Mercurial > games > semicongine
comparison tests/test_materials.nim @ 1135:74957cbf589b
fix: update tests according to some API renaming
| author | sam <sam@basx.dev> |
|---|---|
| date | Mon, 03 Jun 2024 16:05:17 +0700 |
| parents | 73b572f82a1f |
| children | 71315636ba82 |
comparison
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| 1134:055eb17ce31e | 1135:74957cbf589b |
|---|---|
| 66 engine.initRenderer({ | 66 engine.initRenderer({ |
| 67 doubleTextureMaterial: shaderConfiguration1, | 67 doubleTextureMaterial: shaderConfiguration1, |
| 68 }) | 68 }) |
| 69 engine.loadScene(scene) | 69 engine.loadScene(scene) |
| 70 var t = cpuTime() | 70 var t = cpuTime() |
| 71 while engine.updateInputs() and not keyIsDown(Escape): | 71 while engine.UpdateInputs() and not KeyIsDown(Escape): |
| 72 var d = float32(cpuTime() - t) | 72 var d = float32(cpuTime() - t) |
| 73 setShaderGlobalArray(scene, "test2", @[newVec4f(d), newVec4f(d * 2)]) | 73 setShaderGlobalArray(scene, "test2", @[newVec4f(d), newVec4f(d * 2)]) |
| 74 engine.renderScene(scene) | 74 engine.renderScene(scene) |
| 75 engine.destroy() | 75 engine.destroy() |
| 76 | 76 |
