Mercurial > games > semicongine
annotate semiconginev2/audio/platform/windows.nim @ 1257:e9b8d87b9883
fix: super stupid bug in perspective matrix X(
author | sam <sam@basx.dev> |
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date | Sun, 28 Jul 2024 18:55:46 +0700 |
parents | a3fa15c25026 |
children |
rev | line source |
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1224
a3fa15c25026
did: cleanup, add audio, change platform-dependent structure
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parents:
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1 import ./thirdparty/winim/winim/inc/mmsystem |
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2 |
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3 template CheckWinMMResult*(call: untyped) = |
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4 let value = call |
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5 if value < 0: |
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6 raise newException(Exception, "Windows multimedia error: " & astToStr(call) & |
a3fa15c25026
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7 " returned " & $value) |
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8 type |
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9 NativeSoundDevice* = object |
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10 handle: HWAVEOUT |
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11 buffers: seq[WAVEHDR] |
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12 |
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13 proc OpenSoundDevice*(sampleRate: uint32, buffers: seq[ptr SoundData]): NativeSoundDevice = |
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14 var format = WAVEFORMATEX( |
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15 wFormatTag: WAVE_FORMAT_PCM, |
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16 nChannels: 2, |
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17 nSamplesPerSec: DWORD(sampleRate), |
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18 nAvgBytesPerSec: DWORD(sampleRate) * 4, |
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19 nBlockAlign: 4, |
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20 wBitsPerSample: 16, |
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21 cbSize: 0, |
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22 ) |
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23 CheckWinMMResult waveOutOpen(addr result.handle, WAVE_MAPPER, addr format, DWORD_PTR(0), DWORD_PTR(0), CALLBACK_NULL) |
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24 |
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25 for i in 0 ..< buffers.len: |
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26 result.buffers.add WAVEHDR( |
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27 lpData: cast[cstring](addr buffers[i][][0]), |
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28 dwBufferLength: DWORD(buffers[i][].len * sizeof(Sample)), |
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29 dwLoops: 1, |
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30 ) |
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31 for i in 0 ..< result.buffers.len: |
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32 CheckWinMMResult waveOutPrepareHeader(result.handle, addr result.buffers[i], UINT(sizeof(WAVEHDR))) |
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33 CheckWinMMResult waveOutWrite(result.handle, addr result.buffers[i], UINT(sizeof(WAVEHDR))) |
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34 |
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35 proc WriteSoundData*(soundDevice: var NativeSoundDevice, buffer: int) = |
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36 while (soundDevice.buffers[buffer].dwFlags and WHDR_DONE) == 0: |
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37 sleep(1) |
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38 CheckWinMMResult waveOutWrite(soundDevice.handle, addr soundDevice.buffers[buffer], UINT(sizeof(WAVEHDR))) |
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39 |
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40 proc CloseSoundDevice*(soundDevice: var NativeSoundDevice) = |
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41 for i in 0 ..< soundDevice.buffers.len: |
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42 discard waveOutUnprepareHeader(soundDevice.handle, addr soundDevice.buffers[i], UINT(sizeof(WAVEHDR))) |
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43 waveOutClose(soundDevice.handle) |