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
617 unsigned iccp_defined; /* Whether an iCCP chunk is present (0 = not present, 1 = present). */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
618 char* iccp_name; /* Null terminated string with profile name, 1-79 bytes */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
619 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
620 The ICC profile in iccp_profile_size bytes.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
621 Don't allocate this buffer yourself. Use the init/cleanup functions
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
622 correctly and use lodepng_set_icc and lodepng_clear_icc.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
623 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
624 unsigned char* iccp_profile;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
625 unsigned iccp_profile_size; /* The size of iccp_profile in bytes */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
626
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
627 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
628 sBIT chunk: significant bits. Optional metadata, only set this if needed.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
629
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
630 If defined, these values give the bit depth of the original data. Since PNG only stores 1, 2, 4, 8 or 16-bit
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
631 per channel data, the significant bits value can be used to indicate the original encoded data has another
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
632 sample depth, such as 10 or 12.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
633
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
634 Encoders using this value, when storing the pixel data, should use the most significant bits
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
635 of the data to store the original bits, and use a good sample depth scaling method such as
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
636 "left bit replication" to fill in the least significant bits, rather than fill zeroes.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
637
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
638 Decoders using this value, if able to work with data that's e.g. 10-bit or 12-bit, should right
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
639 shift the data to go back to the original bit depth, but decoders are also allowed to ignore
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
640 sbit and work e.g. with the 8-bit or 16-bit data from the PNG directly, since thanks
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
641 to the encoder contract, the values encoded in PNG are in valid range for the PNG bit depth.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
642
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
643 For grayscale images, sbit_g and sbit_b are not used, and for images that don't use color
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
644 type RGBA or grayscale+alpha, sbit_a is not used (it's not used even for palette images with
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
645 translucent palette values, or images with color key). The values that are used must be
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
646 greater than zero and smaller than or equal to the PNG bit depth.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
647
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
648 The color type from the header in the PNG image defines these used and unused fields: if
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
649 decoding with a color mode conversion, such as always decoding to RGBA, this metadata still
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
650 only uses the color type of the original PNG, and may e.g. lack the alpha channel info
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
651 if the PNG was RGB. When encoding with auto_convert (as well as without), also always the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
652 color model defined in info_png.color determines this.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
653
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
654 NOTE: enabling sbit can hurt compression, because the encoder can then not always use
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
655 auto_convert to choose a more optimal color mode for the data, because the PNG format has
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
656 strict requirements for the allowed sbit values in combination with color modes.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
657 For example, setting these fields to 10-bit will force the encoder to keep using a 16-bit per channel
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
658 color mode, even if the pixel data would in fact fit in a more efficient 8-bit mode.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
659 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
660 unsigned sbit_defined; /*is significant bits given? if not, the values below are unused*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
661 unsigned sbit_r; /*red or gray component of significant bits*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
662 unsigned sbit_g; /*green component of significant bits*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
663 unsigned sbit_b; /*blue component of significant bits*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
664 unsigned sbit_a; /*alpha component of significant bits*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
665
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
666 /* End of color profile related chunks */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
667
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
668
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
669 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
670 unknown chunks: chunks not known by LodePNG, passed on byte for byte.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
671
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
672 There are 3 buffers, one for each position in the PNG where unknown chunks can appear.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
673 Each buffer contains all unknown chunks for that position consecutively.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
674 The 3 positions are:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
675 0: between IHDR and PLTE, 1: between PLTE and IDAT, 2: between IDAT and IEND.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
676
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
677 For encoding, do not store critical chunks or known chunks that are enabled with a "_defined" flag
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
678 above in here, since the encoder will blindly follow this and could then encode an invalid PNG file
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
679 (such as one with two IHDR chunks or the disallowed combination of sRGB with iCCP). But do use
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
680 this if you wish to store an ancillary chunk that is not supported by LodePNG (such as sPLT or hIST),
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
681 or any non-standard PNG chunk.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
682
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
683 Do not allocate or traverse this data yourself. Use the chunk traversing functions declared
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
684 later, such as lodepng_chunk_next and lodepng_chunk_append, to read/write this struct.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
685 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
686 unsigned char* unknown_chunks_data[3];
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
687 size_t unknown_chunks_size[3]; /*size in bytes of the unknown chunks, given for protection*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
688 #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
689 } LodePNGInfo;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
690
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
691 /*init, cleanup and copy functions to use with this struct*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
692 void lodepng_info_init(LodePNGInfo* info);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
693 void lodepng_info_cleanup(LodePNGInfo* info);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
694 /*return value is error code (0 means no error)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
695 unsigned lodepng_info_copy(LodePNGInfo* dest, const LodePNGInfo* source);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
696
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
697 #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
698 unsigned lodepng_add_text(LodePNGInfo* info, const char* key, const char* str); /*push back both texts at once*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
699 void lodepng_clear_text(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
700
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
701 unsigned lodepng_add_itext(LodePNGInfo* info, const char* key, const char* langtag,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
702 const char* transkey, const char* str); /*push back the 4 texts of 1 chunk at once*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
703 void lodepng_clear_itext(LodePNGInfo* info); /*use this to clear the itexts again after you filled them in*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
704
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
705 /*replaces if exists*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
706 unsigned lodepng_set_icc(LodePNGInfo* info, const char* name, const unsigned char* profile, unsigned profile_size);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
707 void lodepng_clear_icc(LodePNGInfo* info); /*use this to clear the texts again after you filled them in*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
708 #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
709
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
710 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
711 Converts raw buffer from one color type to another color type, based on
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
712 LodePNGColorMode structs to describe the input and output color type.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
713 See the reference manual at the end of this header file to see which color conversions are supported.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
714 return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
715 The out buffer must have size (w * h * bpp + 7) / 8, where bpp is the bits per pixel
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
716 of the output color type (lodepng_get_bpp).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
717 For < 8 bpp images, there should not be padding bits at the end of scanlines.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
718 For 16-bit per channel colors, uses big endian format like PNG does.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
719 Return value is LodePNG error code
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
720 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
721 unsigned lodepng_convert(unsigned char* out, const unsigned char* in,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
722 const LodePNGColorMode* mode_out, const LodePNGColorMode* mode_in,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
723 unsigned w, unsigned h);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
724
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
725 #ifdef LODEPNG_COMPILE_DECODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
726 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
727 Settings for the decoder. This contains settings for the PNG and the Zlib
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
728 decoder, but not the Info settings from the Info structs.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
729 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
730 typedef struct LodePNGDecoderSettings {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
731 LodePNGDecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
732
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
733 /* Check LodePNGDecompressSettings for more ignorable errors such as ignore_adler32 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
734 unsigned ignore_crc; /*ignore CRC checksums*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
735 unsigned ignore_critical; /*ignore unknown critical chunks*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
736 unsigned ignore_end; /*ignore issues at end of file if possible (missing IEND chunk, too large chunk, ...)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
737 /* TODO: make a system involving warnings with levels and a strict mode instead. Other potentially recoverable
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
738 errors: srgb rendering intent value, size of content of ancillary chunks, more than 79 characters for some
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
739 strings, placement/combination rules for ancillary chunks, crc of unknown chunks, allowed characters
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
740 in string keys, etc... */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
741
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
742 unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
743
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
744 #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
745 unsigned read_text_chunks; /*if false but remember_unknown_chunks is true, they're stored in the unknown chunks*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
746
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
747 /*store all bytes from unknown chunks in the LodePNGInfo (off by default, useful for a png editor)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
748 unsigned remember_unknown_chunks;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
749
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
750 /* maximum size for decompressed text chunks. If a text chunk's text is larger than this, an error is returned,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
751 unless reading text chunks is disabled or this limit is set higher or disabled. Set to 0 to allow any size.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
752 By default it is a value that prevents unreasonably large strings from hogging memory. */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
753 size_t max_text_size;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
754
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
755 /* maximum size for compressed ICC chunks. If the ICC profile is larger than this, an error will be returned. Set to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
756 0 to allow any size. By default this is a value that prevents ICC profiles that would be much larger than any
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
757 legitimate profile could be to hog memory. */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
758 size_t max_icc_size;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
759 #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
760 } LodePNGDecoderSettings;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
761
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
762 void lodepng_decoder_settings_init(LodePNGDecoderSettings* settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
763 #endif /*LODEPNG_COMPILE_DECODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
764
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
765 #ifdef LODEPNG_COMPILE_ENCODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
766 /*automatically use color type with less bits per pixel if losslessly possible. Default: AUTO*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
767 typedef enum LodePNGFilterStrategy {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
768 /*every filter at zero*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
769 LFS_ZERO = 0,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
770 /*every filter at 1, 2, 3 or 4 (paeth), unlike LFS_ZERO not a good choice, but for testing*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
771 LFS_ONE = 1,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
772 LFS_TWO = 2,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
773 LFS_THREE = 3,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
774 LFS_FOUR = 4,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
775 /*Use filter that gives minimum sum, as described in the official PNG filter heuristic.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
776 LFS_MINSUM,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
777 /*Use the filter type that gives smallest Shannon entropy for this scanline. Depending
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
778 on the image, this is better or worse than minsum.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
779 LFS_ENTROPY,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
780 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
781 Brute-force-search PNG filters by compressing each filter for each scanline.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
782 Experimental, very slow, and only rarely gives better compression than MINSUM.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
783 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
784 LFS_BRUTE_FORCE,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
785 /*use predefined_filters buffer: you specify the filter type for each scanline*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
786 LFS_PREDEFINED
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
787 } LodePNGFilterStrategy;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
788
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
789 /*Gives characteristics about the integer RGBA colors of the image (count, alpha channel usage, bit depth, ...),
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
790 which helps decide which color model to use for encoding.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
791 Used internally by default if "auto_convert" is enabled. Public because it's useful for custom algorithms.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
792 typedef struct LodePNGColorStats {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
793 unsigned colored; /*not grayscale*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
794 unsigned key; /*image is not opaque and color key is possible instead of full alpha*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
795 unsigned short key_r; /*key values, always as 16-bit, in 8-bit case the byte is duplicated, e.g. 65535 means 255*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
796 unsigned short key_g;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
797 unsigned short key_b;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
798 unsigned alpha; /*image is not opaque and alpha channel or alpha palette required*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
799 unsigned numcolors; /*amount of colors, up to 257. Not valid if bits == 16 or allow_palette is disabled.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
800 unsigned char palette[1024]; /*Remembers up to the first 256 RGBA colors, in no particular order, only valid when numcolors is valid*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
801 unsigned bits; /*bits per channel (not for palette). 1,2 or 4 for grayscale only. 16 if 16-bit per channel required.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
802 size_t numpixels;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
803
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
804 /*user settings for computing/using the stats*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
805 unsigned allow_palette; /*default 1. if 0, disallow choosing palette colortype in auto_choose_color, and don't count numcolors*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
806 unsigned allow_greyscale; /*default 1. if 0, choose RGB or RGBA even if the image only has gray colors*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
807 } LodePNGColorStats;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
808
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
809 void lodepng_color_stats_init(LodePNGColorStats* stats);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
810
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
811 /*Get a LodePNGColorStats of the image. The stats must already have been inited.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
812 Returns error code (e.g. alloc fail) or 0 if ok.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
813 unsigned lodepng_compute_color_stats(LodePNGColorStats* stats,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
814 const unsigned char* image, unsigned w, unsigned h,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
815 const LodePNGColorMode* mode_in);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
816
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
817 /*Settings for the encoder.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
818 typedef struct LodePNGEncoderSettings {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
819 LodePNGCompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
820
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
821 unsigned auto_convert; /*automatically choose output PNG color type. Default: true*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
822
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
823 /*If true, follows the official PNG heuristic: if the PNG uses a palette or lower than
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
824 8 bit depth, set all filters to zero. Otherwise use the filter_strategy. Note that to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
825 completely follow the official PNG heuristic, filter_palette_zero must be true and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
826 filter_strategy must be LFS_MINSUM*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
827 unsigned filter_palette_zero;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
828 /*Which filter strategy to use when not using zeroes due to filter_palette_zero.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
829 Set filter_palette_zero to 0 to ensure always using your chosen strategy. Default: LFS_MINSUM*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
830 LodePNGFilterStrategy filter_strategy;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
831 /*used if filter_strategy is LFS_PREDEFINED. In that case, this must point to a buffer with
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
832 the same length as the amount of scanlines in the image, and each value must <= 5. You
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
833 have to cleanup this buffer, LodePNG will never free it. Don't forget that filter_palette_zero
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
834 must be set to 0 to ensure this is also used on palette or low bitdepth images.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
835 const unsigned char* predefined_filters;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
836
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
837 /*force creating a PLTE chunk if colortype is 2 or 6 (= a suggested palette).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
838 If colortype is 3, PLTE is always created. If color type is explicitely set
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
839 to a grayscale type (1 or 4), this is not done and is ignored. If enabling this,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
840 a palette must be present in the info_png.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
841 NOTE: enabling this may worsen compression if auto_convert is used to choose
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
842 optimal color mode, because it cannot use grayscale color modes in this case*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
843 unsigned force_palette;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
844 #ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
845 /*add LodePNG identifier and version as a text chunk, for debugging*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
846 unsigned add_id;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
847 /*encode text chunks as zTXt chunks instead of tEXt chunks, and use compression in iTXt chunks*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
848 unsigned text_compression;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
849 #endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
850 } LodePNGEncoderSettings;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
851
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
852 void lodepng_encoder_settings_init(LodePNGEncoderSettings* settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
853 #endif /*LODEPNG_COMPILE_ENCODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
854
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
855
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
856 #if defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
857 /*The settings, state and information for extended encoding and decoding.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
858 typedef struct LodePNGState {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
859 #ifdef LODEPNG_COMPILE_DECODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
860 LodePNGDecoderSettings decoder; /*the decoding settings*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
861 #endif /*LODEPNG_COMPILE_DECODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
862 #ifdef LODEPNG_COMPILE_ENCODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
863 LodePNGEncoderSettings encoder; /*the encoding settings*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
864 #endif /*LODEPNG_COMPILE_ENCODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
865 LodePNGColorMode info_raw; /*specifies the format in which you would like to get the raw pixel buffer*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
866 LodePNGInfo info_png; /*info of the PNG image obtained after decoding*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
867 unsigned error;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
868 } LodePNGState;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
869
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
870 /*init, cleanup and copy functions to use with this struct*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
871 void lodepng_state_init(LodePNGState* state);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
872 void lodepng_state_cleanup(LodePNGState* state);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
873 void lodepng_state_copy(LodePNGState* dest, const LodePNGState* source);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
874 #endif /* defined(LODEPNG_COMPILE_DECODER) || defined(LODEPNG_COMPILE_ENCODER) */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
875
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
876 #ifdef LODEPNG_COMPILE_DECODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
877 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
878 Same as lodepng_decode_memory, but uses a LodePNGState to allow custom settings and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
879 getting much more information about the PNG image and color mode.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
880 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
881 unsigned lodepng_decode(unsigned char** out, unsigned* w, unsigned* h,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
882 LodePNGState* state,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
883 const unsigned char* in, size_t insize);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
884
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
885 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
886 Read the PNG header, but not the actual data. This returns only the information
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
887 that is in the IHDR chunk of the PNG, such as width, height and color type. The
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
888 information is placed in the info_png field of the LodePNGState.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
889 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
890 unsigned lodepng_inspect(unsigned* w, unsigned* h,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
891 LodePNGState* state,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
892 const unsigned char* in, size_t insize);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
893 #endif /*LODEPNG_COMPILE_DECODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
894
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
895 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
896 Reads one metadata chunk (other than IHDR, which is handled by lodepng_inspect)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
897 of the PNG file and outputs what it read in the state. Returns error code on failure.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
898 Use lodepng_inspect first with a new state, then e.g. lodepng_chunk_find_const
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
899 to find the desired chunk type, and if non null use lodepng_inspect_chunk (with
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
900 chunk_pointer - start_of_file as pos).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
901 Supports most metadata chunks from the PNG standard (gAMA, bKGD, tEXt, ...).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
902 Ignores unsupported, unknown, non-metadata or IHDR chunks (without error).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
903 Requirements: &in[pos] must point to start of a chunk, must use regular
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
904 lodepng_inspect first since format of most other chunks depends on IHDR, and if
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
905 there is a PLTE chunk, that one must be inspected before tRNS or bKGD.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
906 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
907 unsigned lodepng_inspect_chunk(LodePNGState* state, size_t pos,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
908 const unsigned char* in, size_t insize);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
909
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
910 #ifdef LODEPNG_COMPILE_ENCODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
911 /*This function allocates the out buffer with standard malloc and stores the size in *outsize.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
912 unsigned lodepng_encode(unsigned char** out, size_t* outsize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
913 const unsigned char* image, unsigned w, unsigned h,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
914 LodePNGState* state);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
915 #endif /*LODEPNG_COMPILE_ENCODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
916
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
917 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
918 The lodepng_chunk functions are normally not needed, except to traverse the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
919 unknown chunks stored in the LodePNGInfo struct, or add new ones to it.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
920 It also allows traversing the chunks of an encoded PNG file yourself.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
921
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
922 The chunk pointer always points to the beginning of the chunk itself, that is
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
923 the first byte of the 4 length bytes.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
924
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
925 In the PNG file format, chunks have the following format:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
926 -4 bytes length: length of the data of the chunk in bytes (chunk itself is 12 bytes longer)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
927 -4 bytes chunk type (ASCII a-z,A-Z only, see below)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
928 -length bytes of data (may be 0 bytes if length was 0)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
929 -4 bytes of CRC, computed on chunk name + data
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
930
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
931 The first chunk starts at the 8th byte of the PNG file, the entire rest of the file
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
932 exists out of concatenated chunks with the above format.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
933
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
934 PNG standard chunk ASCII naming conventions:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
935 -First byte: uppercase = critical, lowercase = ancillary
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
936 -Second byte: uppercase = public, lowercase = private
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
937 -Third byte: must be uppercase
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
938 -Fourth byte: uppercase = unsafe to copy, lowercase = safe to copy
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
939 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
940
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
941 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
942 Gets the length of the data of the chunk. Total chunk length has 12 bytes more.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
943 There must be at least 4 bytes to read from. If the result value is too large,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
944 it may be corrupt data.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
945 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
946 unsigned lodepng_chunk_length(const unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
947
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
948 /*puts the 4-byte type in null terminated string*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
949 void lodepng_chunk_type(char type[5], const unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
950
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
951 /*check if the type is the given type*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
952 unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
953
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
954 /*0: it's one of the critical chunk types, 1: it's an ancillary chunk (see PNG standard)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
955 unsigned char lodepng_chunk_ancillary(const unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
956
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
957 /*0: public, 1: private (see PNG standard)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
958 unsigned char lodepng_chunk_private(const unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
959
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
960 /*0: the chunk is unsafe to copy, 1: the chunk is safe to copy (see PNG standard)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
961 unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
962
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
963 /*get pointer to the data of the chunk, where the input points to the header of the chunk*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
964 unsigned char* lodepng_chunk_data(unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
965 const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
966
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
967 /*returns 0 if the crc is correct, 1 if it's incorrect (0 for OK as usual!)*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
968 unsigned lodepng_chunk_check_crc(const unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
969
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
970 /*generates the correct CRC from the data and puts it in the last 4 bytes of the chunk*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
971 void lodepng_chunk_generate_crc(unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
972
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
973 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
974 Iterate to next chunks, allows iterating through all chunks of the PNG file.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
975 Input must be at the beginning of a chunk (result of a previous lodepng_chunk_next call,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
976 or the 8th byte of a PNG file which always has the first chunk), or alternatively may
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
977 point to the first byte of the PNG file (which is not a chunk but the magic header, the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
978 function will then skip over it and return the first real chunk).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
979 Will output pointer to the start of the next chunk, or at or beyond end of the file if there
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
980 is no more chunk after this or possibly if the chunk is corrupt.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
981 Start this process at the 8th byte of the PNG file.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
982 In a non-corrupt PNG file, the last chunk should have name "IEND".
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
983 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
984 unsigned char* lodepng_chunk_next(unsigned char* chunk, unsigned char* end);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
985 const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk, const unsigned char* end);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
986
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
987 /*Finds the first chunk with the given type in the range [chunk, end), or returns NULL if not found.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
988 unsigned char* lodepng_chunk_find(unsigned char* chunk, unsigned char* end, const char type[5]);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
989 const unsigned char* lodepng_chunk_find_const(const unsigned char* chunk, const unsigned char* end, const char type[5]);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
990
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
991 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
992 Appends chunk to the data in out. The given chunk should already have its chunk header.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
993 The out variable and outsize are updated to reflect the new reallocated buffer.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
994 Returns error code (0 if it went ok)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
995 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
996 unsigned lodepng_chunk_append(unsigned char** out, size_t* outsize, const unsigned char* chunk);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
997
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
998 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
999 Appends new chunk to out. The chunk to append is given by giving its length, type
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1000 and data separately. The type is a 4-letter string.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1001 The out variable and outsize are updated to reflect the new reallocated buffer.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1002 Returne error code (0 if it went ok)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1003 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1004 unsigned lodepng_chunk_create(unsigned char** out, size_t* outsize, unsigned length,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1005 const char* type, const unsigned char* data);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1006
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1007
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1008 /*Calculate CRC32 of buffer*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1009 unsigned lodepng_crc32(const unsigned char* buf, size_t len);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1010 #endif /*LODEPNG_COMPILE_PNG*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1011
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1012
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1013 #ifdef LODEPNG_COMPILE_ZLIB
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1014 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1015 This zlib part can be used independently to zlib compress and decompress a
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1016 buffer. It cannot be used to create gzip files however, and it only supports the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1017 part of zlib that is required for PNG, it does not support dictionaries.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1018 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1019
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1020 #ifdef LODEPNG_COMPILE_DECODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1021 /*Inflate a buffer. Inflate is the decompression step of deflate. Out buffer must be freed after use.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1022 unsigned lodepng_inflate(unsigned char** out, size_t* outsize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1023 const unsigned char* in, size_t insize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1024 const LodePNGDecompressSettings* settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1025
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1026 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1027 Decompresses Zlib data. Reallocates the out buffer and appends the data. The
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1028 data must be according to the zlib specification.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1029 Either, *out must be NULL and *outsize must be 0, or, *out must be a valid
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1030 buffer and *outsize its size in bytes. out must be freed by user after usage.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1031 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1032 unsigned lodepng_zlib_decompress(unsigned char** out, size_t* outsize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1033 const unsigned char* in, size_t insize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1034 const LodePNGDecompressSettings* settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1035 #endif /*LODEPNG_COMPILE_DECODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1036
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1037 #ifdef LODEPNG_COMPILE_ENCODER
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sam <sam@basx.dev>
parents:
diff changeset
1038 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1039 Compresses data with Zlib. Reallocates the out buffer and appends the data.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1040 Zlib adds a small header and trailer around the deflate data.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1041 The data is output in the format of the zlib specification.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1042 Either, *out must be NULL and *outsize must be 0, or, *out must be a valid
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1043 buffer and *outsize its size in bytes. out must be freed by user after usage.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1044 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1045 unsigned lodepng_zlib_compress(unsigned char** out, size_t* outsize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1046 const unsigned char* in, size_t insize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1047 const LodePNGCompressSettings* settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1048
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1049 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1050 Find length-limited Huffman code for given frequencies. This function is in the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1051 public interface only for tests, it's used internally by lodepng_deflate.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1052 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1053 unsigned lodepng_huffman_code_lengths(unsigned* lengths, const unsigned* frequencies,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1054 size_t numcodes, unsigned maxbitlen);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1055
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1056 /*Compress a buffer with deflate. See RFC 1951. Out buffer must be freed after use.*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1057 unsigned lodepng_deflate(unsigned char** out, size_t* outsize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1058 const unsigned char* in, size_t insize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1059 const LodePNGCompressSettings* settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1060
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1061 #endif /*LODEPNG_COMPILE_ENCODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1062 #endif /*LODEPNG_COMPILE_ZLIB*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1063
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1064 #ifdef LODEPNG_COMPILE_DISK
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sam <sam@basx.dev>
parents:
diff changeset
1065 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1066 Load a file from disk into buffer. The function allocates the out buffer, and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1067 after usage you should free it.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1068 out: output parameter, contains pointer to loaded buffer.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1069 outsize: output parameter, size of the allocated out buffer
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1070 filename: the path to the file to load
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1071 return value: error code (0 means ok)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1072
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1073 NOTE: Wide-character filenames are not supported, you can use an external method
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1074 to handle such files and decode in-memory.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1075 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1076 unsigned lodepng_load_file(unsigned char** out, size_t* outsize, const char* filename);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1077
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1078 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1079 Save a file from buffer to disk. Warning, if it exists, this function overwrites
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1080 the file without warning!
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1081 buffer: the buffer to write
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1082 buffersize: size of the buffer to write
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1083 filename: the path to the file to save to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1084 return value: error code (0 means ok)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1085
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1086 NOTE: Wide-character filenames are not supported, you can use an external method
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1087 to handle such files and encode in-memory
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1088 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1089 unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1090 #endif /*LODEPNG_COMPILE_DISK*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1091
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1092 #ifdef LODEPNG_COMPILE_CPP
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1093 /* The LodePNG C++ wrapper uses std::vectors instead of manually allocated memory buffers. */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1094 namespace lodepng {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1095 #ifdef LODEPNG_COMPILE_PNG
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1096 class State : public LodePNGState {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1097 public:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1098 State();
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1099 State(const State& other);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1100 ~State();
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1101 State& operator=(const State& other);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1102 };
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1103
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1104 #ifdef LODEPNG_COMPILE_DECODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1105 /* Same as other lodepng::decode, but using a State for more settings and information. */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1106 unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1107 State& state,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1108 const unsigned char* in, size_t insize);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1109 unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1110 State& state,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1111 const std::vector<unsigned char>& in);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1112 #endif /*LODEPNG_COMPILE_DECODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1113
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1114 #ifdef LODEPNG_COMPILE_ENCODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1115 /* Same as other lodepng::encode, but using a State for more settings and information. */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1116 unsigned encode(std::vector<unsigned char>& out,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1117 const unsigned char* in, unsigned w, unsigned h,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1118 State& state);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1119 unsigned encode(std::vector<unsigned char>& out,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1120 const std::vector<unsigned char>& in, unsigned w, unsigned h,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1121 State& state);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1122 #endif /*LODEPNG_COMPILE_ENCODER*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1123
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1124 #ifdef LODEPNG_COMPILE_DISK
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1125 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1126 Load a file from disk into an std::vector.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1127 return value: error code (0 means ok)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1128
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1129 NOTE: Wide-character filenames are not supported, you can use an external method
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1130 to handle such files and decode in-memory
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1131 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1132 unsigned load_file(std::vector<unsigned char>& buffer, const std::string& filename);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1133
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1134 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1135 Save the binary data in an std::vector to a file on disk. The file is overwritten
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1136 without warning.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1137
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1138 NOTE: Wide-character filenames are not supported, you can use an external method
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1139 to handle such files and encode in-memory
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1140 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1141 unsigned save_file(const std::vector<unsigned char>& buffer, const std::string& filename);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1142 #endif /* LODEPNG_COMPILE_DISK */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1143 #endif /* LODEPNG_COMPILE_PNG */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1144
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1145 #ifdef LODEPNG_COMPILE_ZLIB
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1146 #ifdef LODEPNG_COMPILE_DECODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1147 /* Zlib-decompress an unsigned char buffer */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1148 unsigned decompress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1149 const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1150
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1151 /* Zlib-decompress an std::vector */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1152 unsigned decompress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1153 const LodePNGDecompressSettings& settings = lodepng_default_decompress_settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1154 #endif /* LODEPNG_COMPILE_DECODER */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1155
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1156 #ifdef LODEPNG_COMPILE_ENCODER
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1157 /* Zlib-compress an unsigned char buffer */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1158 unsigned compress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1159 const LodePNGCompressSettings& settings = lodepng_default_compress_settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1160
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1161 /* Zlib-compress an std::vector */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1162 unsigned compress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1163 const LodePNGCompressSettings& settings = lodepng_default_compress_settings);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1164 #endif /* LODEPNG_COMPILE_ENCODER */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1165 #endif /* LODEPNG_COMPILE_ZLIB */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1166 } /* namespace lodepng */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1167 #endif /*LODEPNG_COMPILE_CPP*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1168
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1169 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1170 TODO:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1171 [.] test if there are no memory leaks or security exploits - done a lot but needs to be checked often
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1172 [.] check compatibility with various compilers - done but needs to be redone for every newer version
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1173 [X] converting color to 16-bit per channel types
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1174 [X] support color profile chunk types (but never let them touch RGB values by default)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1175 [ ] support all public PNG chunk types (almost done except sPLT and hIST)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1176 [ ] make sure encoder generates no chunks with size > (2^31)-1
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1177 [ ] partial decoding (stream processing)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1178 [X] let the "isFullyOpaque" function check color keys and transparent palettes too
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1179 [X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl"
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1180 [ ] allow treating some errors like warnings, when image is recoverable (e.g. 69, 57, 58)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1181 [ ] make warnings like: oob palette, checksum fail, data after iend, wrong/unknown crit chunk, no null terminator in text, ...
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1182 [ ] error messages with line numbers (and version)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1183 [ ] errors in state instead of as return code?
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1184 [ ] new errors/warnings like suspiciously big decompressed ztxt or iccp chunk
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1185 [ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1186 [ ] allow user to provide custom color conversion functions, e.g. for premultiplied alpha, padding bits or not, ...
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1187 [ ] allow user to give data (void*) to custom allocator
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1188 [X] provide alternatives for C library functions not present on some platforms (memcpy, ...)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1189 */
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1190
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1191 #endif /*LODEPNG_H inclusion guard*/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1192
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1193 /*
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1194 LodePNG Documentation
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1195 ---------------------
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sam <sam@basx.dev>
parents:
diff changeset
1196
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1197 0. table of contents
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sam <sam@basx.dev>
parents:
diff changeset
1198 --------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1199
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1200 1. about
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1201 1.1. supported features
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1202 1.2. features not supported
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1203 2. C and C++ version
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1204 3. security
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1205 4. decoding
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1206 5. encoding
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1207 6. color conversions
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1208 6.1. PNG color types
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1209 6.2. color conversions
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1210 6.3. padding bits
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1211 6.4. A note about 16-bits per channel and endianness
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1212 7. error values
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sam <sam@basx.dev>
parents:
diff changeset
1213 8. chunks and PNG editing
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1214 9. compiler support
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1215 10. examples
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sam <sam@basx.dev>
parents:
diff changeset
1216 10.1. decoder C++ example
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1217 10.2. decoder C example
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1218 11. state settings reference
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1219 12. changes
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sam <sam@basx.dev>
parents:
diff changeset
1220 13. contact information
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1221
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1222
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1223 1. about
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1224 --------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1225
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1226 PNG is a file format to store raster images losslessly with good compression,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1227 supporting different color types and alpha channel.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1228
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1229 LodePNG is a PNG codec according to the Portable Network Graphics (PNG)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1230 Specification (Second Edition) - W3C Recommendation 10 November 2003.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1231
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1232 The specifications used are:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1233
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1234 *) Portable Network Graphics (PNG) Specification (Second Edition):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1235 http://www.w3.org/TR/2003/REC-PNG-20031110
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1236 *) RFC 1950 ZLIB Compressed Data Format version 3.3:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1237 http://www.gzip.org/zlib/rfc-zlib.html
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1238 *) RFC 1951 DEFLATE Compressed Data Format Specification ver 1.3:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1239 http://www.gzip.org/zlib/rfc-deflate.html
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1240
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1241 The most recent version of LodePNG can currently be found at
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1242 http://lodev.org/lodepng/
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1243
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1244 LodePNG works both in C (ISO C90) and C++, with a C++ wrapper that adds
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1245 extra functionality.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1246
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1247 LodePNG exists out of two files:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1248 -lodepng.h: the header file for both C and C++
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1249 -lodepng.c(pp): give it the name lodepng.c or lodepng.cpp (or .cc) depending on your usage
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1250
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1251 If you want to start using LodePNG right away without reading this doc, get the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1252 examples from the LodePNG website to see how to use it in code, or check the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1253 smaller examples in chapter 13 here.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1254
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1255 LodePNG is simple but only supports the basic requirements. To achieve
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1256 simplicity, the following design choices were made: There are no dependencies
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1257 on any external library. There are functions to decode and encode a PNG with
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1258 a single function call, and extended versions of these functions taking a
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1259 LodePNGState struct allowing to specify or get more information. By default
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1260 the colors of the raw image are always RGB or RGBA, no matter what color type
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1261 the PNG file uses. To read and write files, there are simple functions to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1262 convert the files to/from buffers in memory.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1263
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1264 This all makes LodePNG suitable for loading textures in games, demos and small
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1265 programs, ... It's less suitable for full fledged image editors, loading PNGs
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1266 over network (it requires all the image data to be available before decoding can
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1267 begin), life-critical systems, ...
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1268
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1269 1.1. supported features
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1270 -----------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1271
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1272 The following features are supported by the decoder:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1273
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1274 *) decoding of PNGs with any color type, bit depth and interlace mode, to a 24- or 32-bit color raw image,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1275 or the same color type as the PNG
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1276 *) encoding of PNGs, from any raw image to 24- or 32-bit color, or the same color type as the raw image
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1277 *) Adam7 interlace and deinterlace for any color type
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1278 *) loading the image from harddisk or decoding it from a buffer from other sources than harddisk
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1279 *) support for alpha channels, including RGBA color model, translucent palettes and color keying
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1280 *) zlib decompression (inflate)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1281 *) zlib compression (deflate)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1282 *) CRC32 and ADLER32 checksums
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1283 *) colorimetric color profile conversions: currently experimentally available in lodepng_util.cpp only,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1284 plus alternatively ability to pass on chroma/gamma/ICC profile information to other color management system.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1285 *) handling of unknown chunks, allowing making a PNG editor that stores custom and unknown chunks.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1286 *) the following chunks are supported by both encoder and decoder:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1287 IHDR: header information
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1288 PLTE: color palette
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1289 IDAT: pixel data
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1290 IEND: the final chunk
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1291 tRNS: transparency for palettized images
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1292 tEXt: textual information
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1293 zTXt: compressed textual information
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1294 iTXt: international textual information
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1295 bKGD: suggested background color
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1296 pHYs: physical dimensions
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1297 tIME: modification time
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1298 cHRM: RGB chromaticities
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1299 gAMA: RGB gamma correction
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1300 iCCP: ICC color profile
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1301 sRGB: rendering intent
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1302 sBIT: significant bits
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1303
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1304 1.2. features not supported
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1305 ---------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1306
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1307 The following features are not (yet) supported:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1308
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1309 *) some features needed to make a conformant PNG-Editor might be still missing.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1310 *) partial loading/stream processing. All data must be available and is processed in one call.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1311 *) The hIST and sPLT public chunks are not (yet) supported but treated as unknown chunks
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1312
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1313
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1314 2. C and C++ version
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1315 --------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1316
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1317 The C version uses buffers allocated with alloc that you need to free()
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1318 yourself. You need to use init and cleanup functions for each struct whenever
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1319 using a struct from the C version to avoid exploits and memory leaks.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1320
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1321 The C++ version has extra functions with std::vectors in the interface and the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1322 lodepng::State class which is a LodePNGState with constructor and destructor.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1323
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1324 These files work without modification for both C and C++ compilers because all
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1325 the additional C++ code is in "#ifdef __cplusplus" blocks that make C-compilers
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1326 ignore it, and the C code is made to compile both with strict ISO C90 and C++.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1327
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1328 To use the C++ version, you need to rename the source file to lodepng.cpp
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1329 (instead of lodepng.c), and compile it with a C++ compiler.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1330
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1331 To use the C version, you need to rename the source file to lodepng.c (instead
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1332 of lodepng.cpp), and compile it with a C compiler.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1333
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1334
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1335 3. Security
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1336 -----------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1337
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1338 Even if carefully designed, it's always possible that LodePNG contains possible
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1339 exploits. If you discover one, please let me know, and it will be fixed.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1340
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1341 When using LodePNG, care has to be taken with the C version of LodePNG, as well
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1342 as the C-style structs when working with C++. The following conventions are used
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1343 for all C-style structs:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1344
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1345 -if a struct has a corresponding init function, always call the init function when making a new one
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1346 -if a struct has a corresponding cleanup function, call it before the struct disappears to avoid memory leaks
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1347 -if a struct has a corresponding copy function, use the copy function instead of "=".
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1348 The destination must also be inited already.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1349
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1350
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1351 4. Decoding
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1352 -----------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1353
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1354 Decoding converts a PNG compressed image to a raw pixel buffer.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1355
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1356 Most documentation on using the decoder is at its declarations in the header
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1357 above. For C, simple decoding can be done with functions such as
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1358 lodepng_decode32, and more advanced decoding can be done with the struct
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1359 LodePNGState and lodepng_decode. For C++, all decoding can be done with the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1360 various lodepng::decode functions, and lodepng::State can be used for advanced
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1361 features.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1362
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1363 When using the LodePNGState, it uses the following fields for decoding:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1364 *) LodePNGInfo info_png: it stores extra information about the PNG (the input) in here
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1365 *) LodePNGColorMode info_raw: here you can say what color mode of the raw image (the output) you want to get
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1366 *) LodePNGDecoderSettings decoder: you can specify a few extra settings for the decoder to use
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1367
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1368 LodePNGInfo info_png
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1369 --------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1370
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1371 After decoding, this contains extra information of the PNG image, except the actual
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1372 pixels, width and height because these are already gotten directly from the decoder
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1373 functions.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1374
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1375 It contains for example the original color type of the PNG image, text comments,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1376 suggested background color, etc... More details about the LodePNGInfo struct are
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1377 at its declaration documentation.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1378
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1379 LodePNGColorMode info_raw
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1380 -------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1381
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1382 When decoding, here you can specify which color type you want
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1383 the resulting raw image to be. If this is different from the colortype of the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1384 PNG, then the decoder will automatically convert the result. This conversion
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1385 always works, except if you want it to convert a color PNG to grayscale or to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1386 a palette with missing colors.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1387
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1388 By default, 32-bit color is used for the result.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1389
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1390 LodePNGDecoderSettings decoder
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1391 ------------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1392
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1393 The settings can be used to ignore the errors created by invalid CRC and Adler32
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1394 chunks, and to disable the decoding of tEXt chunks.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1395
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1396 There's also a setting color_convert, true by default. If false, no conversion
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1397 is done, the resulting data will be as it was in the PNG (after decompression)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1398 and you'll have to puzzle the colors of the pixels together yourself using the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1399 color type information in the LodePNGInfo.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1400
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1401
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1402 5. Encoding
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1403 -----------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1404
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1405 Encoding converts a raw pixel buffer to a PNG compressed image.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1406
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1407 Most documentation on using the encoder is at its declarations in the header
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1408 above. For C, simple encoding can be done with functions such as
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1409 lodepng_encode32, and more advanced decoding can be done with the struct
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1410 LodePNGState and lodepng_encode. For C++, all encoding can be done with the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1411 various lodepng::encode functions, and lodepng::State can be used for advanced
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1412 features.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1413
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1414 Like the decoder, the encoder can also give errors. However it gives less errors
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1415 since the encoder input is trusted, the decoder input (a PNG image that could
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1416 be forged by anyone) is not trusted.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1417
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1418 When using the LodePNGState, it uses the following fields for encoding:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1419 *) LodePNGInfo info_png: here you specify how you want the PNG (the output) to be.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1420 *) LodePNGColorMode info_raw: here you say what color type of the raw image (the input) has
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1421 *) LodePNGEncoderSettings encoder: you can specify a few settings for the encoder to use
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1422
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1423 LodePNGInfo info_png
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1424 --------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1425
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1426 When encoding, you use this the opposite way as when decoding: for encoding,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1427 you fill in the values you want the PNG to have before encoding. By default it's
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1428 not needed to specify a color type for the PNG since it's automatically chosen,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1429 but it's possible to choose it yourself given the right settings.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1430
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1431 The encoder will not always exactly match the LodePNGInfo struct you give,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1432 it tries as close as possible. Some things are ignored by the encoder. The
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1433 encoder uses, for example, the following settings from it when applicable:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1434 colortype and bitdepth, text chunks, time chunk, the color key, the palette, the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1435 background color, the interlace method, unknown chunks, ...
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1436
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1437 When encoding to a PNG with colortype 3, the encoder will generate a PLTE chunk.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1438 If the palette contains any colors for which the alpha channel is not 255 (so
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1439 there are translucent colors in the palette), it'll add a tRNS chunk.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1440
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1441 LodePNGColorMode info_raw
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1442 -------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1443
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1444 You specify the color type of the raw image that you give to the input here,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1445 including a possible transparent color key and palette you happen to be using in
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1446 your raw image data.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1447
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1448 By default, 32-bit color is assumed, meaning your input has to be in RGBA
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1449 format with 4 bytes (unsigned chars) per pixel.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1450
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1451 LodePNGEncoderSettings encoder
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1452 ------------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1453
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1454 The following settings are supported (some are in sub-structs):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1455 *) auto_convert: when this option is enabled, the encoder will
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1456 automatically choose the smallest possible color mode (including color key) that
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1457 can encode the colors of all pixels without information loss.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1458 *) btype: the block type for LZ77. 0 = uncompressed, 1 = fixed huffman tree,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1459 2 = dynamic huffman tree (best compression). Should be 2 for proper
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1460 compression.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1461 *) use_lz77: whether or not to use LZ77 for compressed block types. Should be
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1462 true for proper compression.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1463 *) windowsize: the window size used by the LZ77 encoder (1 - 32768). Has value
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1464 2048 by default, but can be set to 32768 for better, but slow, compression.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1465 *) force_palette: if colortype is 2 or 6, you can make the encoder write a PLTE
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1466 chunk if force_palette is true. This can used as suggested palette to convert
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1467 to by viewers that don't support more than 256 colors (if those still exist)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1468 *) add_id: add text chunk "Encoder: LodePNG <version>" to the image.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1469 *) text_compression: default 1. If 1, it'll store texts as zTXt instead of tEXt chunks.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1470 zTXt chunks use zlib compression on the text. This gives a smaller result on
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1471 large texts but a larger result on small texts (such as a single program name).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1472 It's all tEXt or all zTXt though, there's no separate setting per text yet.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1473
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1474
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1475 6. color conversions
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1476 --------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1477
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1478 An important thing to note about LodePNG, is that the color type of the PNG, and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1479 the color type of the raw image, are completely independent. By default, when
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1480 you decode a PNG, you get the result as a raw image in the color type you want,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1481 no matter whether the PNG was encoded with a palette, grayscale or RGBA color.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1482 And if you encode an image, by default LodePNG will automatically choose the PNG
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1483 color type that gives good compression based on the values of colors and amount
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1484 of colors in the image. It can be configured to let you control it instead as
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1485 well, though.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1486
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1487 To be able to do this, LodePNG does conversions from one color mode to another.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1488 It can convert from almost any color type to any other color type, except the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1489 following conversions: RGB to grayscale is not supported, and converting to a
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1490 palette when the palette doesn't have a required color is not supported. This is
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1491 not supported on purpose: this is information loss which requires a color
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1492 reduction algorithm that is beyond the scope of a PNG encoder (yes, RGB to gray
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1493 is easy, but there are multiple ways if you want to give some channels more
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1494 weight).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1495
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1496 By default, when decoding, you get the raw image in 32-bit RGBA or 24-bit RGB
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1497 color, no matter what color type the PNG has. And by default when encoding,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1498 LodePNG automatically picks the best color model for the output PNG, and expects
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1499 the input image to be 32-bit RGBA or 24-bit RGB. So, unless you want to control
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1500 the color format of the images yourself, you can skip this chapter.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1501
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1502 6.1. PNG color types
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1503 --------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1504
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1505 A PNG image can have many color types, ranging from 1-bit color to 64-bit color,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1506 as well as palettized color modes. After the zlib decompression and unfiltering
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1507 in the PNG image is done, the raw pixel data will have that color type and thus
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1508 a certain amount of bits per pixel. If you want the output raw image after
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1509 decoding to have another color type, a conversion is done by LodePNG.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1510
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1511 The PNG specification gives the following color types:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1512
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1513 0: grayscale, bit depths 1, 2, 4, 8, 16
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1514 2: RGB, bit depths 8 and 16
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1515 3: palette, bit depths 1, 2, 4 and 8
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1516 4: grayscale with alpha, bit depths 8 and 16
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1517 6: RGBA, bit depths 8 and 16
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1518
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1519 Bit depth is the amount of bits per pixel per color channel. So the total amount
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1520 of bits per pixel is: amount of channels * bitdepth.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1521
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1522 6.2. color conversions
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1523 ----------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1524
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1525 As explained in the sections about the encoder and decoder, you can specify
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1526 color types and bit depths in info_png and info_raw to change the default
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1527 behaviour.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1528
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1529 If, when decoding, you want the raw image to be something else than the default,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1530 you need to set the color type and bit depth you want in the LodePNGColorMode,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1531 or the parameters colortype and bitdepth of the simple decoding function.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1532
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1533 If, when encoding, you use another color type than the default in the raw input
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1534 image, you need to specify its color type and bit depth in the LodePNGColorMode
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1535 of the raw image, or use the parameters colortype and bitdepth of the simple
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1536 encoding function.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1537
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1538 If, when encoding, you don't want LodePNG to choose the output PNG color type
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1539 but control it yourself, you need to set auto_convert in the encoder settings
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1540 to false, and specify the color type you want in the LodePNGInfo of the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1541 encoder (including palette: it can generate a palette if auto_convert is true,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1542 otherwise not).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1543
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1544 If the input and output color type differ (whether user chosen or auto chosen),
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1545 LodePNG will do a color conversion, which follows the rules below, and may
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1546 sometimes result in an error.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1547
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1548 To avoid some confusion:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1549 -the decoder converts from PNG to raw image
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1550 -the encoder converts from raw image to PNG
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1551 -the colortype and bitdepth in LodePNGColorMode info_raw, are those of the raw image
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1552 -the colortype and bitdepth in the color field of LodePNGInfo info_png, are those of the PNG
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1553 -when encoding, the color type in LodePNGInfo is ignored if auto_convert
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1554 is enabled, it is automatically generated instead
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1555 -when decoding, the color type in LodePNGInfo is set by the decoder to that of the original
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1556 PNG image, but it can be ignored since the raw image has the color type you requested instead
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1557 -if the color type of the LodePNGColorMode and PNG image aren't the same, a conversion
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1558 between the color types is done if the color types are supported. If it is not
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1559 supported, an error is returned. If the types are the same, no conversion is done.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1560 -even though some conversions aren't supported, LodePNG supports loading PNGs from any
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1561 colortype and saving PNGs to any colortype, sometimes it just requires preparing
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1562 the raw image correctly before encoding.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1563 -both encoder and decoder use the same color converter.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1564
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1565 The function lodepng_convert does the color conversion. It is available in the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1566 interface but normally isn't needed since the encoder and decoder already call
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1567 it.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1568
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1569 Non supported color conversions:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1570 -color to grayscale when non-gray pixels are present: no error is thrown, but
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1571 the result will look ugly because only the red channel is taken (it assumes all
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1572 three channels are the same in this case so ignores green and blue). The reason
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1573 no error is given is to allow converting from three-channel grayscale images to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1574 one-channel even if there are numerical imprecisions.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1575 -anything to palette when the palette does not have an exact match for a from-color
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1576 in it: in this case an error is thrown
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1577
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1578 Supported color conversions:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1579 -anything to 8-bit RGB, 8-bit RGBA, 16-bit RGB, 16-bit RGBA
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1580 -any gray or gray+alpha, to gray or gray+alpha
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1581 -anything to a palette, as long as the palette has the requested colors in it
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1582 -removing alpha channel
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1583 -higher to smaller bitdepth, and vice versa
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1584
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1585 If you want no color conversion to be done (e.g. for speed or control):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1586 -In the encoder, you can make it save a PNG with any color type by giving the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1587 raw color mode and LodePNGInfo the same color mode, and setting auto_convert to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1588 false.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1589 -In the decoder, you can make it store the pixel data in the same color type
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1590 as the PNG has, by setting the color_convert setting to false. Settings in
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1591 info_raw are then ignored.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1592
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1593 6.3. padding bits
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1594 -----------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1595
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1596 In the PNG file format, if a less than 8-bit per pixel color type is used and the scanlines
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1597 have a bit amount that isn't a multiple of 8, then padding bits are used so that each
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1598 scanline starts at a fresh byte. But that is NOT true for the LodePNG raw input and output.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1599 The raw input image you give to the encoder, and the raw output image you get from the decoder
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1600 will NOT have these padding bits, e.g. in the case of a 1-bit image with a width
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1601 of 7 pixels, the first pixel of the second scanline will the 8th bit of the first byte,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1602 not the first bit of a new byte.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1603
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1604 6.4. A note about 16-bits per channel and endianness
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1605 ----------------------------------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1606
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1607 LodePNG uses unsigned char arrays for 16-bit per channel colors too, just like
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1608 for any other color format. The 16-bit values are stored in big endian (most
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1609 significant byte first) in these arrays. This is the opposite order of the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1610 little endian used by x86 CPU's.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1611
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1612 LodePNG always uses big endian because the PNG file format does so internally.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1613 Conversions to other formats than PNG uses internally are not supported by
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1614 LodePNG on purpose, there are myriads of formats, including endianness of 16-bit
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1615 colors, the order in which you store R, G, B and A, and so on. Supporting and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1616 converting to/from all that is outside the scope of LodePNG.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1617
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1618 This may mean that, depending on your use case, you may want to convert the big
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1619 endian output of LodePNG to little endian with a for loop. This is certainly not
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1620 always needed, many applications and libraries support big endian 16-bit colors
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1621 anyway, but it means you cannot simply cast the unsigned char* buffer to an
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1622 unsigned short* buffer on x86 CPUs.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1623
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1624
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1625 7. error values
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1626 ---------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1627
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1628 All functions in LodePNG that return an error code, return 0 if everything went
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1629 OK, or a non-zero code if there was an error.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1630
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1631 The meaning of the LodePNG error values can be retrieved with the function
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1632 lodepng_error_text: given the numerical error code, it returns a description
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1633 of the error in English as a string.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1634
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1635 Check the implementation of lodepng_error_text to see the meaning of each code.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1636
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1637 It is not recommended to use the numerical values to programmatically make
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1638 different decisions based on error types as the numbers are not guaranteed to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1639 stay backwards compatible. They are for human consumption only. Programmatically
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1640 only 0 or non-0 matter.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1641
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1642
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1643 8. chunks and PNG editing
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1644 -------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1645
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1646 If you want to add extra chunks to a PNG you encode, or use LodePNG for a PNG
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1647 editor that should follow the rules about handling of unknown chunks, or if your
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1648 program is able to read other types of chunks than the ones handled by LodePNG,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1649 then that's possible with the chunk functions of LodePNG.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1650
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1651 A PNG chunk has the following layout:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1652
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1653 4 bytes length
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1654 4 bytes type name
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1655 length bytes data
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1656 4 bytes CRC
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1657
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1658 8.1. iterating through chunks
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1659 -----------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1660
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1661 If you have a buffer containing the PNG image data, then the first chunk (the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1662 IHDR chunk) starts at byte number 8 of that buffer. The first 8 bytes are the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1663 signature of the PNG and are not part of a chunk. But if you start at byte 8
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1664 then you have a chunk, and can check the following things of it.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1665
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1666 NOTE: none of these functions check for memory buffer boundaries. To avoid
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1667 exploits, always make sure the buffer contains all the data of the chunks.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1668 When using lodepng_chunk_next, make sure the returned value is within the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1669 allocated memory.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1670
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1671 unsigned lodepng_chunk_length(const unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1672
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1673 Get the length of the chunk's data. The total chunk length is this length + 12.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1674
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1675 void lodepng_chunk_type(char type[5], const unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1676 unsigned char lodepng_chunk_type_equals(const unsigned char* chunk, const char* type):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1677
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1678 Get the type of the chunk or compare if it's a certain type
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1679
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1680 unsigned char lodepng_chunk_critical(const unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1681 unsigned char lodepng_chunk_private(const unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1682 unsigned char lodepng_chunk_safetocopy(const unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1683
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1684 Check if the chunk is critical in the PNG standard (only IHDR, PLTE, IDAT and IEND are).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1685 Check if the chunk is private (public chunks are part of the standard, private ones not).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1686 Check if the chunk is safe to copy. If it's not, then, when modifying data in a critical
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1687 chunk, unsafe to copy chunks of the old image may NOT be saved in the new one if your
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1688 program doesn't handle that type of unknown chunk.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1689
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1690 unsigned char* lodepng_chunk_data(unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1691 const unsigned char* lodepng_chunk_data_const(const unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1692
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1693 Get a pointer to the start of the data of the chunk.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1694
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1695 unsigned lodepng_chunk_check_crc(const unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1696 void lodepng_chunk_generate_crc(unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1697
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1698 Check if the crc is correct or generate a correct one.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1699
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1700 unsigned char* lodepng_chunk_next(unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1701 const unsigned char* lodepng_chunk_next_const(const unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1702
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1703 Iterate to the next chunk. This works if you have a buffer with consecutive chunks. Note that these
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1704 functions do no boundary checking of the allocated data whatsoever, so make sure there is enough
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1705 data available in the buffer to be able to go to the next chunk.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1706
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1707 unsigned lodepng_chunk_append(unsigned char** out, size_t* outsize, const unsigned char* chunk):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1708 unsigned lodepng_chunk_create(unsigned char** out, size_t* outsize, unsigned length,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1709 const char* type, const unsigned char* data):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1710
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1711 These functions are used to create new chunks that are appended to the data in *out that has
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1712 length *outsize. The append function appends an existing chunk to the new data. The create
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1713 function creates a new chunk with the given parameters and appends it. Type is the 4-letter
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1714 name of the chunk.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1715
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1716 8.2. chunks in info_png
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1717 -----------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1718
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1719 The LodePNGInfo struct contains fields with the unknown chunk in it. It has 3
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1720 buffers (each with size) to contain 3 types of unknown chunks:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1721 the ones that come before the PLTE chunk, the ones that come between the PLTE
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1722 and the IDAT chunks, and the ones that come after the IDAT chunks.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1723 It's necessary to make the distinction between these 3 cases because the PNG
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1724 standard forces to keep the ordering of unknown chunks compared to the critical
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1725 chunks, but does not force any other ordering rules.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1726
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1727 info_png.unknown_chunks_data[0] is the chunks before PLTE
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1728 info_png.unknown_chunks_data[1] is the chunks after PLTE, before IDAT
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1729 info_png.unknown_chunks_data[2] is the chunks after IDAT
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1730
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1731 The chunks in these 3 buffers can be iterated through and read by using the same
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1732 way described in the previous subchapter.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1733
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1734 When using the decoder to decode a PNG, you can make it store all unknown chunks
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1735 if you set the option settings.remember_unknown_chunks to 1. By default, this
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1736 option is off (0).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1737
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1738 The encoder will always encode unknown chunks that are stored in the info_png.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1739 If you need it to add a particular chunk that isn't known by LodePNG, you can
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1740 use lodepng_chunk_append or lodepng_chunk_create to the chunk data in
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1741 info_png.unknown_chunks_data[x].
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1742
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1743 Chunks that are known by LodePNG should not be added in that way. E.g. to make
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1744 LodePNG add a bKGD chunk, set background_defined to true and add the correct
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1745 parameters there instead.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1746
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1747
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1748 9. compiler support
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1749 -------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1750
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1751 No libraries other than the current standard C library are needed to compile
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1752 LodePNG. For the C++ version, only the standard C++ library is needed on top.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1753 Add the files lodepng.c(pp) and lodepng.h to your project, include
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1754 lodepng.h where needed, and your program can read/write PNG files.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1755
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1756 It is compatible with C90 and up, and C++03 and up.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1757
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1758 If performance is important, use optimization when compiling! For both the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1759 encoder and decoder, this makes a large difference.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1760
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1761 Make sure that LodePNG is compiled with the same compiler of the same version
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1762 and with the same settings as the rest of the program, or the interfaces with
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1763 std::vectors and std::strings in C++ can be incompatible.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1764
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1765 CHAR_BITS must be 8 or higher, because LodePNG uses unsigned chars for octets.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1766
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1767 *) gcc and g++
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1768
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1769 LodePNG is developed in gcc so this compiler is natively supported. It gives no
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1770 warnings with compiler options "-Wall -Wextra -pedantic -ansi", with gcc and g++
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1771 version 4.7.1 on Linux, 32-bit and 64-bit.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1772
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1773 *) Clang
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1774
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1775 Fully supported and warning-free.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1776
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1777 *) Mingw
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1778
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1779 The Mingw compiler (a port of gcc for Windows) should be fully supported by
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1780 LodePNG.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1781
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1782 *) Visual Studio and Visual C++ Express Edition
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1783
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1784 LodePNG should be warning-free with warning level W4. Two warnings were disabled
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1785 with pragmas though: warning 4244 about implicit conversions, and warning 4996
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1786 where it wants to use a non-standard function fopen_s instead of the standard C
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1787 fopen.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1788
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1789 Visual Studio may want "stdafx.h" files to be included in each source file and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1790 give an error "unexpected end of file while looking for precompiled header".
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1791 This is not standard C++ and will not be added to the stock LodePNG. You can
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1792 disable it for lodepng.cpp only by right clicking it, Properties, C/C++,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1793 Precompiled Headers, and set it to Not Using Precompiled Headers there.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1794
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1795 NOTE: Modern versions of VS should be fully supported, but old versions, e.g.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1796 VS6, are not guaranteed to work.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1797
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1798 *) Compilers on Macintosh
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1799
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1800 LodePNG has been reported to work both with gcc and LLVM for Macintosh, both for
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1801 C and C++.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1802
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1803 *) Other Compilers
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1804
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1805 If you encounter problems on any compilers, feel free to let me know and I may
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1806 try to fix it if the compiler is modern and standards compliant.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1807
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1808
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1809 10. examples
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1810 ------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1811
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1812 This decoder example shows the most basic usage of LodePNG. More complex
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1813 examples can be found on the LodePNG website.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1814
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1815 NOTE: these examples do not support wide-character filenames, you can use an
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1816 external method to handle such files and encode or decode in-memory
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1817
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1818 10.1. decoder C++ example
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1819 -------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1820
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1821 #include "lodepng.h"
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1822 #include <iostream>
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1823
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1824 int main(int argc, char *argv[]) {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1825 const char* filename = argc > 1 ? argv[1] : "test.png";
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1826
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1827 //load and decode
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1828 std::vector<unsigned char> image;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1829 unsigned width, height;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1830 unsigned error = lodepng::decode(image, width, height, filename);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1831
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1832 //if there's an error, display it
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1833 if(error) std::cout << "decoder error " << error << ": " << lodepng_error_text(error) << std::endl;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1834
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1835 //the pixels are now in the vector "image", 4 bytes per pixel, ordered RGBARGBA..., use it as texture, draw it, ...
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1836 }
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1837
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1838 10.2. decoder C example
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1839 -----------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1840
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1841 #include "lodepng.h"
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1842
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1843 int main(int argc, char *argv[]) {
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1844 unsigned error;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1845 unsigned char* image;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1846 size_t width, height;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1847 const char* filename = argc > 1 ? argv[1] : "test.png";
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1848
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1849 error = lodepng_decode32_file(&image, &width, &height, filename);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1850
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1851 if(error) printf("decoder error %u: %s\n", error, lodepng_error_text(error));
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1852
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1853 / * use image here * /
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1854
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1855 free(image);
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1856 return 0;
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1857 }
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1858
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1859 11. state settings reference
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1860 ----------------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1861
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1862 A quick reference of some settings to set on the LodePNGState
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1863
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1864 For decoding:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1865
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1866 state.decoder.zlibsettings.ignore_adler32: ignore ADLER32 checksums
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1867 state.decoder.zlibsettings.custom_...: use custom inflate function
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1868 state.decoder.ignore_crc: ignore CRC checksums
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1869 state.decoder.ignore_critical: ignore unknown critical chunks
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1870 state.decoder.ignore_end: ignore missing IEND chunk. May fail if this corruption causes other errors
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1871 state.decoder.color_convert: convert internal PNG color to chosen one
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1872 state.decoder.read_text_chunks: whether to read in text metadata chunks
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1873 state.decoder.remember_unknown_chunks: whether to read in unknown chunks
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1874 state.info_raw.colortype: desired color type for decoded image
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1875 state.info_raw.bitdepth: desired bit depth for decoded image
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1876 state.info_raw....: more color settings, see struct LodePNGColorMode
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1877 state.info_png....: no settings for decoder but ouput, see struct LodePNGInfo
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1878
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1879 For encoding:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1880
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1881 state.encoder.zlibsettings.btype: disable compression by setting it to 0
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1882 state.encoder.zlibsettings.use_lz77: use LZ77 in compression
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1883 state.encoder.zlibsettings.windowsize: tweak LZ77 windowsize
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1884 state.encoder.zlibsettings.minmatch: tweak min LZ77 length to match
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1885 state.encoder.zlibsettings.nicematch: tweak LZ77 match where to stop searching
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1886 state.encoder.zlibsettings.lazymatching: try one more LZ77 matching
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1887 state.encoder.zlibsettings.custom_...: use custom deflate function
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1888 state.encoder.auto_convert: choose optimal PNG color type, if 0 uses info_png
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1889 state.encoder.filter_palette_zero: PNG filter strategy for palette
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1890 state.encoder.filter_strategy: PNG filter strategy to encode with
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1891 state.encoder.force_palette: add palette even if not encoding to one
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1892 state.encoder.add_id: add LodePNG identifier and version as a text chunk
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1893 state.encoder.text_compression: use compressed text chunks for metadata
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1894 state.info_raw.colortype: color type of raw input image you provide
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1895 state.info_raw.bitdepth: bit depth of raw input image you provide
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1896 state.info_raw: more color settings, see struct LodePNGColorMode
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1897 state.info_png.color.colortype: desired color type if auto_convert is false
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1898 state.info_png.color.bitdepth: desired bit depth if auto_convert is false
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1899 state.info_png.color....: more color settings, see struct LodePNGColorMode
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1900 state.info_png....: more PNG related settings, see struct LodePNGInfo
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1901
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1902
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1903 12. changes
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1904 -----------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1905
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1906 The version number of LodePNG is the date of the change given in the format
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1907 yyyymmdd.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1908
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1909 Some changes aren't backwards compatible. Those are indicated with a (!)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1910 symbol.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1911
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1912 Not all changes are listed here, the commit history in github lists more:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1913 https://github.com/lvandeve/lodepng
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1914
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1915 *) 10 apr 2023: faster CRC32 implementation, but with larger lookup table.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1916 *) 13 jun 2022: added support for the sBIT chunk.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1917 *) 09 jan 2022: minor decoder speed improvements.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1918 *) 27 jun 2021: added warnings that file reading/writing functions don't support
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1919 wide-character filenames (support for this is not planned, opening files is
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1920 not the core part of PNG decoding/decoding and is platform dependent).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1921 *) 17 okt 2020: prevent decoding too large text/icc chunks by default.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1922 *) 06 mar 2020: simplified some of the dynamic memory allocations.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1923 *) 12 jan 2020: (!) added 'end' argument to lodepng_chunk_next to allow correct
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1924 overflow checks.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1925 *) 14 aug 2019: around 25% faster decoding thanks to huffman lookup tables.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1926 *) 15 jun 2019: (!) auto_choose_color API changed (for bugfix: don't use palette
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1927 if gray ICC profile) and non-ICC LodePNGColorProfile renamed to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1928 LodePNGColorStats.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1929 *) 30 dec 2018: code style changes only: removed newlines before opening braces.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1930 *) 10 sep 2018: added way to inspect metadata chunks without full decoding.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1931 *) 19 aug 2018: (!) fixed color mode bKGD is encoded with and made it use
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1932 palette index in case of palette.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1933 *) 10 aug 2018: (!) added support for gAMA, cHRM, sRGB and iCCP chunks. This
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1934 change is backwards compatible unless you relied on unknown_chunks for those.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1935 *) 11 jun 2018: less restrictive check for pixel size integer overflow
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1936 *) 14 jan 2018: allow optionally ignoring a few more recoverable errors
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1937 *) 17 sep 2017: fix memory leak for some encoder input error cases
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1938 *) 27 nov 2016: grey+alpha auto color model detection bugfix
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1939 *) 18 apr 2016: Changed qsort to custom stable sort (for platforms w/o qsort).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1940 *) 09 apr 2016: Fixed colorkey usage detection, and better file loading (within
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1941 the limits of pure C90).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1942 *) 08 dec 2015: Made load_file function return error if file can't be opened.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1943 *) 24 okt 2015: Bugfix with decoding to palette output.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1944 *) 18 apr 2015: Boundary PM instead of just package-merge for faster encoding.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1945 *) 24 aug 2014: Moved to github
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1946 *) 23 aug 2014: Reduced needless memory usage of decoder.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1947 *) 28 jun 2014: Removed fix_png setting, always support palette OOB for
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1948 simplicity. Made ColorProfile public.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1949 *) 09 jun 2014: Faster encoder by fixing hash bug and more zeros optimization.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1950 *) 22 dec 2013: Power of two windowsize required for optimization.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1951 *) 15 apr 2013: Fixed bug with LAC_ALPHA and color key.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1952 *) 25 mar 2013: Added an optional feature to ignore some PNG errors (fix_png).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1953 *) 11 mar 2013: (!) Bugfix with custom free. Changed from "my" to "lodepng_"
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1954 prefix for the custom allocators and made it possible with a new #define to
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1955 use custom ones in your project without needing to change lodepng's code.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1956 *) 28 jan 2013: Bugfix with color key.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1957 *) 27 okt 2012: Tweaks in text chunk keyword length error handling.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1958 *) 8 okt 2012: (!) Added new filter strategy (entropy) and new auto color mode.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1959 (no palette). Better deflate tree encoding. New compression tweak settings.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1960 Faster color conversions while decoding. Some internal cleanups.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1961 *) 23 sep 2012: Reduced warnings in Visual Studio a little bit.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1962 *) 1 sep 2012: (!) Removed #define's for giving custom (de)compression functions
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1963 and made it work with function pointers instead.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1964 *) 23 jun 2012: Added more filter strategies. Made it easier to use custom alloc
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1965 and free functions and toggle #defines from compiler flags. Small fixes.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1966 *) 6 may 2012: (!) Made plugging in custom zlib/deflate functions more flexible.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1967 *) 22 apr 2012: (!) Made interface more consistent, renaming a lot. Removed
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1968 redundant C++ codec classes. Reduced amount of structs. Everything changed,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1969 but it is cleaner now imho and functionality remains the same. Also fixed
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1970 several bugs and shrunk the implementation code. Made new samples.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1971 *) 6 nov 2011: (!) By default, the encoder now automatically chooses the best
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1972 PNG color model and bit depth, based on the amount and type of colors of the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1973 raw image. For this, autoLeaveOutAlphaChannel replaced by auto_choose_color.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1974 *) 9 okt 2011: simpler hash chain implementation for the encoder.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1975 *) 8 sep 2011: lz77 encoder lazy matching instead of greedy matching.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1976 *) 23 aug 2011: tweaked the zlib compression parameters after benchmarking.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1977 A bug with the PNG filtertype heuristic was fixed, so that it chooses much
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1978 better ones (it's quite significant). A setting to do an experimental, slow,
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1979 brute force search for PNG filter types is added.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1980 *) 17 aug 2011: (!) changed some C zlib related function names.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1981 *) 16 aug 2011: made the code less wide (max 120 characters per line).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1982 *) 17 apr 2011: code cleanup. Bugfixes. Convert low to 16-bit per sample colors.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1983 *) 21 feb 2011: fixed compiling for C90. Fixed compiling with sections disabled.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1984 *) 11 dec 2010: encoding is made faster, based on suggestion by Peter Eastman
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1985 to optimize long sequences of zeros.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1986 *) 13 nov 2010: added LodePNG_InfoColor_hasPaletteAlpha and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1987 LodePNG_InfoColor_canHaveAlpha functions for convenience.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1988 *) 7 nov 2010: added LodePNG_error_text function to get error code description.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1989 *) 30 okt 2010: made decoding slightly faster
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1990 *) 26 okt 2010: (!) changed some C function and struct names (more consistent).
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1991 Reorganized the documentation and the declaration order in the header.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1992 *) 08 aug 2010: only changed some comments and external samples.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1993 *) 05 jul 2010: fixed bug thanks to warnings in the new gcc version.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1994 *) 14 mar 2010: fixed bug where too much memory was allocated for char buffers.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1995 *) 02 sep 2008: fixed bug where it could create empty tree that linux apps could
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1996 read by ignoring the problem but windows apps couldn't.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1997 *) 06 jun 2008: added more error checks for out of memory cases.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1998 *) 26 apr 2008: added a few more checks here and there to ensure more safety.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
1999 *) 06 mar 2008: crash with encoding of strings fixed
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2000 *) 02 feb 2008: support for international text chunks added (iTXt)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2001 *) 23 jan 2008: small cleanups, and #defines to divide code in sections
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2002 *) 20 jan 2008: support for unknown chunks allowing using LodePNG for an editor.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2003 *) 18 jan 2008: support for tIME and pHYs chunks added to encoder and decoder.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2004 *) 17 jan 2008: ability to encode and decode compressed zTXt chunks added
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2005 Also various fixes, such as in the deflate and the padding bits code.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2006 *) 13 jan 2008: Added ability to encode Adam7-interlaced images. Improved
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2007 filtering code of encoder.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2008 *) 07 jan 2008: (!) changed LodePNG to use ISO C90 instead of C++. A
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2009 C++ wrapper around this provides an interface almost identical to before.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2010 Having LodePNG be pure ISO C90 makes it more portable. The C and C++ code
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2011 are together in these files but it works both for C and C++ compilers.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2012 *) 29 dec 2007: (!) changed most integer types to unsigned int + other tweaks
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2013 *) 30 aug 2007: bug fixed which makes this Borland C++ compatible
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2014 *) 09 aug 2007: some VS2005 warnings removed again
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2015 *) 21 jul 2007: deflate code placed in new namespace separate from zlib code
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2016 *) 08 jun 2007: fixed bug with 2- and 4-bit color, and small interlaced images
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2017 *) 04 jun 2007: improved support for Visual Studio 2005: crash with accessing
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2018 invalid std::vector element [0] fixed, and level 3 and 4 warnings removed
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2019 *) 02 jun 2007: made the encoder add a tag with version by default
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2020 *) 27 may 2007: zlib and png code separated (but still in the same file),
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2021 simple encoder/decoder functions added for more simple usage cases
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2022 *) 19 may 2007: minor fixes, some code cleaning, new error added (error 69),
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2023 moved some examples from here to lodepng_examples.cpp
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2024 *) 12 may 2007: palette decoding bug fixed
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2025 *) 24 apr 2007: changed the license from BSD to the zlib license
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2026 *) 11 mar 2007: very simple addition: ability to encode bKGD chunks.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2027 *) 04 mar 2007: (!) tEXt chunk related fixes, and support for encoding
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2028 palettized PNG images. Plus little interface change with palette and texts.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2029 *) 03 mar 2007: Made it encode dynamic Huffman shorter with repeat codes.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2030 Fixed a bug where the end code of a block had length 0 in the Huffman tree.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2031 *) 26 feb 2007: Huffman compression with dynamic trees (BTYPE 2) now implemented
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2032 and supported by the encoder, resulting in smaller PNGs at the output.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2033 *) 27 jan 2007: Made the Adler-32 test faster so that a timewaste is gone.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2034 *) 24 jan 2007: gave encoder an error interface. Added color conversion from any
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2035 greyscale type to 8-bit greyscale with or without alpha.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2036 *) 21 jan 2007: (!) Totally changed the interface. It allows more color types
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2037 to convert to and is more uniform. See the manual for how it works now.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2038 *) 07 jan 2007: Some cleanup & fixes, and a few changes over the last days:
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2039 encode/decode custom tEXt chunks, separate classes for zlib & deflate, and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2040 at last made the decoder give errors for incorrect Adler32 or Crc.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2041 *) 01 jan 2007: Fixed bug with encoding PNGs with less than 8 bits per channel.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2042 *) 29 dec 2006: Added support for encoding images without alpha channel, and
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2043 cleaned out code as well as making certain parts faster.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2044 *) 28 dec 2006: Added "Settings" to the encoder.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2045 *) 26 dec 2006: The encoder now does LZ77 encoding and produces much smaller files now.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2046 Removed some code duplication in the decoder. Fixed little bug in an example.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2047 *) 09 dec 2006: (!) Placed output parameters of public functions as first parameter.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2048 Fixed a bug of the decoder with 16-bit per color.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2049 *) 15 okt 2006: Changed documentation structure
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2050 *) 09 okt 2006: Encoder class added. It encodes a valid PNG image from the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2051 given image buffer, however for now it's not compressed.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2052 *) 08 sep 2006: (!) Changed to interface with a Decoder class
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2053 *) 30 jul 2006: (!) LodePNG_InfoPng , width and height are now retrieved in different
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2054 way. Renamed decodePNG to decodePNGGeneric.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2055 *) 29 jul 2006: (!) Changed the interface: image info is now returned as a
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2056 struct of type LodePNG::LodePNG_Info, instead of a vector, which was a bit clumsy.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2057 *) 28 jul 2006: Cleaned the code and added new error checks.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2058 Corrected terminology "deflate" into "inflate".
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2059 *) 23 jun 2006: Added SDL example in the documentation in the header, this
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2060 example allows easy debugging by displaying the PNG and its transparency.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2061 *) 22 jun 2006: (!) Changed way to obtain error value. Added
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2062 loadFile function for convenience. Made decodePNG32 faster.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2063 *) 21 jun 2006: (!) Changed type of info vector to unsigned.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2064 Changed position of palette in info vector. Fixed an important bug that
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2065 happened on PNGs with an uncompressed block.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2066 *) 16 jun 2006: Internally changed unsigned into unsigned where
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2067 needed, and performed some optimizations.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2068 *) 07 jun 2006: (!) Renamed functions to decodePNG and placed them
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2069 in LodePNG namespace. Changed the order of the parameters. Rewrote the
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2070 documentation in the header. Renamed files to lodepng.cpp and lodepng.h
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2071 *) 22 apr 2006: Optimized and improved some code
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2072 *) 07 sep 2005: (!) Changed to std::vector interface
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2073 *) 12 aug 2005: Initial release (C++, decoder only)
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2074
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2075
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2076 13. contact information
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2077 -----------------------
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2078
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2079 Feel free to contact me with suggestions, problems, comments, ... concerning
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2080 LodePNG. If you encounter a PNG image that doesn't work properly with this
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2081 decoder, feel free to send it and I'll use it to find and fix the problem.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2082
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2083 My email address is (puzzle the account and domain together with an @ symbol):
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2084 Domain: gmail dot com.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2085 Account: lode dot vandevenne.
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2086
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2087
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2088 Copyright (c) 2005-2022 Lode Vandevenne
e8b3dc80e48e add: PNG loading and tests for it
sam <sam@basx.dev>
parents:
diff changeset
2089 */