Mercurial > games > semicongine
comparison examples/E02_squares.nim @ 363:451b7ccfe722
improve 2D collision, add some vector functionality, allow shaders/pipelines to be ordered for deterministic rendering order
author | Sam <sam@basx.dev> |
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date | Sun, 01 Oct 2023 20:53:35 +0700 |
parents | 887ddc8d45fd |
children | c66503386e8b |
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362:3eccdbf32c53 | 363:451b7ccfe722 |
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