Mercurial > games > semicongine
comparison semiconginev2/rendering/renderer.nim @ 1218:56781cc0fc7c compiletime-tests
did: renamge main package
| author | sam <sam@basx.dev> |
|---|---|
| date | Wed, 17 Jul 2024 21:01:37 +0700 |
| parents | semicongine/rendering/renderer.nim@04e446a7eb2b |
| children | 4e465583ea32 |
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| 1217:f819a874058f | 1218:56781cc0fc7c |
|---|---|
| 1 func pointerAddOffset[T: SomeInteger](p: pointer, offset: T): pointer = | |
| 2 cast[pointer](cast[T](p) + offset) | |
| 3 | |
| 4 func usage(bType: BufferType): seq[VkBufferUsageFlagBits] = | |
| 5 case bType: | |
| 6 of VertexBuffer: @[VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
| 7 of VertexBufferMapped: @[VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
| 8 of IndexBuffer: @[VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
| 9 of IndexBufferMapped: @[VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
| 10 of UniformBuffer: @[VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
| 11 of UniformBufferMapped: @[VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
| 12 | |
| 13 proc GetVkFormat(grayscale: bool, usage: openArray[VkImageUsageFlagBits]): VkFormat = | |
| 14 let formats = if grayscale: [VK_FORMAT_R8_SRGB, VK_FORMAT_R8_UNORM] | |
| 15 else: [VK_FORMAT_B8G8R8A8_SRGB, VK_FORMAT_B8G8R8A8_UNORM] | |
| 16 | |
| 17 var formatProperties = VkImageFormatProperties2(sType: VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2) | |
| 18 for format in formats: | |
| 19 var formatInfo = VkPhysicalDeviceImageFormatInfo2( | |
| 20 sType: VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2, | |
| 21 format: format, | |
| 22 thetype: VK_IMAGE_TYPE_2D, | |
| 23 tiling: VK_IMAGE_TILING_OPTIMAL, | |
| 24 usage: usage.toBits, | |
| 25 ) | |
| 26 let formatCheck = vkGetPhysicalDeviceImageFormatProperties2( | |
| 27 vulkan.physicalDevice, | |
| 28 addr formatInfo, | |
| 29 addr formatProperties, | |
| 30 ) | |
| 31 if formatCheck == VK_SUCCESS: # found suitable format | |
| 32 return format | |
| 33 elif formatCheck == VK_ERROR_FORMAT_NOT_SUPPORTED: # nope, try to find other format | |
| 34 continue | |
| 35 else: # raise error | |
| 36 checkVkResult formatCheck | |
| 37 | |
| 38 assert false, "Unable to find format for textures" | |
| 39 | |
| 40 | |
| 41 func alignedTo[T: SomeInteger](value: T, alignment: T): T = | |
| 42 let remainder = value mod alignment | |
| 43 if remainder == 0: | |
| 44 return value | |
| 45 else: | |
| 46 return value + alignment - remainder | |
| 47 | |
| 48 template sType(descriptorSet: DescriptorSet): untyped = | |
| 49 get(genericParams(typeof(descriptorSet)), 1) | |
| 50 | |
| 51 template bufferType(gpuData: GPUData): untyped = | |
| 52 typeof(gpuData).TBuffer | |
| 53 func NeedsMapping(bType: BufferType): bool = | |
| 54 bType in [VertexBufferMapped, IndexBufferMapped, UniformBufferMapped] | |
| 55 template NeedsMapping(gpuData: GPUData): untyped = | |
| 56 gpuData.bufferType.NeedsMapping | |
| 57 | |
| 58 template size(gpuArray: GPUArray): uint64 = | |
| 59 (gpuArray.data.len * sizeof(elementType(gpuArray.data))).uint64 | |
| 60 template size(gpuValue: GPUValue): uint64 = | |
| 61 sizeof(gpuValue.data).uint64 | |
| 62 func size(texture: Texture): uint64 = | |
| 63 texture.data.len.uint64 * sizeof(elementType(texture.data)).uint64 | |
| 64 | |
| 65 template rawPointer(gpuArray: GPUArray): pointer = | |
| 66 addr(gpuArray.data[0]) | |
| 67 template rawPointer(gpuValue: GPUValue): pointer = | |
| 68 addr(gpuValue.data) | |
| 69 | |
| 70 proc IsMappable(memoryTypeIndex: uint32): bool = | |
| 71 var physicalProperties: VkPhysicalDeviceMemoryProperties | |
| 72 vkGetPhysicalDeviceMemoryProperties(vulkan.physicalDevice, addr(physicalProperties)) | |
| 73 let flags = toEnums(physicalProperties.memoryTypes[memoryTypeIndex].propertyFlags) | |
| 74 return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT in flags | |
| 75 | |
| 76 proc InitDescriptorSet*( | |
| 77 renderData: RenderData, | |
| 78 layout: VkDescriptorSetLayout, | |
| 79 descriptorSet: var DescriptorSet, | |
| 80 ) = | |
| 81 | |
| 82 # santization checks | |
| 83 for theName, value in descriptorSet.data.fieldPairs: | |
| 84 when typeof(value) is GPUValue: | |
| 85 assert value.buffer.vk.Valid | |
| 86 elif typeof(value) is Texture: | |
| 87 assert value.vk.Valid | |
| 88 assert value.imageview.Valid | |
| 89 assert value.sampler.Valid | |
| 90 elif typeof(value) is array: | |
| 91 when elementType(value) is Texture: | |
| 92 for t in value: | |
| 93 assert t.vk.Valid | |
| 94 assert t.imageview.Valid | |
| 95 assert t.sampler.Valid | |
| 96 elif elementType(value) is GPUValue: | |
| 97 for t in value: | |
| 98 assert t.buffer.vk.Valid | |
| 99 else: | |
| 100 {.error: "Unsupported descriptor set field: '" & theName & "'".} | |
| 101 else: | |
| 102 {.error: "Unsupported descriptor set field: '" & theName & "'".} | |
| 103 | |
| 104 # allocate | |
| 105 var layouts = newSeqWith(descriptorSet.vk.len, layout) | |
| 106 var allocInfo = VkDescriptorSetAllocateInfo( | |
| 107 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, | |
| 108 descriptorPool: renderData.descriptorPool, | |
| 109 descriptorSetCount: uint32(layouts.len), | |
| 110 pSetLayouts: layouts.ToCPointer, | |
| 111 ) | |
| 112 checkVkResult vkAllocateDescriptorSets(vulkan.device, addr(allocInfo), descriptorSet.vk.ToCPointer) | |
| 113 | |
| 114 # allocate seq with high cap to prevent realocation while adding to set | |
| 115 # (which invalidates pointers that are passed to the vulkan api call) | |
| 116 var descriptorSetWrites = newSeqOfCap[VkWriteDescriptorSet](1024) | |
| 117 var imageWrites = newSeqOfCap[VkDescriptorImageInfo](1024) | |
| 118 var bufferWrites = newSeqOfCap[VkDescriptorBufferInfo](1024) | |
| 119 | |
| 120 ForDescriptorFields(descriptorSet.data, fieldName, fieldValue, descriptorType, descriptorCount, descriptorBindingNumber): | |
| 121 for i in 0 ..< descriptorSet.vk.len: | |
| 122 when typeof(fieldValue) is GPUValue: | |
| 123 bufferWrites.add VkDescriptorBufferInfo( | |
| 124 buffer: fieldValue.buffer.vk, | |
| 125 offset: fieldValue.offset, | |
| 126 range: fieldValue.size, | |
| 127 ) | |
| 128 descriptorSetWrites.add VkWriteDescriptorSet( | |
| 129 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
| 130 dstSet: descriptorSet.vk[i], | |
| 131 dstBinding: descriptorBindingNumber, | |
| 132 dstArrayElement: 0, | |
| 133 descriptorType: descriptorType, | |
| 134 descriptorCount: descriptorCount, | |
| 135 pImageInfo: nil, | |
| 136 pBufferInfo: addr(bufferWrites[^1]), | |
| 137 ) | |
| 138 elif typeof(fieldValue) is Texture: | |
| 139 imageWrites.add VkDescriptorImageInfo( | |
| 140 sampler: fieldValue.sampler, | |
| 141 imageView: fieldValue.imageView, | |
| 142 imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, | |
| 143 ) | |
| 144 descriptorSetWrites.add VkWriteDescriptorSet( | |
| 145 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
| 146 dstSet: descriptorSet.vk[i], | |
| 147 dstBinding: descriptorBindingNumber, | |
| 148 dstArrayElement: 0, | |
| 149 descriptorType: descriptorType, | |
| 150 descriptorCount: descriptorCount, | |
| 151 pImageInfo: addr(imageWrites[^1]), | |
| 152 pBufferInfo: nil, | |
| 153 ) | |
| 154 elif typeof(fieldValue) is array: | |
| 155 when elementType(fieldValue) is Texture: | |
| 156 for texture in fieldValue: | |
| 157 imageWrites.add VkDescriptorImageInfo( | |
| 158 sampler: texture.sampler, | |
| 159 imageView: texture.imageView, | |
| 160 imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, | |
| 161 ) | |
| 162 descriptorSetWrites.add VkWriteDescriptorSet( | |
| 163 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
| 164 dstSet: descriptorSet.vk[i], | |
| 165 dstBinding: descriptorBindingNumber, | |
| 166 dstArrayElement: 0, | |
| 167 descriptorType: descriptorType, | |
| 168 descriptorCount: descriptorCount, | |
| 169 pImageInfo: addr(imageWrites[^descriptorCount.int]), | |
| 170 pBufferInfo: nil, | |
| 171 ) | |
| 172 elif elementType(fieldValue) is GPUValue: | |
| 173 for entry in fieldValue: | |
| 174 bufferWrites.add VkDescriptorBufferInfo( | |
| 175 buffer: entry.buffer.vk, | |
| 176 offset: entry.offset, | |
| 177 range: entry.size, | |
| 178 ) | |
| 179 descriptorSetWrites.add VkWriteDescriptorSet( | |
| 180 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
| 181 dstSet: descriptorSet.vk[i], | |
| 182 dstBinding: descriptorBindingNumber, | |
| 183 dstArrayElement: 0, | |
| 184 descriptorType: descriptorType, | |
| 185 descriptorCount: descriptorCount, | |
| 186 pImageInfo: nil, | |
| 187 pBufferInfo: addr(bufferWrites[^descriptorCount.int]), | |
| 188 ) | |
| 189 else: | |
| 190 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(fieldValue)).} | |
| 191 else: | |
| 192 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(fieldValue)).} | |
| 193 | |
| 194 vkUpdateDescriptorSets( | |
| 195 device = vulkan.device, | |
| 196 descriptorWriteCount = descriptorSetWrites.len.uint32, | |
| 197 pDescriptorWrites = descriptorSetWrites.ToCPointer, | |
| 198 descriptorCopyCount = 0, | |
| 199 pDescriptorCopies = nil, | |
| 200 ) | |
| 201 | |
| 202 proc AllocateNewMemoryBlock(size: uint64, mType: uint32): MemoryBlock = | |
| 203 result = MemoryBlock( | |
| 204 vk: svkAllocateMemory(size, mType), | |
| 205 size: size, | |
| 206 rawPointer: nil, | |
| 207 offsetNextFree: 0, | |
| 208 ) | |
| 209 if mType.IsMappable(): | |
| 210 checkVkResult vkMapMemory( | |
| 211 device = vulkan.device, | |
| 212 memory = result.vk, | |
| 213 offset = 0'u64, | |
| 214 size = result.size, | |
| 215 flags = VkMemoryMapFlags(0), | |
| 216 ppData = addr(result.rawPointer) | |
| 217 ) | |
| 218 | |
| 219 proc FlushAllMemory*(renderData: RenderData) = | |
| 220 var flushRegions = newSeq[VkMappedMemoryRange]() | |
| 221 for memoryBlocks in renderData.memory: | |
| 222 for memoryBlock in memoryBlocks: | |
| 223 if memoryBlock.rawPointer != nil and memoryBlock.offsetNextFree > 0: | |
| 224 flushRegions.add VkMappedMemoryRange( | |
| 225 sType: VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, | |
| 226 memory: memoryBlock.vk, | |
| 227 size: alignedTo(memoryBlock.offsetNextFree, svkGetPhysicalDeviceProperties().limits.nonCoherentAtomSize), | |
| 228 ) | |
| 229 if flushRegions.len > 0: | |
| 230 checkVkResult vkFlushMappedMemoryRanges(vulkan.device, flushRegions.len.uint32, flushRegions.ToCPointer()) | |
| 231 | |
| 232 proc AllocateNewBuffer(renderData: var RenderData, size: uint64, bufferType: BufferType): Buffer = | |
| 233 result = Buffer( | |
| 234 vk: svkCreateBuffer(size, bufferType.usage), | |
| 235 size: size, | |
| 236 rawPointer: nil, | |
| 237 offsetNextFree: 0, | |
| 238 ) | |
| 239 let memoryRequirements = svkGetBufferMemoryRequirements(result.vk) | |
| 240 let memoryType = BestMemory(mappable = bufferType.NeedsMapping, filter = memoryRequirements.memoryTypes) | |
| 241 | |
| 242 # check if there is an existing allocated memory block that is large enough to be used | |
| 243 var selectedBlockI = -1 | |
| 244 for i in 0 ..< renderData.memory[memoryType].len: | |
| 245 let memoryBlock = renderData.memory[memoryType][i] | |
| 246 if memoryBlock.size - alignedTo(memoryBlock.offsetNextFree, memoryRequirements.alignment) >= memoryRequirements.size: | |
| 247 selectedBlockI = i | |
| 248 break | |
| 249 # otherwise, allocate a new block of memory and use that | |
| 250 if selectedBlockI < 0: | |
| 251 selectedBlockI = renderData.memory[memoryType].len | |
| 252 renderData.memory[memoryType].add AllocateNewMemoryBlock( | |
| 253 size = max(memoryRequirements.size, MEMORY_BLOCK_ALLOCATION_SIZE), | |
| 254 mType = memoryType | |
| 255 ) | |
| 256 | |
| 257 let selectedBlock = renderData.memory[memoryType][selectedBlockI] | |
| 258 renderData.memory[memoryType][selectedBlockI].offsetNextFree = alignedTo( | |
| 259 selectedBlock.offsetNextFree, | |
| 260 memoryRequirements.alignment, | |
| 261 ) | |
| 262 checkVkResult vkBindBufferMemory( | |
| 263 vulkan.device, | |
| 264 result.vk, | |
| 265 selectedBlock.vk, | |
| 266 selectedBlock.offsetNextFree, | |
| 267 ) | |
| 268 result.rawPointer = selectedBlock.rawPointer.pointerAddOffset(selectedBlock.offsetNextFree) | |
| 269 renderData.memory[memoryType][selectedBlockI].offsetNextFree += memoryRequirements.size | |
| 270 | |
| 271 proc UpdateGPUBuffer*(gpuData: GPUData) = | |
| 272 if gpuData.size == 0: | |
| 273 return | |
| 274 when NeedsMapping(gpuData): | |
| 275 copyMem(pointerAddOffset(gpuData.buffer.rawPointer, gpuData.offset), gpuData.rawPointer, gpuData.size) | |
| 276 else: | |
| 277 WithStagingBuffer((gpuData.buffer.vk, gpuData.offset), gpuData.size, stagingPtr): | |
| 278 copyMem(stagingPtr, gpuData.rawPointer, gpuData.size) | |
| 279 | |
| 280 proc UpdateAllGPUBuffers*[T](value: T) = | |
| 281 for name, fieldvalue in value.fieldPairs(): | |
| 282 when typeof(fieldvalue) is GPUData: | |
| 283 UpdateGPUBuffer(fieldvalue) | |
| 284 when typeof(fieldvalue) is array: | |
| 285 when elementType(fieldvalue) is GPUData: | |
| 286 for entry in fieldvalue: | |
| 287 UpdateGPUBuffer(entry) | |
| 288 | |
| 289 proc AssignGPUData(renderdata: var RenderData, value: var GPUData) = | |
| 290 # find buffer that has space | |
| 291 var selectedBufferI = -1 | |
| 292 | |
| 293 for i in 0 ..< renderData.buffers[value.bufferType].len: | |
| 294 let buffer = renderData.buffers[value.bufferType][i] | |
| 295 if buffer.size - alignedTo(buffer.offsetNextFree, BUFFER_ALIGNMENT) >= value.size: | |
| 296 selectedBufferI = i | |
| 297 | |
| 298 # otherwise create new buffer | |
| 299 if selectedBufferI < 0: | |
| 300 selectedBufferI = renderdata.buffers[value.bufferType].len | |
| 301 renderdata.buffers[value.bufferType].add renderdata.AllocateNewBuffer( | |
| 302 size = max(value.size, BUFFER_ALLOCATION_SIZE), | |
| 303 bufferType = value.bufferType, | |
| 304 ) | |
| 305 | |
| 306 # assigne value | |
| 307 let selectedBuffer = renderdata.buffers[value.bufferType][selectedBufferI] | |
| 308 renderdata.buffers[value.bufferType][selectedBufferI].offsetNextFree = alignedTo( | |
| 309 selectedBuffer.offsetNextFree, | |
| 310 BUFFER_ALIGNMENT | |
| 311 ) | |
| 312 value.buffer = selectedBuffer | |
| 313 value.offset = renderdata.buffers[value.bufferType][selectedBufferI].offsetNextFree | |
| 314 renderdata.buffers[value.bufferType][selectedBufferI].offsetNextFree += value.size | |
| 315 | |
| 316 proc AssignBuffers*[T](renderdata: var RenderData, data: var T, uploadData = true) = | |
| 317 for name, value in fieldPairs(data): | |
| 318 | |
| 319 when typeof(value) is GPUData: | |
| 320 AssignGPUData(renderdata, value) | |
| 321 elif typeof(value) is array: | |
| 322 when elementType(value) is GPUValue: | |
| 323 for v in value.mitems: | |
| 324 AssignGPUData(renderdata, v) | |
| 325 | |
| 326 if uploadData: | |
| 327 UpdateAllGPUBuffers(data) | |
| 328 | |
| 329 proc AssignBuffers*(renderdata: var RenderData, descriptorSet: var DescriptorSet, uploadData = true) = | |
| 330 AssignBuffers(renderdata, descriptorSet.data, uploadData = uploadData) | |
| 331 | |
| 332 proc InitRenderData*(descriptorPoolLimit = 1024'u32): RenderData = | |
| 333 # allocate descriptor pools | |
| 334 var poolSizes = [ | |
| 335 VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, descriptorCount: descriptorPoolLimit), | |
| 336 VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, descriptorCount: descriptorPoolLimit), | |
| 337 ] | |
| 338 var poolInfo = VkDescriptorPoolCreateInfo( | |
| 339 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, | |
| 340 poolSizeCount: poolSizes.len.uint32, | |
| 341 pPoolSizes: poolSizes.ToCPointer, | |
| 342 maxSets: descriptorPoolLimit, | |
| 343 ) | |
| 344 checkVkResult vkCreateDescriptorPool(vulkan.device, addr(poolInfo), nil, addr(result.descriptorPool)) | |
| 345 | |
| 346 proc DestroyRenderData*(renderData: RenderData) = | |
| 347 vkDestroyDescriptorPool(vulkan.device, renderData.descriptorPool, nil) | |
| 348 | |
| 349 for buffers in renderData.buffers: | |
| 350 for buffer in buffers: | |
| 351 vkDestroyBuffer(vulkan.device, buffer.vk, nil) | |
| 352 | |
| 353 for imageView in renderData.imageViews: | |
| 354 vkDestroyImageView(vulkan.device, imageView, nil) | |
| 355 | |
| 356 for sampler in renderData.samplers: | |
| 357 vkDestroySampler(vulkan.device, sampler, nil) | |
| 358 | |
| 359 for image in renderData.images: | |
| 360 vkDestroyImage(vulkan.device, image, nil) | |
| 361 | |
| 362 for memoryBlocks in renderData.memory: | |
| 363 for memory in memoryBlocks: | |
| 364 vkFreeMemory(vulkan.device, memory.vk, nil) | |
| 365 | |
| 366 proc TransitionImageLayout(image: VkImage, oldLayout, newLayout: VkImageLayout) = | |
| 367 var | |
| 368 barrier = VkImageMemoryBarrier( | |
| 369 sType: VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, | |
| 370 oldLayout: oldLayout, | |
| 371 newLayout: newLayout, | |
| 372 srcQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, | |
| 373 dstQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, | |
| 374 image: image, | |
| 375 subresourceRange: VkImageSubresourceRange( | |
| 376 aspectMask: toBits [VK_IMAGE_ASPECT_COLOR_BIT], | |
| 377 baseMipLevel: 0, | |
| 378 levelCount: 1, | |
| 379 baseArrayLayer: 0, | |
| 380 layerCount: 1, | |
| 381 ), | |
| 382 ) | |
| 383 srcStage: VkPipelineStageFlagBits | |
| 384 dstStage: VkPipelineStageFlagBits | |
| 385 | |
| 386 if oldLayout == VK_IMAGE_LAYOUT_UNDEFINED and newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL: | |
| 387 srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT | |
| 388 barrier.srcAccessMask = VkAccessFlags(0) | |
| 389 dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT | |
| 390 barrier.dstAccessMask = [VK_ACCESS_TRANSFER_WRITE_BIT].toBits | |
| 391 elif oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL and newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL: | |
| 392 srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT | |
| 393 barrier.srcAccessMask = [VK_ACCESS_TRANSFER_WRITE_BIT].toBits | |
| 394 dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | |
| 395 barrier.dstAccessMask = [VK_ACCESS_SHADER_READ_BIT].toBits | |
| 396 else: | |
| 397 raise newException(Exception, "Unsupported layout transition!") | |
| 398 | |
| 399 WithSingleUseCommandBuffer(commandBuffer): | |
| 400 vkCmdPipelineBarrier( | |
| 401 commandBuffer, | |
| 402 srcStageMask = [srcStage].toBits, | |
| 403 dstStageMask = [dstStage].toBits, | |
| 404 dependencyFlags = VkDependencyFlags(0), | |
| 405 memoryBarrierCount = 0, | |
| 406 pMemoryBarriers = nil, | |
| 407 bufferMemoryBarrierCount = 0, | |
| 408 pBufferMemoryBarriers = nil, | |
| 409 imageMemoryBarrierCount = 1, | |
| 410 pImageMemoryBarriers = addr(barrier), | |
| 411 ) | |
| 412 | |
| 413 proc createSampler( | |
| 414 magFilter = VK_FILTER_LINEAR, | |
| 415 minFilter = VK_FILTER_LINEAR, | |
| 416 addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT, | |
| 417 addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT, | |
| 418 ): VkSampler = | |
| 419 | |
| 420 let samplerInfo = VkSamplerCreateInfo( | |
| 421 sType: VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, | |
| 422 magFilter: magFilter, | |
| 423 minFilter: minFilter, | |
| 424 addressModeU: addressModeU, | |
| 425 addressModeV: addressModeV, | |
| 426 addressModeW: VK_SAMPLER_ADDRESS_MODE_REPEAT, | |
| 427 anisotropyEnable: vulkan.anisotropy > 0, | |
| 428 maxAnisotropy: vulkan.anisotropy, | |
| 429 borderColor: VK_BORDER_COLOR_INT_OPAQUE_BLACK, | |
| 430 unnormalizedCoordinates: VK_FALSE, | |
| 431 compareEnable: VK_FALSE, | |
| 432 compareOp: VK_COMPARE_OP_ALWAYS, | |
| 433 mipmapMode: VK_SAMPLER_MIPMAP_MODE_LINEAR, | |
| 434 mipLodBias: 0, | |
| 435 minLod: 0, | |
| 436 maxLod: 0, | |
| 437 ) | |
| 438 checkVkResult vkCreateSampler(vulkan.device, addr(samplerInfo), nil, addr(result)) | |
| 439 | |
| 440 proc createTextureImage(renderData: var RenderData, texture: var Texture) = | |
| 441 assert texture.vk == VkImage(0), "Texture has already been created" | |
| 442 var usage = @[VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_USAGE_SAMPLED_BIT] | |
| 443 if texture.isRenderTarget: | |
| 444 usage.add VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | |
| 445 let format = GetVkFormat(elementType(texture.data) is TVec1[uint8], usage = usage) | |
| 446 | |
| 447 texture.vk = svkCreate2DImage(texture.width, texture.height, format, usage) | |
| 448 renderData.images.add texture.vk | |
| 449 texture.sampler = createSampler(magFilter = texture.interpolation, minFilter = texture.interpolation) | |
| 450 renderData.samplers.add texture.sampler | |
| 451 | |
| 452 let memoryRequirements = texture.vk.svkGetImageMemoryRequirements() | |
| 453 let memoryType = BestMemory(mappable = false, filter = memoryRequirements.memoryTypes) | |
| 454 # check if there is an existing allocated memory block that is large enough to be used | |
| 455 var selectedBlockI = -1 | |
| 456 for i in 0 ..< renderData.memory[memoryType].len: | |
| 457 let memoryBlock = renderData.memory[memoryType][i] | |
| 458 if memoryBlock.size - alignedTo(memoryBlock.offsetNextFree, memoryRequirements.alignment) >= memoryRequirements.size: | |
| 459 selectedBlockI = i | |
| 460 break | |
| 461 # otherwise, allocate a new block of memory and use that | |
| 462 if selectedBlockI < 0: | |
| 463 selectedBlockI = renderData.memory[memoryType].len | |
| 464 renderData.memory[memoryType].add AllocateNewMemoryBlock( | |
| 465 size = max(memoryRequirements.size, MEMORY_BLOCK_ALLOCATION_SIZE), | |
| 466 mType = memoryType | |
| 467 ) | |
| 468 let selectedBlock = renderData.memory[memoryType][selectedBlockI] | |
| 469 renderData.memory[memoryType][selectedBlockI].offsetNextFree = alignedTo( | |
| 470 selectedBlock.offsetNextFree, | |
| 471 memoryRequirements.alignment, | |
| 472 ) | |
| 473 | |
| 474 checkVkResult vkBindImageMemory( | |
| 475 vulkan.device, | |
| 476 texture.vk, | |
| 477 selectedBlock.vk, | |
| 478 renderData.memory[memoryType][selectedBlockI].offsetNextFree, | |
| 479 ) | |
| 480 renderData.memory[memoryType][selectedBlockI].offsetNextFree += memoryRequirements.size | |
| 481 | |
| 482 # imageview can only be created after memory is bound | |
| 483 texture.imageview = svkCreate2DImageView(texture.vk, format) | |
| 484 renderData.imageViews.add texture.imageview | |
| 485 | |
| 486 # data transfer and layout transition | |
| 487 TransitionImageLayout(texture.vk, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) | |
| 488 WithStagingBuffer( | |
| 489 (texture.vk, texture.width, texture.height), | |
| 490 memoryRequirements.size, | |
| 491 stagingPtr | |
| 492 ): | |
| 493 copyMem(stagingPtr, texture.data.ToCPointer, texture.size) | |
| 494 TransitionImageLayout(texture.vk, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) | |
| 495 | |
| 496 | |
| 497 proc UploadTextures*(renderdata: var RenderData, descriptorSet: var DescriptorSet) = | |
| 498 for name, value in fieldPairs(descriptorSet.data): | |
| 499 when typeof(value) is Texture: | |
| 500 renderdata.createTextureImage(value) | |
| 501 elif typeof(value) is array: | |
| 502 when elementType(value) is Texture: | |
| 503 for texture in value.mitems: | |
| 504 renderdata.createTextureImage(texture) | |
| 505 | |
| 506 proc HasGPUValueField[T](name: static string): bool {.compileTime.} = | |
| 507 for fieldname, value in default(T).fieldPairs(): | |
| 508 when typeof(value) is GPUValue and fieldname == name: return true | |
| 509 return false | |
| 510 | |
| 511 template WithGPUValueField(obj: object, name: static string, fieldvalue, body: untyped): untyped = | |
| 512 # HasGPUValueField MUST be used to check if this is supported | |
| 513 for fieldname, value in obj.fieldPairs(): | |
| 514 when fieldname == name: | |
| 515 block: | |
| 516 let `fieldvalue` {.inject.} = value | |
| 517 body | |
| 518 | |
| 519 template WithBind*[A, B, C, D](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B], DescriptorSet[C], DescriptorSet[D]), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = | |
| 520 block: | |
| 521 var descriptorSets: seq[VkDescriptorSet] | |
| 522 for dSet in sets.fields: | |
| 523 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" | |
| 524 descriptorSets.add dSet.vk[currentFiF] | |
| 525 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) | |
| 526 body | |
| 527 template WithBind*[A, B, C](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B], DescriptorSet[C]), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = | |
| 528 block: | |
| 529 var descriptorSets: seq[VkDescriptorSet] | |
| 530 for dSet in sets.fields: | |
| 531 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" | |
| 532 descriptorSets.add dSet.vk[currentFiF] | |
| 533 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) | |
| 534 body | |
| 535 template WithBind*[A, B](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B]), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = | |
| 536 block: | |
| 537 var descriptorSets: seq[VkDescriptorSet] | |
| 538 for dSet in sets.fields: | |
| 539 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" | |
| 540 descriptorSets.add dSet.vk[currentFiF] | |
| 541 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) | |
| 542 body | |
| 543 template WithBind*[A](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], ), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = | |
| 544 block: | |
| 545 var descriptorSets: seq[VkDescriptorSet] | |
| 546 for dSet in sets.fields: | |
| 547 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" | |
| 548 descriptorSets.add dSet.vk[currentFiF] | |
| 549 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) | |
| 550 body | |
| 551 | |
| 552 proc Render*[TShader, TMesh, TInstance]( | |
| 553 commandBuffer: VkCommandBuffer, | |
| 554 pipeline: Pipeline[TShader], | |
| 555 mesh: TMesh, | |
| 556 instances: TInstance, | |
| 557 ) = | |
| 558 | |
| 559 var vertexBuffers: seq[VkBuffer] | |
| 560 var vertexBuffersOffsets: seq[uint64] | |
| 561 var elementCount = 0'u32 | |
| 562 var instanceCount = 1'u32 | |
| 563 | |
| 564 for shaderAttributeName, shaderAttribute in default(TShader).fieldPairs: | |
| 565 when hasCustomPragma(shaderAttribute, VertexAttribute): | |
| 566 for meshName, meshValue in mesh.fieldPairs: | |
| 567 when meshName == shaderAttributeName: | |
| 568 vertexBuffers.add meshValue.buffer.vk | |
| 569 vertexBuffersOffsets.add meshValue.offset | |
| 570 elementCount = meshValue.data.len.uint32 | |
| 571 elif hasCustomPragma(shaderAttribute, InstanceAttribute): | |
| 572 for instanceName, instanceValue in instances.fieldPairs: | |
| 573 when instanceName == shaderAttributeName: | |
| 574 vertexBuffers.add instanceValue.buffer.vk | |
| 575 vertexBuffersOffsets.add instanceValue.offset | |
| 576 instanceCount = instanceValue.data.len.uint32 | |
| 577 | |
| 578 if vertexBuffers.len > 0: | |
| 579 vkCmdBindVertexBuffers( | |
| 580 commandBuffer = commandBuffer, | |
| 581 firstBinding = 0'u32, | |
| 582 bindingCount = uint32(vertexBuffers.len), | |
| 583 pBuffers = vertexBuffers.ToCPointer(), | |
| 584 pOffsets = vertexBuffersOffsets.ToCPointer() | |
| 585 ) | |
| 586 | |
| 587 var indexBuffer: VkBuffer | |
| 588 var indexBufferOffset: uint64 | |
| 589 var indexType = VK_INDEX_TYPE_NONE_KHR | |
| 590 | |
| 591 for meshName, meshValue in mesh.fieldPairs: | |
| 592 when typeof(meshValue) is GPUArray[uint8, IndexBuffer]: | |
| 593 indexBuffer = meshValue.buffer.vk | |
| 594 indexBufferOffset = meshValue.offset | |
| 595 indexType = VK_INDEX_TYPE_UINT8_EXT | |
| 596 elementCount = meshValue.data.len.uint32 | |
| 597 elif typeof(meshValue) is GPUArray[uint16, IndexBuffer]: | |
| 598 indexBuffer = meshValue.buffer.vk | |
| 599 indexBufferOffset = meshValue.offset | |
| 600 indexType = VK_INDEX_TYPE_UINT16 | |
| 601 elementCount = meshValue.data.len.uint32 | |
| 602 elif typeof(meshValue) is GPUArray[uint32, IndexBuffer]: | |
| 603 indexBuffer = meshValue.buffer.vk | |
| 604 indexBufferOffset = meshValue.offset | |
| 605 indexType = VK_INDEX_TYPE_UINT32 | |
| 606 elementCount = meshValue.data.len.uint32 | |
| 607 | |
| 608 assert elementCount > 0 | |
| 609 | |
| 610 if indexType != VK_INDEX_TYPE_NONE_KHR: | |
| 611 vkCmdBindIndexBuffer( | |
| 612 commandBuffer, | |
| 613 indexBuffer, | |
| 614 indexBufferOffset, | |
| 615 indexType, | |
| 616 ) | |
| 617 vkCmdDrawIndexed( | |
| 618 commandBuffer = commandBuffer, | |
| 619 indexCount = elementCount, | |
| 620 instanceCount = instanceCount, | |
| 621 firstIndex = 0, | |
| 622 vertexOffset = 0, | |
| 623 firstInstance = 0 | |
| 624 ) | |
| 625 else: | |
| 626 vkCmdDraw( | |
| 627 commandBuffer = commandBuffer, | |
| 628 vertexCount = elementCount, | |
| 629 instanceCount = instanceCount, | |
| 630 firstVertex = 0, | |
| 631 firstInstance = 0 | |
| 632 ) | |
| 633 | |
| 634 type EMPTY = object | |
| 635 | |
| 636 proc Render*[TShader, TMesh]( | |
| 637 commandBuffer: VkCommandBuffer, | |
| 638 pipeline: Pipeline[TShader], | |
| 639 mesh: TMesh, | |
| 640 ) = | |
| 641 Render(commandBuffer, pipeline, mesh, EMPTY()) | |
| 642 | |
| 643 proc asGPUArray*[T](data: openArray[T], bufferType: static BufferType): auto = | |
| 644 GPUArray[T, bufferType](data: @data) | |
| 645 | |
| 646 proc asGPUValue*[T](data: T, bufferType: static BufferType): auto = | |
| 647 GPUValue[T, bufferType](data: data) | |
| 648 | |
| 649 proc asDescriptorSet*[T](data: T): auto = | |
| 650 DescriptorSet[T](data: data) |
