Mercurial > games > semicongine
comparison tools/blender_gltf_converter.py @ 1251:3f98ad20a9d3
add: render by-node instead of by-mesh
author | sam <sam@basx.dev> |
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date | Fri, 26 Jul 2024 20:34:02 +0700 |
parents | 295cf32f883d |
children | 34ae5835bfa8 |
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1250:9ceb509af5ea | 1251:3f98ad20a9d3 |
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