Mercurial > games > semicongine
comparison examples/E04_input.nim @ 1065:86b9721dfc09
fix: again, I think, I have now a correct syncing of vertex buffers updates and drawing of multiple frames in flight XD
author | sam <sam@basx.dev> |
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date | Mon, 01 Apr 2024 22:42:50 +0700 |
parents | c66503386e8b |
children | d6c27f0ed3e4 |
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1064:e1f92e3bec46 | 1065:86b9721dfc09 |
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