Mercurial > games > semicongine
comparison semiconginev2/core/buildconfig.nim @ 1227:4d97cfc4888b
merge
author | sam <sam@basx.dev> |
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date | Wed, 17 Jul 2024 23:45:43 +0700 |
parents | c8e3037aca66 |
children |
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1170:2addc5f6804f | 1227:4d97cfc4888b |
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1 const ENGINENAME = "semiconginev2" | |
2 | |
3 # checks required build options: | |
4 static: | |
5 if defined(linux): | |
6 assert defined(VK_USE_PLATFORM_XLIB_KHR), ENGINENAME & " requires --d:VK_USE_PLATFORM_XLIB_KHR for linux builds" | |
7 elif defined(windows): | |
8 assert defined(VK_USE_PLATFORM_WIN32_KHR), ENGINENAME & " requires --d:VK_USE_PLATFORM_WIN32_KHR for windows builds" | |
9 else: | |
10 assert false, "trying to build on unsupported platform" | |
11 | |
12 # build configuration | |
13 # ===================== | |
14 | |
15 # log level | |
16 const LOGLEVEL {.strdefine.}: string = "Warn" | |
17 const ENGINE_LOGLEVEL* = parseEnum[Level]("lvl" & LOGLEVEL) | |
18 | |
19 # resource bundleing settings, need to be configured per project | |
20 const PACKAGETYPE* {.strdefine.}: string = "exe" # dir, zip, exe | |
21 static: | |
22 assert PACKAGETYPE in ["dir", "zip", "exe"], ENGINENAME & " requires one of -d:PACKAGETYPE=dir -d:PACKAGETYPE=zip -d:PACKAGETYPE=exe" |