Mercurial > games > semicongine
annotate semiconginev2.nimble @ 1256:bfb75c934f4e
add: window focus handling, improve window api a bit
| author | sam <sam@basx.dev> |
|---|---|
| date | Sun, 28 Jul 2024 17:33:41 +0700 |
| parents | 8b5558b29387 |
| children |
| rev | line source |
|---|---|
| 47 | 1 # Package |
| 2 | |
| 390 | 3 # name = "semicongine" |
| 924 | 4 version = "0.3.0" |
| 5 author = "Sam <sam@basx.dev>" | |
| 6 description = "Game engine, for games that run on semiconductor engines" | |
| 7 license = "MIT" | |
| 8 backend = "c" | |
| 47 | 9 |
| 979 | 10 if detectOS(Linux): |
| 1013 | 11 # required for packaging, on windows we use powershell |
| 979 | 12 foreignDep "zip" |
| 13 foreignDep "unzip" | |
| 14 # required for builds using steam | |
| 15 foreignDep "libstdc++6:i386" | |
| 16 foreignDep "libc6:i386" | |
| 1013 | 17 foreignDep "libx11-dev" |
| 47 | 18 |
|
384
eaf084ba80e5
fix: cleanup when multiple textures use same vulkan image
Sam <sam@basx.dev>
parents:
297
diff
changeset
|
19 requires "nim >= 2.0" |
| 252 | 20 requires "zippy" |
| 390 | 21 |
