Mercurial > games > semicongine
comparison tests/test_mesh.nim @ 834:6001037da8c2
fix: make tests working again
| author | Sam <sam@basx.dev> |
|---|---|
| date | Sat, 25 Nov 2023 22:59:06 +0700 |
| parents | 388c4b35a6e3 |
| children | 91e018270832 |
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| 833:34c44f32b621 | 834:6001037da8c2 |
|---|---|
| 1 import std/algorithm | |
| 2 import std/sequtils | |
| 3 import std/tables | |
| 4 import semicongine | 1 import semicongine |
| 5 | 2 |
| 6 proc main() = | 3 proc main() = |
| 7 var scenes = [ | 4 var scenes = [ |
| 8 Scene(name: "Donut", meshes: loadMeshes("tutorialk-donat.glb", COLORED_SINGLE_TEXTURE_MATERIAL)[0].toSeq), | 5 Scene(name: "Donut", meshes: loadMeshes("donut.glb", COLORED_SINGLE_TEXTURE_MATERIAL)[0].toSeq), |
| 9 ] | 6 ] |
| 10 | 7 |
| 11 var engine = initEngine("Test meshes") | 8 var engine = initEngine("Test meshes") |
| 12 const | 9 const |
| 13 shaderConfiguration = createShaderConfiguration( | 10 shaderConfiguration = createShaderConfiguration( |
