Mercurial > games > semicongine
comparison semiconginev2/rendering/renderer.nim @ 1218:56781cc0fc7c compiletime-tests
did: renamge main package
author | sam <sam@basx.dev> |
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date | Wed, 17 Jul 2024 21:01:37 +0700 |
parents | semicongine/rendering/renderer.nim@04e446a7eb2b |
children | 4e465583ea32 |
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1217:f819a874058f | 1218:56781cc0fc7c |
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1 func pointerAddOffset[T: SomeInteger](p: pointer, offset: T): pointer = | |
2 cast[pointer](cast[T](p) + offset) | |
3 | |
4 func usage(bType: BufferType): seq[VkBufferUsageFlagBits] = | |
5 case bType: | |
6 of VertexBuffer: @[VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
7 of VertexBufferMapped: @[VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
8 of IndexBuffer: @[VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
9 of IndexBufferMapped: @[VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
10 of UniformBuffer: @[VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
11 of UniformBufferMapped: @[VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VK_BUFFER_USAGE_TRANSFER_DST_BIT] | |
12 | |
13 proc GetVkFormat(grayscale: bool, usage: openArray[VkImageUsageFlagBits]): VkFormat = | |
14 let formats = if grayscale: [VK_FORMAT_R8_SRGB, VK_FORMAT_R8_UNORM] | |
15 else: [VK_FORMAT_B8G8R8A8_SRGB, VK_FORMAT_B8G8R8A8_UNORM] | |
16 | |
17 var formatProperties = VkImageFormatProperties2(sType: VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2) | |
18 for format in formats: | |
19 var formatInfo = VkPhysicalDeviceImageFormatInfo2( | |
20 sType: VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2, | |
21 format: format, | |
22 thetype: VK_IMAGE_TYPE_2D, | |
23 tiling: VK_IMAGE_TILING_OPTIMAL, | |
24 usage: usage.toBits, | |
25 ) | |
26 let formatCheck = vkGetPhysicalDeviceImageFormatProperties2( | |
27 vulkan.physicalDevice, | |
28 addr formatInfo, | |
29 addr formatProperties, | |
30 ) | |
31 if formatCheck == VK_SUCCESS: # found suitable format | |
32 return format | |
33 elif formatCheck == VK_ERROR_FORMAT_NOT_SUPPORTED: # nope, try to find other format | |
34 continue | |
35 else: # raise error | |
36 checkVkResult formatCheck | |
37 | |
38 assert false, "Unable to find format for textures" | |
39 | |
40 | |
41 func alignedTo[T: SomeInteger](value: T, alignment: T): T = | |
42 let remainder = value mod alignment | |
43 if remainder == 0: | |
44 return value | |
45 else: | |
46 return value + alignment - remainder | |
47 | |
48 template sType(descriptorSet: DescriptorSet): untyped = | |
49 get(genericParams(typeof(descriptorSet)), 1) | |
50 | |
51 template bufferType(gpuData: GPUData): untyped = | |
52 typeof(gpuData).TBuffer | |
53 func NeedsMapping(bType: BufferType): bool = | |
54 bType in [VertexBufferMapped, IndexBufferMapped, UniformBufferMapped] | |
55 template NeedsMapping(gpuData: GPUData): untyped = | |
56 gpuData.bufferType.NeedsMapping | |
57 | |
58 template size(gpuArray: GPUArray): uint64 = | |
59 (gpuArray.data.len * sizeof(elementType(gpuArray.data))).uint64 | |
60 template size(gpuValue: GPUValue): uint64 = | |
61 sizeof(gpuValue.data).uint64 | |
62 func size(texture: Texture): uint64 = | |
63 texture.data.len.uint64 * sizeof(elementType(texture.data)).uint64 | |
64 | |
65 template rawPointer(gpuArray: GPUArray): pointer = | |
66 addr(gpuArray.data[0]) | |
67 template rawPointer(gpuValue: GPUValue): pointer = | |
68 addr(gpuValue.data) | |
69 | |
70 proc IsMappable(memoryTypeIndex: uint32): bool = | |
71 var physicalProperties: VkPhysicalDeviceMemoryProperties | |
72 vkGetPhysicalDeviceMemoryProperties(vulkan.physicalDevice, addr(physicalProperties)) | |
73 let flags = toEnums(physicalProperties.memoryTypes[memoryTypeIndex].propertyFlags) | |
74 return VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT in flags | |
75 | |
76 proc InitDescriptorSet*( | |
77 renderData: RenderData, | |
78 layout: VkDescriptorSetLayout, | |
79 descriptorSet: var DescriptorSet, | |
80 ) = | |
81 | |
82 # santization checks | |
83 for theName, value in descriptorSet.data.fieldPairs: | |
84 when typeof(value) is GPUValue: | |
85 assert value.buffer.vk.Valid | |
86 elif typeof(value) is Texture: | |
87 assert value.vk.Valid | |
88 assert value.imageview.Valid | |
89 assert value.sampler.Valid | |
90 elif typeof(value) is array: | |
91 when elementType(value) is Texture: | |
92 for t in value: | |
93 assert t.vk.Valid | |
94 assert t.imageview.Valid | |
95 assert t.sampler.Valid | |
96 elif elementType(value) is GPUValue: | |
97 for t in value: | |
98 assert t.buffer.vk.Valid | |
99 else: | |
100 {.error: "Unsupported descriptor set field: '" & theName & "'".} | |
101 else: | |
102 {.error: "Unsupported descriptor set field: '" & theName & "'".} | |
103 | |
104 # allocate | |
105 var layouts = newSeqWith(descriptorSet.vk.len, layout) | |
106 var allocInfo = VkDescriptorSetAllocateInfo( | |
107 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO, | |
108 descriptorPool: renderData.descriptorPool, | |
109 descriptorSetCount: uint32(layouts.len), | |
110 pSetLayouts: layouts.ToCPointer, | |
111 ) | |
112 checkVkResult vkAllocateDescriptorSets(vulkan.device, addr(allocInfo), descriptorSet.vk.ToCPointer) | |
113 | |
114 # allocate seq with high cap to prevent realocation while adding to set | |
115 # (which invalidates pointers that are passed to the vulkan api call) | |
116 var descriptorSetWrites = newSeqOfCap[VkWriteDescriptorSet](1024) | |
117 var imageWrites = newSeqOfCap[VkDescriptorImageInfo](1024) | |
118 var bufferWrites = newSeqOfCap[VkDescriptorBufferInfo](1024) | |
119 | |
120 ForDescriptorFields(descriptorSet.data, fieldName, fieldValue, descriptorType, descriptorCount, descriptorBindingNumber): | |
121 for i in 0 ..< descriptorSet.vk.len: | |
122 when typeof(fieldValue) is GPUValue: | |
123 bufferWrites.add VkDescriptorBufferInfo( | |
124 buffer: fieldValue.buffer.vk, | |
125 offset: fieldValue.offset, | |
126 range: fieldValue.size, | |
127 ) | |
128 descriptorSetWrites.add VkWriteDescriptorSet( | |
129 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
130 dstSet: descriptorSet.vk[i], | |
131 dstBinding: descriptorBindingNumber, | |
132 dstArrayElement: 0, | |
133 descriptorType: descriptorType, | |
134 descriptorCount: descriptorCount, | |
135 pImageInfo: nil, | |
136 pBufferInfo: addr(bufferWrites[^1]), | |
137 ) | |
138 elif typeof(fieldValue) is Texture: | |
139 imageWrites.add VkDescriptorImageInfo( | |
140 sampler: fieldValue.sampler, | |
141 imageView: fieldValue.imageView, | |
142 imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, | |
143 ) | |
144 descriptorSetWrites.add VkWriteDescriptorSet( | |
145 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
146 dstSet: descriptorSet.vk[i], | |
147 dstBinding: descriptorBindingNumber, | |
148 dstArrayElement: 0, | |
149 descriptorType: descriptorType, | |
150 descriptorCount: descriptorCount, | |
151 pImageInfo: addr(imageWrites[^1]), | |
152 pBufferInfo: nil, | |
153 ) | |
154 elif typeof(fieldValue) is array: | |
155 when elementType(fieldValue) is Texture: | |
156 for texture in fieldValue: | |
157 imageWrites.add VkDescriptorImageInfo( | |
158 sampler: texture.sampler, | |
159 imageView: texture.imageView, | |
160 imageLayout: VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, | |
161 ) | |
162 descriptorSetWrites.add VkWriteDescriptorSet( | |
163 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
164 dstSet: descriptorSet.vk[i], | |
165 dstBinding: descriptorBindingNumber, | |
166 dstArrayElement: 0, | |
167 descriptorType: descriptorType, | |
168 descriptorCount: descriptorCount, | |
169 pImageInfo: addr(imageWrites[^descriptorCount.int]), | |
170 pBufferInfo: nil, | |
171 ) | |
172 elif elementType(fieldValue) is GPUValue: | |
173 for entry in fieldValue: | |
174 bufferWrites.add VkDescriptorBufferInfo( | |
175 buffer: entry.buffer.vk, | |
176 offset: entry.offset, | |
177 range: entry.size, | |
178 ) | |
179 descriptorSetWrites.add VkWriteDescriptorSet( | |
180 sType: VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, | |
181 dstSet: descriptorSet.vk[i], | |
182 dstBinding: descriptorBindingNumber, | |
183 dstArrayElement: 0, | |
184 descriptorType: descriptorType, | |
185 descriptorCount: descriptorCount, | |
186 pImageInfo: nil, | |
187 pBufferInfo: addr(bufferWrites[^descriptorCount.int]), | |
188 ) | |
189 else: | |
190 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(fieldValue)).} | |
191 else: | |
192 {.error: "Unsupported descriptor type: " & typetraits.name(typeof(fieldValue)).} | |
193 | |
194 vkUpdateDescriptorSets( | |
195 device = vulkan.device, | |
196 descriptorWriteCount = descriptorSetWrites.len.uint32, | |
197 pDescriptorWrites = descriptorSetWrites.ToCPointer, | |
198 descriptorCopyCount = 0, | |
199 pDescriptorCopies = nil, | |
200 ) | |
201 | |
202 proc AllocateNewMemoryBlock(size: uint64, mType: uint32): MemoryBlock = | |
203 result = MemoryBlock( | |
204 vk: svkAllocateMemory(size, mType), | |
205 size: size, | |
206 rawPointer: nil, | |
207 offsetNextFree: 0, | |
208 ) | |
209 if mType.IsMappable(): | |
210 checkVkResult vkMapMemory( | |
211 device = vulkan.device, | |
212 memory = result.vk, | |
213 offset = 0'u64, | |
214 size = result.size, | |
215 flags = VkMemoryMapFlags(0), | |
216 ppData = addr(result.rawPointer) | |
217 ) | |
218 | |
219 proc FlushAllMemory*(renderData: RenderData) = | |
220 var flushRegions = newSeq[VkMappedMemoryRange]() | |
221 for memoryBlocks in renderData.memory: | |
222 for memoryBlock in memoryBlocks: | |
223 if memoryBlock.rawPointer != nil and memoryBlock.offsetNextFree > 0: | |
224 flushRegions.add VkMappedMemoryRange( | |
225 sType: VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, | |
226 memory: memoryBlock.vk, | |
227 size: alignedTo(memoryBlock.offsetNextFree, svkGetPhysicalDeviceProperties().limits.nonCoherentAtomSize), | |
228 ) | |
229 if flushRegions.len > 0: | |
230 checkVkResult vkFlushMappedMemoryRanges(vulkan.device, flushRegions.len.uint32, flushRegions.ToCPointer()) | |
231 | |
232 proc AllocateNewBuffer(renderData: var RenderData, size: uint64, bufferType: BufferType): Buffer = | |
233 result = Buffer( | |
234 vk: svkCreateBuffer(size, bufferType.usage), | |
235 size: size, | |
236 rawPointer: nil, | |
237 offsetNextFree: 0, | |
238 ) | |
239 let memoryRequirements = svkGetBufferMemoryRequirements(result.vk) | |
240 let memoryType = BestMemory(mappable = bufferType.NeedsMapping, filter = memoryRequirements.memoryTypes) | |
241 | |
242 # check if there is an existing allocated memory block that is large enough to be used | |
243 var selectedBlockI = -1 | |
244 for i in 0 ..< renderData.memory[memoryType].len: | |
245 let memoryBlock = renderData.memory[memoryType][i] | |
246 if memoryBlock.size - alignedTo(memoryBlock.offsetNextFree, memoryRequirements.alignment) >= memoryRequirements.size: | |
247 selectedBlockI = i | |
248 break | |
249 # otherwise, allocate a new block of memory and use that | |
250 if selectedBlockI < 0: | |
251 selectedBlockI = renderData.memory[memoryType].len | |
252 renderData.memory[memoryType].add AllocateNewMemoryBlock( | |
253 size = max(memoryRequirements.size, MEMORY_BLOCK_ALLOCATION_SIZE), | |
254 mType = memoryType | |
255 ) | |
256 | |
257 let selectedBlock = renderData.memory[memoryType][selectedBlockI] | |
258 renderData.memory[memoryType][selectedBlockI].offsetNextFree = alignedTo( | |
259 selectedBlock.offsetNextFree, | |
260 memoryRequirements.alignment, | |
261 ) | |
262 checkVkResult vkBindBufferMemory( | |
263 vulkan.device, | |
264 result.vk, | |
265 selectedBlock.vk, | |
266 selectedBlock.offsetNextFree, | |
267 ) | |
268 result.rawPointer = selectedBlock.rawPointer.pointerAddOffset(selectedBlock.offsetNextFree) | |
269 renderData.memory[memoryType][selectedBlockI].offsetNextFree += memoryRequirements.size | |
270 | |
271 proc UpdateGPUBuffer*(gpuData: GPUData) = | |
272 if gpuData.size == 0: | |
273 return | |
274 when NeedsMapping(gpuData): | |
275 copyMem(pointerAddOffset(gpuData.buffer.rawPointer, gpuData.offset), gpuData.rawPointer, gpuData.size) | |
276 else: | |
277 WithStagingBuffer((gpuData.buffer.vk, gpuData.offset), gpuData.size, stagingPtr): | |
278 copyMem(stagingPtr, gpuData.rawPointer, gpuData.size) | |
279 | |
280 proc UpdateAllGPUBuffers*[T](value: T) = | |
281 for name, fieldvalue in value.fieldPairs(): | |
282 when typeof(fieldvalue) is GPUData: | |
283 UpdateGPUBuffer(fieldvalue) | |
284 when typeof(fieldvalue) is array: | |
285 when elementType(fieldvalue) is GPUData: | |
286 for entry in fieldvalue: | |
287 UpdateGPUBuffer(entry) | |
288 | |
289 proc AssignGPUData(renderdata: var RenderData, value: var GPUData) = | |
290 # find buffer that has space | |
291 var selectedBufferI = -1 | |
292 | |
293 for i in 0 ..< renderData.buffers[value.bufferType].len: | |
294 let buffer = renderData.buffers[value.bufferType][i] | |
295 if buffer.size - alignedTo(buffer.offsetNextFree, BUFFER_ALIGNMENT) >= value.size: | |
296 selectedBufferI = i | |
297 | |
298 # otherwise create new buffer | |
299 if selectedBufferI < 0: | |
300 selectedBufferI = renderdata.buffers[value.bufferType].len | |
301 renderdata.buffers[value.bufferType].add renderdata.AllocateNewBuffer( | |
302 size = max(value.size, BUFFER_ALLOCATION_SIZE), | |
303 bufferType = value.bufferType, | |
304 ) | |
305 | |
306 # assigne value | |
307 let selectedBuffer = renderdata.buffers[value.bufferType][selectedBufferI] | |
308 renderdata.buffers[value.bufferType][selectedBufferI].offsetNextFree = alignedTo( | |
309 selectedBuffer.offsetNextFree, | |
310 BUFFER_ALIGNMENT | |
311 ) | |
312 value.buffer = selectedBuffer | |
313 value.offset = renderdata.buffers[value.bufferType][selectedBufferI].offsetNextFree | |
314 renderdata.buffers[value.bufferType][selectedBufferI].offsetNextFree += value.size | |
315 | |
316 proc AssignBuffers*[T](renderdata: var RenderData, data: var T, uploadData = true) = | |
317 for name, value in fieldPairs(data): | |
318 | |
319 when typeof(value) is GPUData: | |
320 AssignGPUData(renderdata, value) | |
321 elif typeof(value) is array: | |
322 when elementType(value) is GPUValue: | |
323 for v in value.mitems: | |
324 AssignGPUData(renderdata, v) | |
325 | |
326 if uploadData: | |
327 UpdateAllGPUBuffers(data) | |
328 | |
329 proc AssignBuffers*(renderdata: var RenderData, descriptorSet: var DescriptorSet, uploadData = true) = | |
330 AssignBuffers(renderdata, descriptorSet.data, uploadData = uploadData) | |
331 | |
332 proc InitRenderData*(descriptorPoolLimit = 1024'u32): RenderData = | |
333 # allocate descriptor pools | |
334 var poolSizes = [ | |
335 VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, descriptorCount: descriptorPoolLimit), | |
336 VkDescriptorPoolSize(thetype: VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, descriptorCount: descriptorPoolLimit), | |
337 ] | |
338 var poolInfo = VkDescriptorPoolCreateInfo( | |
339 sType: VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO, | |
340 poolSizeCount: poolSizes.len.uint32, | |
341 pPoolSizes: poolSizes.ToCPointer, | |
342 maxSets: descriptorPoolLimit, | |
343 ) | |
344 checkVkResult vkCreateDescriptorPool(vulkan.device, addr(poolInfo), nil, addr(result.descriptorPool)) | |
345 | |
346 proc DestroyRenderData*(renderData: RenderData) = | |
347 vkDestroyDescriptorPool(vulkan.device, renderData.descriptorPool, nil) | |
348 | |
349 for buffers in renderData.buffers: | |
350 for buffer in buffers: | |
351 vkDestroyBuffer(vulkan.device, buffer.vk, nil) | |
352 | |
353 for imageView in renderData.imageViews: | |
354 vkDestroyImageView(vulkan.device, imageView, nil) | |
355 | |
356 for sampler in renderData.samplers: | |
357 vkDestroySampler(vulkan.device, sampler, nil) | |
358 | |
359 for image in renderData.images: | |
360 vkDestroyImage(vulkan.device, image, nil) | |
361 | |
362 for memoryBlocks in renderData.memory: | |
363 for memory in memoryBlocks: | |
364 vkFreeMemory(vulkan.device, memory.vk, nil) | |
365 | |
366 proc TransitionImageLayout(image: VkImage, oldLayout, newLayout: VkImageLayout) = | |
367 var | |
368 barrier = VkImageMemoryBarrier( | |
369 sType: VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, | |
370 oldLayout: oldLayout, | |
371 newLayout: newLayout, | |
372 srcQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, | |
373 dstQueueFamilyIndex: VK_QUEUE_FAMILY_IGNORED, | |
374 image: image, | |
375 subresourceRange: VkImageSubresourceRange( | |
376 aspectMask: toBits [VK_IMAGE_ASPECT_COLOR_BIT], | |
377 baseMipLevel: 0, | |
378 levelCount: 1, | |
379 baseArrayLayer: 0, | |
380 layerCount: 1, | |
381 ), | |
382 ) | |
383 srcStage: VkPipelineStageFlagBits | |
384 dstStage: VkPipelineStageFlagBits | |
385 | |
386 if oldLayout == VK_IMAGE_LAYOUT_UNDEFINED and newLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL: | |
387 srcStage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT | |
388 barrier.srcAccessMask = VkAccessFlags(0) | |
389 dstStage = VK_PIPELINE_STAGE_TRANSFER_BIT | |
390 barrier.dstAccessMask = [VK_ACCESS_TRANSFER_WRITE_BIT].toBits | |
391 elif oldLayout == VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL and newLayout == VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL: | |
392 srcStage = VK_PIPELINE_STAGE_TRANSFER_BIT | |
393 barrier.srcAccessMask = [VK_ACCESS_TRANSFER_WRITE_BIT].toBits | |
394 dstStage = VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | |
395 barrier.dstAccessMask = [VK_ACCESS_SHADER_READ_BIT].toBits | |
396 else: | |
397 raise newException(Exception, "Unsupported layout transition!") | |
398 | |
399 WithSingleUseCommandBuffer(commandBuffer): | |
400 vkCmdPipelineBarrier( | |
401 commandBuffer, | |
402 srcStageMask = [srcStage].toBits, | |
403 dstStageMask = [dstStage].toBits, | |
404 dependencyFlags = VkDependencyFlags(0), | |
405 memoryBarrierCount = 0, | |
406 pMemoryBarriers = nil, | |
407 bufferMemoryBarrierCount = 0, | |
408 pBufferMemoryBarriers = nil, | |
409 imageMemoryBarrierCount = 1, | |
410 pImageMemoryBarriers = addr(barrier), | |
411 ) | |
412 | |
413 proc createSampler( | |
414 magFilter = VK_FILTER_LINEAR, | |
415 minFilter = VK_FILTER_LINEAR, | |
416 addressModeU = VK_SAMPLER_ADDRESS_MODE_REPEAT, | |
417 addressModeV = VK_SAMPLER_ADDRESS_MODE_REPEAT, | |
418 ): VkSampler = | |
419 | |
420 let samplerInfo = VkSamplerCreateInfo( | |
421 sType: VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, | |
422 magFilter: magFilter, | |
423 minFilter: minFilter, | |
424 addressModeU: addressModeU, | |
425 addressModeV: addressModeV, | |
426 addressModeW: VK_SAMPLER_ADDRESS_MODE_REPEAT, | |
427 anisotropyEnable: vulkan.anisotropy > 0, | |
428 maxAnisotropy: vulkan.anisotropy, | |
429 borderColor: VK_BORDER_COLOR_INT_OPAQUE_BLACK, | |
430 unnormalizedCoordinates: VK_FALSE, | |
431 compareEnable: VK_FALSE, | |
432 compareOp: VK_COMPARE_OP_ALWAYS, | |
433 mipmapMode: VK_SAMPLER_MIPMAP_MODE_LINEAR, | |
434 mipLodBias: 0, | |
435 minLod: 0, | |
436 maxLod: 0, | |
437 ) | |
438 checkVkResult vkCreateSampler(vulkan.device, addr(samplerInfo), nil, addr(result)) | |
439 | |
440 proc createTextureImage(renderData: var RenderData, texture: var Texture) = | |
441 assert texture.vk == VkImage(0), "Texture has already been created" | |
442 var usage = @[VK_IMAGE_USAGE_TRANSFER_DST_BIT, VK_IMAGE_USAGE_SAMPLED_BIT] | |
443 if texture.isRenderTarget: | |
444 usage.add VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | |
445 let format = GetVkFormat(elementType(texture.data) is TVec1[uint8], usage = usage) | |
446 | |
447 texture.vk = svkCreate2DImage(texture.width, texture.height, format, usage) | |
448 renderData.images.add texture.vk | |
449 texture.sampler = createSampler(magFilter = texture.interpolation, minFilter = texture.interpolation) | |
450 renderData.samplers.add texture.sampler | |
451 | |
452 let memoryRequirements = texture.vk.svkGetImageMemoryRequirements() | |
453 let memoryType = BestMemory(mappable = false, filter = memoryRequirements.memoryTypes) | |
454 # check if there is an existing allocated memory block that is large enough to be used | |
455 var selectedBlockI = -1 | |
456 for i in 0 ..< renderData.memory[memoryType].len: | |
457 let memoryBlock = renderData.memory[memoryType][i] | |
458 if memoryBlock.size - alignedTo(memoryBlock.offsetNextFree, memoryRequirements.alignment) >= memoryRequirements.size: | |
459 selectedBlockI = i | |
460 break | |
461 # otherwise, allocate a new block of memory and use that | |
462 if selectedBlockI < 0: | |
463 selectedBlockI = renderData.memory[memoryType].len | |
464 renderData.memory[memoryType].add AllocateNewMemoryBlock( | |
465 size = max(memoryRequirements.size, MEMORY_BLOCK_ALLOCATION_SIZE), | |
466 mType = memoryType | |
467 ) | |
468 let selectedBlock = renderData.memory[memoryType][selectedBlockI] | |
469 renderData.memory[memoryType][selectedBlockI].offsetNextFree = alignedTo( | |
470 selectedBlock.offsetNextFree, | |
471 memoryRequirements.alignment, | |
472 ) | |
473 | |
474 checkVkResult vkBindImageMemory( | |
475 vulkan.device, | |
476 texture.vk, | |
477 selectedBlock.vk, | |
478 renderData.memory[memoryType][selectedBlockI].offsetNextFree, | |
479 ) | |
480 renderData.memory[memoryType][selectedBlockI].offsetNextFree += memoryRequirements.size | |
481 | |
482 # imageview can only be created after memory is bound | |
483 texture.imageview = svkCreate2DImageView(texture.vk, format) | |
484 renderData.imageViews.add texture.imageview | |
485 | |
486 # data transfer and layout transition | |
487 TransitionImageLayout(texture.vk, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL) | |
488 WithStagingBuffer( | |
489 (texture.vk, texture.width, texture.height), | |
490 memoryRequirements.size, | |
491 stagingPtr | |
492 ): | |
493 copyMem(stagingPtr, texture.data.ToCPointer, texture.size) | |
494 TransitionImageLayout(texture.vk, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) | |
495 | |
496 | |
497 proc UploadTextures*(renderdata: var RenderData, descriptorSet: var DescriptorSet) = | |
498 for name, value in fieldPairs(descriptorSet.data): | |
499 when typeof(value) is Texture: | |
500 renderdata.createTextureImage(value) | |
501 elif typeof(value) is array: | |
502 when elementType(value) is Texture: | |
503 for texture in value.mitems: | |
504 renderdata.createTextureImage(texture) | |
505 | |
506 proc HasGPUValueField[T](name: static string): bool {.compileTime.} = | |
507 for fieldname, value in default(T).fieldPairs(): | |
508 when typeof(value) is GPUValue and fieldname == name: return true | |
509 return false | |
510 | |
511 template WithGPUValueField(obj: object, name: static string, fieldvalue, body: untyped): untyped = | |
512 # HasGPUValueField MUST be used to check if this is supported | |
513 for fieldname, value in obj.fieldPairs(): | |
514 when fieldname == name: | |
515 block: | |
516 let `fieldvalue` {.inject.} = value | |
517 body | |
518 | |
519 template WithBind*[A, B, C, D](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B], DescriptorSet[C], DescriptorSet[D]), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = | |
520 block: | |
521 var descriptorSets: seq[VkDescriptorSet] | |
522 for dSet in sets.fields: | |
523 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" | |
524 descriptorSets.add dSet.vk[currentFiF] | |
525 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) | |
526 body | |
527 template WithBind*[A, B, C](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B], DescriptorSet[C]), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = | |
528 block: | |
529 var descriptorSets: seq[VkDescriptorSet] | |
530 for dSet in sets.fields: | |
531 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" | |
532 descriptorSets.add dSet.vk[currentFiF] | |
533 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) | |
534 body | |
535 template WithBind*[A, B](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], DescriptorSet[B]), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = | |
536 block: | |
537 var descriptorSets: seq[VkDescriptorSet] | |
538 for dSet in sets.fields: | |
539 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" | |
540 descriptorSets.add dSet.vk[currentFiF] | |
541 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) | |
542 body | |
543 template WithBind*[A](commandBuffer: VkCommandBuffer, sets: (DescriptorSet[A], ), pipeline: Pipeline, currentFiF: int, body: untyped): untyped = | |
544 block: | |
545 var descriptorSets: seq[VkDescriptorSet] | |
546 for dSet in sets.fields: | |
547 assert dSet.vk[currentFiF].Valid, "DescriptorSet not initialized, maybe forgot to call InitDescriptorSet" | |
548 descriptorSets.add dSet.vk[currentFiF] | |
549 svkCmdBindDescriptorSets(commandBuffer, descriptorSets, pipeline.layout) | |
550 body | |
551 | |
552 proc Render*[TShader, TMesh, TInstance]( | |
553 commandBuffer: VkCommandBuffer, | |
554 pipeline: Pipeline[TShader], | |
555 mesh: TMesh, | |
556 instances: TInstance, | |
557 ) = | |
558 | |
559 var vertexBuffers: seq[VkBuffer] | |
560 var vertexBuffersOffsets: seq[uint64] | |
561 var elementCount = 0'u32 | |
562 var instanceCount = 1'u32 | |
563 | |
564 for shaderAttributeName, shaderAttribute in default(TShader).fieldPairs: | |
565 when hasCustomPragma(shaderAttribute, VertexAttribute): | |
566 for meshName, meshValue in mesh.fieldPairs: | |
567 when meshName == shaderAttributeName: | |
568 vertexBuffers.add meshValue.buffer.vk | |
569 vertexBuffersOffsets.add meshValue.offset | |
570 elementCount = meshValue.data.len.uint32 | |
571 elif hasCustomPragma(shaderAttribute, InstanceAttribute): | |
572 for instanceName, instanceValue in instances.fieldPairs: | |
573 when instanceName == shaderAttributeName: | |
574 vertexBuffers.add instanceValue.buffer.vk | |
575 vertexBuffersOffsets.add instanceValue.offset | |
576 instanceCount = instanceValue.data.len.uint32 | |
577 | |
578 if vertexBuffers.len > 0: | |
579 vkCmdBindVertexBuffers( | |
580 commandBuffer = commandBuffer, | |
581 firstBinding = 0'u32, | |
582 bindingCount = uint32(vertexBuffers.len), | |
583 pBuffers = vertexBuffers.ToCPointer(), | |
584 pOffsets = vertexBuffersOffsets.ToCPointer() | |
585 ) | |
586 | |
587 var indexBuffer: VkBuffer | |
588 var indexBufferOffset: uint64 | |
589 var indexType = VK_INDEX_TYPE_NONE_KHR | |
590 | |
591 for meshName, meshValue in mesh.fieldPairs: | |
592 when typeof(meshValue) is GPUArray[uint8, IndexBuffer]: | |
593 indexBuffer = meshValue.buffer.vk | |
594 indexBufferOffset = meshValue.offset | |
595 indexType = VK_INDEX_TYPE_UINT8_EXT | |
596 elementCount = meshValue.data.len.uint32 | |
597 elif typeof(meshValue) is GPUArray[uint16, IndexBuffer]: | |
598 indexBuffer = meshValue.buffer.vk | |
599 indexBufferOffset = meshValue.offset | |
600 indexType = VK_INDEX_TYPE_UINT16 | |
601 elementCount = meshValue.data.len.uint32 | |
602 elif typeof(meshValue) is GPUArray[uint32, IndexBuffer]: | |
603 indexBuffer = meshValue.buffer.vk | |
604 indexBufferOffset = meshValue.offset | |
605 indexType = VK_INDEX_TYPE_UINT32 | |
606 elementCount = meshValue.data.len.uint32 | |
607 | |
608 assert elementCount > 0 | |
609 | |
610 if indexType != VK_INDEX_TYPE_NONE_KHR: | |
611 vkCmdBindIndexBuffer( | |
612 commandBuffer, | |
613 indexBuffer, | |
614 indexBufferOffset, | |
615 indexType, | |
616 ) | |
617 vkCmdDrawIndexed( | |
618 commandBuffer = commandBuffer, | |
619 indexCount = elementCount, | |
620 instanceCount = instanceCount, | |
621 firstIndex = 0, | |
622 vertexOffset = 0, | |
623 firstInstance = 0 | |
624 ) | |
625 else: | |
626 vkCmdDraw( | |
627 commandBuffer = commandBuffer, | |
628 vertexCount = elementCount, | |
629 instanceCount = instanceCount, | |
630 firstVertex = 0, | |
631 firstInstance = 0 | |
632 ) | |
633 | |
634 type EMPTY = object | |
635 | |
636 proc Render*[TShader, TMesh]( | |
637 commandBuffer: VkCommandBuffer, | |
638 pipeline: Pipeline[TShader], | |
639 mesh: TMesh, | |
640 ) = | |
641 Render(commandBuffer, pipeline, mesh, EMPTY()) | |
642 | |
643 proc asGPUArray*[T](data: openArray[T], bufferType: static BufferType): auto = | |
644 GPUArray[T, bufferType](data: @data) | |
645 | |
646 proc asGPUValue*[T](data: T, bufferType: static BufferType): auto = | |
647 GPUValue[T, bufferType](data: data) | |
648 | |
649 proc asDescriptorSet*[T](data: T): auto = | |
650 DescriptorSet[T](data: data) |