Mercurial > games > semicongine
annotate config.nims @ 664:c33c8e156e3e
did: update examples to use new API for scene + scene globals
author | Sam <sam@basx.dev> |
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date | Mon, 08 May 2023 21:21:49 +0700 |
parents | 53e08e6c5ae6 |
children | 81fab407a479 |
rev | line source |
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1 import std/strformat |
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2 import std/strutils |
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3 import std/os |
479 | 4 |
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5 const BUILDBASE = "build" |
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6 const DEBUG = "debug" |
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7 const RELEASE = "release" |
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8 const LINUX = "linux" |
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9 const WINDOWS = "windows" |
479 | 10 |
11 proc compilerFlags() = | |
12 switch("path", "src") | |
13 switch("mm", "orc") | |
14 switch("experimental", "strictEffects") | |
15 switch("threads", "on") | |
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16 if defined(linux): |
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17 switch("define", "VK_USE_PLATFORM_XLIB_KHR") |
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18 if defined(windows): |
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19 switch("define", "VK_USE_PLATFORM_WIN32_KHR") |
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20 |
479 | 21 |
22 proc compilerFlagsDebug() = | |
23 switch("debugger", "native") | |
24 | |
25 proc compilerFlagsRelease() = | |
26 switch("define", "release") | |
515 | 27 switch("app", "gui") |
479 | 28 |
494
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29 task single_linux_debug, "build linux debug": |
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30 compilerFlags() |
479 | 31 compilerFlagsDebug() |
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32 switch("outdir", BUILDBASE / DEBUG / LINUX) |
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33 setCommand "c" |
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34 mkDir(BUILDBASE / DEBUG / LINUX) |
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35 |
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36 task single_linux_release, "build linux release": |
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37 compilerFlags() |
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38 compilerFlagsRelease() |
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39 switch("outdir", BUILDBASE / RELEASE / LINUX) |
479 | 40 setCommand "c" |
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41 mkDir(BUILDBASE / RELEASE / LINUX) |
479 | 42 |
494
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43 task single_windows_debug, "build windows debug": |
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44 compilerFlags() |
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45 compilerFlagsDebug() |
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46 switch("outdir", BUILDBASE & "/" & DEBUG & "/" & WINDOWS) |
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47 setCommand "c" |
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48 mkDir(BUILDBASE & "/" & DEBUG & "/" & WINDOWS) |
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49 |
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50 task single_windows_release, "build windows release": |
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51 compilerFlags() |
479 | 52 compilerFlagsRelease() |
494
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53 switch("outdir", BUILDBASE & "/" & RELEASE & "/" & WINDOWS) |
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54 setCommand "c" |
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55 mkDir(BUILDBASE & "/" & RELEASE & "/" & WINDOWS) |
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56 |
494
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57 task build_all_linux_debug, "build all examples with linux/debug": |
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58 for file in listFiles("examples"): |
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59 if file.endsWith(".nim"): |
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60 selfExec(&"single_linux_debug {file}") |
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61 |
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62 task build_all_linux_release, "build all examples with linux/release": |
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63 for file in listFiles("examples"): |
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64 if file.endsWith(".nim"): |
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65 selfExec(&"single_linux_release {file}") |
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66 |
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67 task build_all_windows_debug, "build all examples with windows/debug": |
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68 for file in listFiles("examples"): |
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69 if file.endsWith(".nim"): |
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70 exec(&"nim single_windows_debug --define:mingw {file}") |
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71 |
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72 task build_all_windows_release, "build all examples with windows/release": |
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73 for file in listFiles("examples"): |
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74 if file.endsWith(".nim"): |
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75 exec(&"nim single_windows_release --define:mingw {file}") |
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76 |
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77 task build_all_debug, "build all examples with */debug": |
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78 build_all_linux_debugTask() |
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79 build_all_windows_debugTask() |
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80 |
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81 task build_all_release, "build all examples with */release": |
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82 build_all_linux_releaseTask() |
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83 build_all_windows_releaseTask() |
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84 |
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85 task build_all_linux, "build all examples with linux/*": |
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86 build_all_linux_debugTask() |
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87 build_all_linux_releaseTask() |
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88 |
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89 task build_all_windows, "build all examples with windows/*": |
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90 build_all_windows_debugTask() |
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91 build_all_windows_releaseTask() |
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92 |
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93 task build_all, "build all examples": |
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94 build_all_linuxTask() |
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95 build_all_windowsTask() |
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96 |
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97 task clean, "remove all build files": |
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98 exec(&"rm -rf {BUILDBASE}") |
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99 |
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100 task publish, "publish all build": |
514 | 101 for file in listFiles("build/debug/linux"): |
102 exec(&"scp {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/debug/linux/") | |
103 for file in listFiles("build/release/linux"): | |
104 exec(&"scp {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/release/linux/") | |
105 for file in listFiles("build/debug/windows"): | |
106 exec(&"scp {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/debug/windows/") | |
107 for file in listFiles("build/release/windows"): | |
108 exec(&"scp {file} sam@mail.basx.dev:/var/www/public.basx.dev/semicongine/release/windows/") | |
109 | |
497 | 110 task glslangValidator, "Download glslangValidator (required for linux compilation)": |
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111 let dirname = "/tmp/glslang_download" |
497 | 112 exec &"mkdir -p {dirname}" |
113 exec &"cd {dirname} && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-linux-Release.zip" | |
114 exec &"cd {dirname} && unzip *.zip" | |
115 exec &"mv {dirname}/bin/glslangValidator examples/" | |
116 exec &"rm -rf {dirname}" | |
117 | |
118 task glslangValidator_exe, "Download glslangValidator.exe (required for windows compilation)": | |
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119 let dirname = "/tmp/glslang_download" |
497 | 120 exec &"mkdir -p {dirname}" |
121 exec &"cd {dirname} && wget https://github.com/KhronosGroup/glslang/releases/download/master-tot/glslang-master-windows-x64-Release.zip" | |
122 exec &"cd {dirname} && unzip *.zip" | |
123 exec &"mv {dirname}/bin/glslangValidator.exe examples/" | |
124 exec &"rm -rf {dirname}" | |
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125 |
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126 task run_all, "Run all binaries": |
500 | 127 for file in listFiles("build/debug/linux"): |
128 exec file | |
129 for file in listFiles("build/release/linux"): | |
130 exec file | |
131 for file in listFiles("build/debug/windows"): | |
132 exec &"wine {file}" | |
133 for file in listFiles("build/release/windows"): | |
134 exec &"wine {file}" | |
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135 |
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136 task get_vulkan_wrapper, "Download vulkan wrapper": |
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137 exec &"curl https://raw.githubusercontent.com/nimgl/nimgl/master/src/nimgl/vulkan.nim > src/semicongine/vulkan/c_api.nim" |
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138 |
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139 task generate_vulkan_api, "Generate Vulkan API": |
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140 selfExec &"c -d:ssl --run src/vulkan_api/vulkan_api_generator.nim" |
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141 mkDir "src/semicongine/vulkan/" |
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142 cpFile "src/vulkan_api/output/api.nim", "src/semicongine/vulkan/api.nim" |
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143 cpDir "src/vulkan_api/output/platform", "src/semicongine/vulkan/platform" |
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144 |
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145 if getCommand() in ["c", "compile", "r", "dump", "check", "idetools"]: |
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146 compilerFlags() |