Mercurial > games > semicongine
comparison config.nims @ 366:857cd931d24b
add: function-based animations, preparing-refactring for better material system, hashable dynamic arrays
author | Sam <sam@basx.dev> |
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date | Thu, 12 Oct 2023 14:55:28 +0700 |
parents | b145a05c2459 |
children | ad2a7586f625 |
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365:a6bcee717532 | 366:857cd931d24b |
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12 const RESOURCEROOT* {.strdefine.}: string = "resources" | 12 const RESOURCEROOT* {.strdefine.}: string = "resources" |
13 | 13 |
14 task build, "build": | 14 task build, "build": |
15 switch("d", "BUNDLETYPE=" & BUNDLETYPE) | 15 switch("d", "BUNDLETYPE=" & BUNDLETYPE) |
16 switch("d", "RESOURCEROOT=" & RESOURCEROOT) | 16 switch("d", "RESOURCEROOT=" & RESOURCEROOT) |
17 switch("d", "nimPreviewHashRef") | |
17 switch("mm", "orc") | 18 switch("mm", "orc") |
18 switch("experimental", "strictEffects") | 19 switch("experimental", "strictEffects") |
19 switch("threads", "on") | 20 switch("threads", "on") |
20 var buildType = DEBUG | 21 var buildType = DEBUG |
21 var platformDir = "" | 22 var platformDir = "" |