Mercurial > games > semicongine
comparison old_tests/test_noise.nim @ 1203:6360c8d17ce0 compiletime-tests
did: preprations to add rendering tests
| author | sam <sam@basx.dev> |
|---|---|
| date | Mon, 15 Jul 2024 20:06:42 +0700 |
| parents | tests/test_noise.nim@114f395b9144 |
| children |
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| 1202:a8864fe6fe6e | 1203:6360c8d17ce0 |
|---|---|
| 1 import semicongine | |
| 2 | |
| 3 const w = 500 | |
| 4 const h = 500 | |
| 5 | |
| 6 var o = "P2\n" & $ w & " " & $ h & "\n255\n" | |
| 7 | |
| 8 for y in 0 ..< h: | |
| 9 for x in 0 ..< w: | |
| 10 let v = ( | |
| 11 Perlin(NewVec2f(float(x) * 0.01, float(y) * 0.01)) * 0.7 + | |
| 12 Perlin(NewVec2f(float(x) * 0.05, float(y) * 0.05)) * 0.25 + | |
| 13 Perlin(NewVec2f(float(x) * 0.2, float(y) * 0.2)) * 0.05 | |
| 14 ) | |
| 15 o = o & $(int((v * 0.5 + 0.5) * 255)) & " " | |
| 16 o = o & "\n" | |
| 17 echo o |
