Mercurial > games > semicongine
comparison fuhtark_test/include/winapi/d3d8.h @ 1500:91c8c3b7cbf0
add: futhark tests for generating vulkan api
| author | sam <sam@basx.dev> |
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| date | Wed, 26 Nov 2025 21:36:48 +0700 |
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| 1499:1f58458b7ef7 | 1500:91c8c3b7cbf0 |
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| 1 /* | |
| 2 * Copyright (C) 2002 Jason Edmeades | |
| 3 * | |
| 4 * This library is free software; you can redistribute it and/or | |
| 5 * modify it under the terms of the GNU Lesser General Public | |
| 6 * License as published by the Free Software Foundation; either | |
| 7 * version 2.1 of the License, or (at your option) any later version. | |
| 8 * | |
| 9 * This library is distributed in the hope that it will be useful, | |
| 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| 12 * Lesser General Public License for more details. | |
| 13 * | |
| 14 * You should have received a copy of the GNU Lesser General Public | |
| 15 * License along with this library; if not, write to the Free Software | |
| 16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| 17 */ | |
| 18 | |
| 19 #ifndef __WINE_D3D8_H | |
| 20 #define __WINE_D3D8_H | |
| 21 | |
| 22 #ifndef DIRECT3D_VERSION | |
| 23 #define DIRECT3D_VERSION 0x0800 | |
| 24 #endif | |
| 25 | |
| 26 #include <stdlib.h> | |
| 27 | |
| 28 #define COM_NO_WINDOWS_H | |
| 29 #include <objbase.h> | |
| 30 | |
| 31 #ifndef __WINESRC__ | |
| 32 # include <windows.h> | |
| 33 #endif | |
| 34 | |
| 35 #include <d3d8types.h> | |
| 36 #include <d3d8caps.h> | |
| 37 | |
| 38 /***************************************************************************** | |
| 39 * Behavior Flags for IDirect3D8::CreateDevice | |
| 40 */ | |
| 41 #define D3DCREATE_FPU_PRESERVE 0x00000002L | |
| 42 #define D3DCREATE_MULTITHREADED 0x00000004L | |
| 43 #define D3DCREATE_PUREDEVICE 0x00000010L | |
| 44 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L | |
| 45 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L | |
| 46 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L | |
| 47 | |
| 48 /***************************************************************************** | |
| 49 * Flags for SetPrivateData | |
| 50 */ | |
| 51 #define D3DSPD_IUNKNOWN 0x00000001L | |
| 52 | |
| 53 /***************************************************************************** | |
| 54 * #defines and error codes | |
| 55 */ | |
| 56 #define D3D_SDK_VERSION 220 | |
| 57 #define D3DADAPTER_DEFAULT 0 | |
| 58 #define D3DENUM_NO_WHQL_LEVEL 2 | |
| 59 | |
| 60 #define _FACD3D 0x876 | |
| 61 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code ) | |
| 62 | |
| 63 /* | |
| 64 * Direct3D Errors | |
| 65 */ | |
| 66 #define D3D_OK S_OK | |
| 67 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072) | |
| 68 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073) | |
| 69 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074) | |
| 70 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075) | |
| 71 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076) | |
| 72 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077) | |
| 73 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078) | |
| 74 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079) | |
| 75 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081) | |
| 76 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082) | |
| 77 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086) | |
| 78 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087) | |
| 79 | |
| 80 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150) | |
| 81 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151) | |
| 82 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152) | |
| 83 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153) | |
| 84 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154) | |
| 85 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380) | |
| 86 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155) | |
| 87 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156) | |
| 88 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157) | |
| 89 | |
| 90 /***************************************************************************** | |
| 91 * Predeclare the interfaces | |
| 92 */ | |
| 93 DEFINE_GUID(IID_IDirect3D8, 0x1DD9E8DA,0x1C77,0x4D40,0xB0,0xCF,0x98,0xFE,0xFD,0xFF,0x95,0x12); | |
| 94 typedef struct IDirect3D8 *LPDIRECT3D8; | |
| 95 | |
| 96 DEFINE_GUID(IID_IDirect3DDevice8, 0x7385E5DF,0x8FE8,0x41D5,0x86,0xB6,0xD7,0xB4,0x85,0x47,0xB6,0xCF); | |
| 97 typedef struct IDirect3DDevice8 *LPDIRECT3DDEVICE8; | |
| 98 | |
| 99 DEFINE_GUID(IID_IDirect3DResource8, 0x1B36BB7B,0x09B7,0x410A,0xB4,0x45,0x7D,0x14,0x30,0xD7,0xB3,0x3F); | |
| 100 typedef struct IDirect3DResource8 *LPDIRECT3DRESOURCE8, *PDIRECT3DRESOURCE8; | |
| 101 | |
| 102 DEFINE_GUID(IID_IDirect3DVertexBuffer8, 0x8AEEEAC7,0x05F9,0x44D4,0xB5,0x91,0x00,0x0B,0x0D,0xF1,0xCB,0x95); | |
| 103 typedef struct IDirect3DVertexBuffer8 *LPDIRECT3DVERTEXBUFFER8, *PDIRECT3DVERTEXBUFFER8; | |
| 104 | |
| 105 DEFINE_GUID(IID_IDirect3DVolume8, 0xBD7349F5,0x14F1,0x42E4,0x9C,0x79,0x97,0x23,0x80,0xDB,0x40,0xC0); | |
| 106 typedef struct IDirect3DVolume8 *LPDIRECT3DVOLUME8, *PDIRECT3DVOLUME8; | |
| 107 | |
| 108 DEFINE_GUID(IID_IDirect3DSwapChain8, 0x928C088B,0x76B9,0x4C6B,0xA5,0x36,0xA5,0x90,0x85,0x38,0x76,0xCD); | |
| 109 typedef struct IDirect3DSwapChain8 *LPDIRECT3DSWAPCHAIN8, *PDIRECT3DSWAPCHAIN8; | |
| 110 | |
| 111 DEFINE_GUID(IID_IDirect3DSurface8, 0xB96EEBCA,0xB326,0x4EA5,0x88,0x2F,0x2F,0xF5,0xBA,0xE0,0x21,0xDD); | |
| 112 typedef struct IDirect3DSurface8 *LPDIRECT3DSURFACE8, *PDIRECT3DSURFACE8; | |
| 113 | |
| 114 DEFINE_GUID(IID_IDirect3DIndexBuffer8, 0x0E689C9A,0x053D,0x44A0,0x9D,0x92,0xDB,0x0E,0x3D,0x75,0x0F,0x86); | |
| 115 typedef struct IDirect3DIndexBuffer8 *LPDIRECT3DINDEXBUFFER8, *PDIRECT3DINDEXBUFFER8; | |
| 116 | |
| 117 DEFINE_GUID(IID_IDirect3DBaseTexture8, 0xB4211CFA,0x51B9,0x4A9F,0xAB,0x78,0xDB,0x99,0xB2,0xBB,0x67,0x8E); | |
| 118 typedef struct IDirect3DBaseTexture8 *LPDIRECT3DBASETEXTURE8, *PDIRECT3DBASETEXTURE8; | |
| 119 | |
| 120 DEFINE_GUID(IID_IDirect3DTexture8, 0xE4CDD575,0x2866,0x4F01,0xB1,0x2E,0x7E,0xEC,0xE1,0xEC,0x93,0x58); | |
| 121 typedef struct IDirect3DTexture8 *LPDIRECT3DTEXTURE8, *PDIRECT3DTEXTURE8; | |
| 122 | |
| 123 DEFINE_GUID(IID_IDirect3DCubeTexture8, 0x3EE5B968,0x2ACA,0x4C34,0x8B,0xB5,0x7E,0x0C,0x3D,0x19,0xB7,0x50); | |
| 124 typedef struct IDirect3DCubeTexture8 *LPDIRECT3DCUBETEXTURE8, *PDIRECT3DCUBETEXTURE8; | |
| 125 | |
| 126 DEFINE_GUID(IID_IDirect3DVolumeTexture8, 0x4B8AAAFA,0x140F,0x42BA,0x91,0x31,0x59,0x7E,0xAF,0xAA,0x2E,0xAD); | |
| 127 typedef struct IDirect3DVolumeTexture8 *LPDIRECT3DVOLUMETEXTURE8, *PDIRECT3DVOLUMETEXTURE8; | |
| 128 | |
| 129 /***************************************************************************** | |
| 130 * IDirect3D8 interface | |
| 131 */ | |
| 132 #define INTERFACE IDirect3D8 | |
| 133 DECLARE_INTERFACE_(IDirect3D8,IUnknown) | |
| 134 { | |
| 135 /*** IUnknown methods ***/ | |
| 136 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 137 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 138 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 139 /*** IDirect3D8 methods ***/ | |
| 140 STDMETHOD(RegisterSoftwareDevice)(THIS_ void * pInitializeFunction) PURE; | |
| 141 STDMETHOD_(UINT,GetAdapterCount )(THIS) PURE; | |
| 142 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER8 * pIdentifier) PURE; | |
| 143 STDMETHOD_(UINT,GetAdapterModeCount)(THIS_ UINT Adapter) PURE; | |
| 144 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, UINT Mode, D3DDISPLAYMODE * pMode) PURE; | |
| 145 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE * pMode) PURE; | |
| 146 STDMETHOD(CheckDeviceType)(THIS_ UINT Adapter, D3DDEVTYPE CheckType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL Windowed) PURE; | |
| 147 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE; | |
| 148 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType) PURE; | |
| 149 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE; | |
| 150 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS8 * pCaps) PURE; | |
| 151 STDMETHOD_(HMONITOR,GetAdapterMonitor)(THIS_ UINT Adapter) PURE; | |
| 152 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType,HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS * pPresentationParameters, struct IDirect3DDevice8 ** ppReturnedDeviceInterface) PURE; | |
| 153 }; | |
| 154 #undef INTERFACE | |
| 155 | |
| 156 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 157 /*** IUnknown methods ***/ | |
| 158 #define IDirect3D8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 159 #define IDirect3D8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 160 #define IDirect3D8_Release(p) (p)->lpVtbl->Release(p) | |
| 161 /*** IDirect3D8 methods ***/ | |
| 162 #define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a) | |
| 163 #define IDirect3D8_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p) | |
| 164 #define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c) | |
| 165 #define IDirect3D8_GetAdapterModeCount(p,a) (p)->lpVtbl->GetAdapterModeCount(p,a) | |
| 166 #define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->lpVtbl->EnumAdapterModes(p,a,b,c) | |
| 167 #define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b) | |
| 168 #define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e) | |
| 169 #define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f) | |
| 170 #define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e) | |
| 171 #define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e) | |
| 172 #define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c) | |
| 173 #define IDirect3D8_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a) | |
| 174 #define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f) | |
| 175 #else | |
| 176 /*** IUnknown methods ***/ | |
| 177 #define IDirect3D8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 178 #define IDirect3D8_AddRef(p) (p)->AddRef() | |
| 179 #define IDirect3D8_Release(p) (p)->Release() | |
| 180 /*** IDirect3D8 methods ***/ | |
| 181 #define IDirect3D8_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a) | |
| 182 #define IDirect3D8_GetAdapterCount(p) (p)->GetAdapterCount() | |
| 183 #define IDirect3D8_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c) | |
| 184 #define IDirect3D8_GetAdapterModeCount(p,a) (p)->GetAdapterModeCount(a) | |
| 185 #define IDirect3D8_EnumAdapterModes(p,a,b,c) (p)->EnumAdapterModes(a,b,c) | |
| 186 #define IDirect3D8_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b) | |
| 187 #define IDirect3D8_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e) | |
| 188 #define IDirect3D8_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f) | |
| 189 #define IDirect3D8_CheckDeviceMultiSampleType(p,a,b,c,d,e) (p)->CheckDeviceMultiSampleType(a,b,c,d,e) | |
| 190 #define IDirect3D8_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e) | |
| 191 #define IDirect3D8_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c) | |
| 192 #define IDirect3D8_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a) | |
| 193 #define IDirect3D8_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f) | |
| 194 #endif | |
| 195 | |
| 196 /***************************************************************************** | |
| 197 * IDirect3DVolume8 interface | |
| 198 */ | |
| 199 #define INTERFACE IDirect3DVolume8 | |
| 200 DECLARE_INTERFACE_(IDirect3DVolume8,IUnknown) | |
| 201 { | |
| 202 /*** IUnknown methods ***/ | |
| 203 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 204 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 205 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 206 /*** IDirect3DVolume8 methods ***/ | |
| 207 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | |
| 208 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; | |
| 209 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void * pData, DWORD * pSizeOfData) PURE; | |
| 210 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; | |
| 211 STDMETHOD(GetContainer)(THIS_ REFIID riid, void ** ppContainer) PURE; | |
| 212 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC * pDesc) PURE; | |
| 213 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox, DWORD Flags) PURE; | |
| 214 STDMETHOD(UnlockBox)(THIS) PURE; | |
| 215 }; | |
| 216 #undef INTERFACE | |
| 217 | |
| 218 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 219 /*** IUnknown methods ***/ | |
| 220 #define IDirect3DVolume8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 221 #define IDirect3DVolume8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 222 #define IDirect3DVolume8_Release(p) (p)->lpVtbl->Release(p) | |
| 223 /*** IDirect3DVolume8 methods ***/ | |
| 224 #define IDirect3DVolume8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) | |
| 225 #define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | |
| 226 #define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) | |
| 227 #define IDirect3DVolume8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) | |
| 228 #define IDirect3DVolume8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) | |
| 229 #define IDirect3DVolume8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) | |
| 230 #define IDirect3DVolume8_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c) | |
| 231 #define IDirect3DVolume8_UnlockBox(p) (p)->lpVtbl->UnlockBox(p) | |
| 232 #else | |
| 233 /*** IUnknown methods ***/ | |
| 234 #define IDirect3DVolume8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 235 #define IDirect3DVolume8_AddRef(p) (p)->AddRef() | |
| 236 #define IDirect3DVolume8_Release(p) (p)->Release() | |
| 237 /*** IDirect3DVolume8 methods ***/ | |
| 238 #define IDirect3DVolume8_GetDevice(p,a) (p)->GetDevice(a) | |
| 239 #define IDirect3DVolume8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) | |
| 240 #define IDirect3DVolume8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) | |
| 241 #define IDirect3DVolume8_FreePrivateData(p,a) (p)->FreePrivateData(a) | |
| 242 #define IDirect3DVolume8_GetContainer(p,a,b) (p)->GetContainer(a,b) | |
| 243 #define IDirect3DVolume8_GetDesc(p,a) (p)->GetDesc(a) | |
| 244 #define IDirect3DVolume8_LockBox(p,a,b,c) (p)->LockBox(a,b,c) | |
| 245 #define IDirect3DVolume8_UnlockBox(p) (p)->UnlockBox() | |
| 246 #endif | |
| 247 | |
| 248 /***************************************************************************** | |
| 249 * IDirect3DSwapChain8 interface | |
| 250 */ | |
| 251 #define INTERFACE IDirect3DSwapChain8 | |
| 252 DECLARE_INTERFACE_(IDirect3DSwapChain8,IUnknown) | |
| 253 { | |
| 254 /*** IUnknown methods ***/ | |
| 255 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 256 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 257 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 258 /*** IDirect3DSwapChain8 methods ***/ | |
| 259 STDMETHOD(Present)(THIS_ CONST RECT * pSourceRect, CONST RECT * pDestRect, HWND hDestWindowOverride,CONST RGNDATA * pDirtyRegion) PURE; | |
| 260 STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface8 ** ppBackBuffer) PURE; | |
| 261 }; | |
| 262 #undef INTERFACE | |
| 263 | |
| 264 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 265 /*** IUnknown methods ***/ | |
| 266 #define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 267 #define IDirect3DSwapChain8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 268 #define IDirect3DSwapChain8_Release(p) (p)->lpVtbl->Release(p) | |
| 269 /*** IDirect3DSwapChain8 methods ***/ | |
| 270 #define IDirect3DSwapChain8_Present(p,a,b,c) (p)->lpVtbl->Present(p,a,b,c) | |
| 271 #define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) | |
| 272 #else | |
| 273 /*** IUnknown methods ***/ | |
| 274 #define IDirect3DSwapChain8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 275 #define IDirect3DSwapChain8_AddRef(p) (p)->AddRef() | |
| 276 #define IDirect3DSwapChain8_Release(p) (p)->Release() | |
| 277 /*** IDirect3DSwapChain8 methods ***/ | |
| 278 #define IDirect3DSwapChain8_Present(p,a,b,c) (p)->Present(a,b,c) | |
| 279 #define IDirect3DSwapChain8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) | |
| 280 #endif | |
| 281 | |
| 282 /***************************************************************************** | |
| 283 * IDirect3DSurface8 interface | |
| 284 */ | |
| 285 #define INTERFACE IDirect3DSurface8 | |
| 286 DECLARE_INTERFACE_(IDirect3DSurface8,IUnknown) | |
| 287 { | |
| 288 /*** IUnknown methods ***/ | |
| 289 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 290 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 291 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 292 /*** IDirect3DSurface8 methods ***/ | |
| 293 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | |
| 294 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid,CONST void * pData,DWORD SizeOfData,DWORD Flags) PURE; | |
| 295 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid,void * pData,DWORD * pSizeOfData) PURE; | |
| 296 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; | |
| 297 STDMETHOD(GetContainer)(THIS_ REFIID riid, void ** ppContainer) PURE; | |
| 298 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC * pDesc) PURE; | |
| 299 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT * pLockedRect, CONST RECT * pRect,DWORD Flags) PURE; | |
| 300 STDMETHOD(UnlockRect)(THIS) PURE; | |
| 301 }; | |
| 302 #undef INTERFACE | |
| 303 | |
| 304 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 305 /*** IUnknown methods ***/ | |
| 306 #define IDirect3DSurface8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 307 #define IDirect3DSurface8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 308 #define IDirect3DSurface8_Release(p) (p)->lpVtbl->Release(p) | |
| 309 /*** IDirect3DSurface8 methods ***/ | |
| 310 #define IDirect3DSurface8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) | |
| 311 #define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | |
| 312 #define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) | |
| 313 #define IDirect3DSurface8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) | |
| 314 #define IDirect3DSurface8_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b) | |
| 315 #define IDirect3DSurface8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) | |
| 316 #define IDirect3DSurface8_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c) | |
| 317 #define IDirect3DSurface8_UnlockRect(p) (p)->lpVtbl->UnlockRect(p) | |
| 318 #else | |
| 319 /*** IUnknown methods ***/ | |
| 320 #define IDirect3DSurface8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 321 #define IDirect3DSurface8_AddRef(p) (p)->AddRef() | |
| 322 #define IDirect3DSurface8_Release(p) (p)->Release() | |
| 323 /*** IDirect3DSurface8 methods ***/ | |
| 324 #define IDirect3DSurface8_GetDevice(p,a) (p)->GetDevice(a) | |
| 325 #define IDirect3DSurface8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) | |
| 326 #define IDirect3DSurface8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) | |
| 327 #define IDirect3DSurface8_FreePrivateData(p,a) (p)->FreePrivateData(a) | |
| 328 #define IDirect3DSurface8_GetContainer(p,a,b) (p)->GetContainer(a,b) | |
| 329 #define IDirect3DSurface8_GetDesc(p,a) (p)->GetDesc(a) | |
| 330 #define IDirect3DSurface8_LockRect(p,a,b,c) (p)->LockRect(a,b,c) | |
| 331 #define IDirect3DSurface8_UnlockRect(p) (p)->UnlockRect() | |
| 332 #endif | |
| 333 | |
| 334 /***************************************************************************** | |
| 335 * IDirect3DResource8 interface | |
| 336 */ | |
| 337 #define INTERFACE IDirect3DResource8 | |
| 338 DECLARE_INTERFACE_(IDirect3DResource8,IUnknown) | |
| 339 { | |
| 340 /*** IUnknown methods ***/ | |
| 341 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 342 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 343 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 344 /*** IDirect3DResource8 methods ***/ | |
| 345 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | |
| 346 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; | |
| 347 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; | |
| 348 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; | |
| 349 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; | |
| 350 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | |
| 351 STDMETHOD_(void,PreLoad)(THIS) PURE; | |
| 352 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | |
| 353 }; | |
| 354 #undef INTERFACE | |
| 355 | |
| 356 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 357 /*** IUnknown methods ***/ | |
| 358 #define IDirect3DResource8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 359 #define IDirect3DResource8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 360 #define IDirect3DResource8_Release(p) (p)->lpVtbl->Release(p) | |
| 361 /*** IDirect3DResource8 methods ***/ | |
| 362 #define IDirect3DResource8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) | |
| 363 #define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | |
| 364 #define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) | |
| 365 #define IDirect3DResource8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) | |
| 366 #define IDirect3DResource8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) | |
| 367 #define IDirect3DResource8_GetPriority(p) (p)->lpVtbl->GetPriority(p) | |
| 368 #define IDirect3DResource8_PreLoad(p) (p)->lpVtbl->PreLoad(p) | |
| 369 #define IDirect3DResource8_GetType(p) (p)->lpVtbl->GetType(p) | |
| 370 #else | |
| 371 /*** IUnknown methods ***/ | |
| 372 #define IDirect3DResource8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 373 #define IDirect3DResource8_AddRef(p) (p)->AddRef() | |
| 374 #define IDirect3DResource8_Release(p) (p)->Release() | |
| 375 /*** IDirect3DResource8 methods ***/ | |
| 376 #define IDirect3DResource8_GetDevice(p,a) (p)->GetDevice(a) | |
| 377 #define IDirect3DResource8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) | |
| 378 #define IDirect3DResource8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) | |
| 379 #define IDirect3DResource8_FreePrivateData(p,a) (p)->FreePrivateData(a) | |
| 380 #define IDirect3DResource8_SetPriority(p,a) (p)->SetPriority(a) | |
| 381 #define IDirect3DResource8_GetPriority(p) (p)->GetPriority() | |
| 382 #define IDirect3DResource8_PreLoad(p) (p)->PreLoad() | |
| 383 #define IDirect3DResource8_GetType(p) (p)->GetType() | |
| 384 #endif | |
| 385 | |
| 386 /***************************************************************************** | |
| 387 * IDirect3DVertexBuffer8 interface | |
| 388 */ | |
| 389 #define INTERFACE IDirect3DVertexBuffer8 | |
| 390 DECLARE_INTERFACE_(IDirect3DVertexBuffer8,IDirect3DResource8) | |
| 391 { | |
| 392 /*** IUnknown methods ***/ | |
| 393 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 394 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 395 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 396 /*** IDirect3DResource8 methods ***/ | |
| 397 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | |
| 398 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; | |
| 399 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; | |
| 400 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; | |
| 401 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; | |
| 402 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | |
| 403 STDMETHOD_(void,PreLoad)(THIS) PURE; | |
| 404 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | |
| 405 /*** IDirect3DVertexBuffer8 methods ***/ | |
| 406 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, BYTE ** ppbData, DWORD Flags) PURE; | |
| 407 STDMETHOD(Unlock)(THIS) PURE; | |
| 408 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC * pDesc) PURE; | |
| 409 }; | |
| 410 #undef INTERFACE | |
| 411 | |
| 412 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 413 /*** IUnknown methods ***/ | |
| 414 #define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 415 #define IDirect3DVertexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 416 #define IDirect3DVertexBuffer8_Release(p) (p)->lpVtbl->Release(p) | |
| 417 /*** IDirect3DVertexBuffer8 methods: IDirect3DResource8 ***/ | |
| 418 #define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) | |
| 419 #define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | |
| 420 #define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) | |
| 421 #define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) | |
| 422 #define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) | |
| 423 #define IDirect3DVertexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p) | |
| 424 #define IDirect3DVertexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p) | |
| 425 #define IDirect3DVertexBuffer8_GetType(p) (p)->lpVtbl->GetType(p) | |
| 426 /*** IDirect3DVertexBuffer8 methods ***/ | |
| 427 #define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) | |
| 428 #define IDirect3DVertexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p) | |
| 429 #define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) | |
| 430 #else | |
| 431 /*** IUnknown methods ***/ | |
| 432 #define IDirect3DVertexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 433 #define IDirect3DVertexBuffer8_AddRef(p) (p)->AddRef() | |
| 434 #define IDirect3DVertexBuffer8_Release(p) (p)->Release() | |
| 435 /*** IDirect3DVertexBuffer8 methods: IDirect3DResource8 ***/ | |
| 436 #define IDirect3DVertexBuffer8_GetDevice(p,a) (p)->GetDevice(a) | |
| 437 #define IDirect3DVertexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) | |
| 438 #define IDirect3DVertexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) | |
| 439 #define IDirect3DVertexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a) | |
| 440 #define IDirect3DVertexBuffer8_SetPriority(p,a) (p)->SetPriority(a) | |
| 441 #define IDirect3DVertexBuffer8_GetPriority(p) (p)->GetPriority() | |
| 442 #define IDirect3DVertexBuffer8_PreLoad(p) (p)->PreLoad() | |
| 443 #define IDirect3DVertexBuffer8_GetType(p) (p)->GetType() | |
| 444 /*** IDirect3DVertexBuffer8 methods ***/ | |
| 445 #define IDirect3DVertexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) | |
| 446 #define IDirect3DVertexBuffer8_Unlock(p) (p)->Unlock() | |
| 447 #define IDirect3DVertexBuffer8_GetDesc(p,a) (p)->GetDesc(a) | |
| 448 #endif | |
| 449 | |
| 450 /***************************************************************************** | |
| 451 * IDirect3DIndexBuffer8 interface | |
| 452 */ | |
| 453 #define INTERFACE IDirect3DIndexBuffer8 | |
| 454 DECLARE_INTERFACE_(IDirect3DIndexBuffer8,IDirect3DResource8) | |
| 455 { | |
| 456 /*** IUnknown methods ***/ | |
| 457 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 458 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 459 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 460 /*** IDirect3DResource8 methods ***/ | |
| 461 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | |
| 462 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; | |
| 463 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; | |
| 464 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; | |
| 465 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; | |
| 466 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | |
| 467 STDMETHOD_(void,PreLoad)(THIS) PURE; | |
| 468 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | |
| 469 /*** IDirect3DIndexBuffer8 methods ***/ | |
| 470 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, BYTE ** ppbData, DWORD Flags) PURE; | |
| 471 STDMETHOD(Unlock)(THIS) PURE; | |
| 472 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC * pDesc) PURE; | |
| 473 }; | |
| 474 #undef INTERFACE | |
| 475 | |
| 476 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 477 /*** IUnknown methods ***/ | |
| 478 #define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 479 #define IDirect3DIndexBuffer8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 480 #define IDirect3DIndexBuffer8_Release(p) (p)->lpVtbl->Release(p) | |
| 481 /*** IDirect3DIndexBuffer8 methods: IDirect3DResource8 ***/ | |
| 482 #define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) | |
| 483 #define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | |
| 484 #define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) | |
| 485 #define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) | |
| 486 #define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) | |
| 487 #define IDirect3DIndexBuffer8_GetPriority(p) (p)->lpVtbl->GetPriority(p) | |
| 488 #define IDirect3DIndexBuffer8_PreLoad(p) (p)->lpVtbl->PreLoad(p) | |
| 489 #define IDirect3DIndexBuffer8_GetType(p) (p)->lpVtbl->GetType(p) | |
| 490 /*** IDirect3DIndexBuffer8 methods ***/ | |
| 491 #define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d) | |
| 492 #define IDirect3DIndexBuffer8_Unlock(p) (p)->lpVtbl->Unlock(p) | |
| 493 #define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) | |
| 494 #else | |
| 495 /*** IUnknown methods ***/ | |
| 496 #define IDirect3DIndexBuffer8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 497 #define IDirect3DIndexBuffer8_AddRef(p) (p)->AddRef() | |
| 498 #define IDirect3DIndexBuffer8_Release(p) (p)->Release() | |
| 499 /*** IDirect3DIndexBuffer8 methods: IDirect3DResource8 ***/ | |
| 500 #define IDirect3DIndexBuffer8_GetDevice(p,a) (p)->GetDevice(a) | |
| 501 #define IDirect3DIndexBuffer8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) | |
| 502 #define IDirect3DIndexBuffer8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) | |
| 503 #define IDirect3DIndexBuffer8_FreePrivateData(p,a) (p)->FreePrivateData(a) | |
| 504 #define IDirect3DIndexBuffer8_SetPriority(p,a) (p)->SetPriority(a) | |
| 505 #define IDirect3DIndexBuffer8_GetPriority(p) (p)->GetPriority() | |
| 506 #define IDirect3DIndexBuffer8_PreLoad(p) (p)->PreLoad() | |
| 507 #define IDirect3DIndexBuffer8_GetType(p) (p)->GetType() | |
| 508 /*** IDirect3DIndexBuffer8 methods ***/ | |
| 509 #define IDirect3DIndexBuffer8_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d) | |
| 510 #define IDirect3DIndexBuffer8_Unlock(p) (p)->Unlock() | |
| 511 #define IDirect3DIndexBuffer8_GetDesc(p,a) (p)->GetDesc(a) | |
| 512 #endif | |
| 513 | |
| 514 /***************************************************************************** | |
| 515 * IDirect3DBaseTexture8 interface | |
| 516 */ | |
| 517 #define INTERFACE IDirect3DBaseTexture8 | |
| 518 DECLARE_INTERFACE_(IDirect3DBaseTexture8,IDirect3DResource8) | |
| 519 { | |
| 520 /*** IUnknown methods ***/ | |
| 521 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 522 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 523 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 524 /*** IDirect3DResource8 methods ***/ | |
| 525 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | |
| 526 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; | |
| 527 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; | |
| 528 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; | |
| 529 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; | |
| 530 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | |
| 531 STDMETHOD_(void,PreLoad)(THIS) PURE; | |
| 532 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | |
| 533 /*** IDirect3DBaseTexture8 methods ***/ | |
| 534 STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD LODNew) PURE; | |
| 535 STDMETHOD_(DWORD,GetLOD)(THIS) PURE; | |
| 536 STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; | |
| 537 }; | |
| 538 #undef INTERFACE | |
| 539 | |
| 540 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 541 /*** IUnknown methods ***/ | |
| 542 #define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 543 #define IDirect3DBaseTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 544 #define IDirect3DBaseTexture8_Release(p) (p)->lpVtbl->Release(p) | |
| 545 /*** IDirect3DBaseTexture8 methods: IDirect3DResource8 ***/ | |
| 546 #define IDirect3DBaseTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) | |
| 547 #define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | |
| 548 #define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) | |
| 549 #define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) | |
| 550 #define IDirect3DBaseTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) | |
| 551 #define IDirect3DBaseTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) | |
| 552 #define IDirect3DBaseTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) | |
| 553 #define IDirect3DBaseTexture8_GetType(p) (p)->lpVtbl->GetType(p) | |
| 554 /*** IDirect3DBaseTexture8 methods ***/ | |
| 555 #define IDirect3DBaseTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) | |
| 556 #define IDirect3DBaseTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) | |
| 557 #define IDirect3DBaseTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) | |
| 558 #else | |
| 559 /*** IUnknown methods ***/ | |
| 560 #define IDirect3DBaseTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 561 #define IDirect3DBaseTexture8_AddRef(p) (p)->AddRef() | |
| 562 #define IDirect3DBaseTexture8_Release(p) (p)->Release() | |
| 563 /*** IDirect3DBaseTexture8 methods: IDirect3DResource8 ***/ | |
| 564 #define IDirect3DBaseTexture8_GetDevice(p,a) (p)->GetDevice(a) | |
| 565 #define IDirect3DBaseTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) | |
| 566 #define IDirect3DBaseTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) | |
| 567 #define IDirect3DBaseTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) | |
| 568 #define IDirect3DBaseTexture8_SetPriority(p,a) (p)->SetPriority(a) | |
| 569 #define IDirect3DBaseTexture8_GetPriority(p) (p)->GetPriority() | |
| 570 #define IDirect3DBaseTexture8_PreLoad(p) (p)->PreLoad() | |
| 571 #define IDirect3DBaseTexture8_GetType(p) (p)->GetType() | |
| 572 /*** IDirect3DBaseTexture8 methods ***/ | |
| 573 #define IDirect3DBaseTexture8_SetLOD(p,a) (p)->SetLOD(a) | |
| 574 #define IDirect3DBaseTexture8_GetLOD(p) (p)->GetLOD() | |
| 575 #define IDirect3DBaseTexture8_GetLevelCount(p) (p)->GetLevelCount() | |
| 576 #endif | |
| 577 | |
| 578 /***************************************************************************** | |
| 579 * IDirect3DCubeTexture8 interface | |
| 580 */ | |
| 581 #define INTERFACE IDirect3DCubeTexture8 | |
| 582 DECLARE_INTERFACE_(IDirect3DCubeTexture8,IDirect3DBaseTexture8) | |
| 583 { | |
| 584 /*** IUnknown methods ***/ | |
| 585 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 586 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 587 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 588 /*** IDirect3DResource8 methods ***/ | |
| 589 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | |
| 590 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; | |
| 591 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; | |
| 592 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; | |
| 593 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; | |
| 594 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | |
| 595 STDMETHOD_(void,PreLoad)(THIS) PURE; | |
| 596 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | |
| 597 /*** IDirect3DBaseTexture8 methods ***/ | |
| 598 STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD LODNew) PURE; | |
| 599 STDMETHOD_(DWORD,GetLOD)(THIS) PURE; | |
| 600 STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; | |
| 601 /*** IDirect3DCubeTexture8 methods ***/ | |
| 602 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC * pDesc) PURE; | |
| 603 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,IDirect3DSurface8 ** ppCubeMapSurface) PURE; | |
| 604 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level,D3DLOCKED_RECT * pLockedRect,CONST RECT * pRect,DWORD Flags) PURE; | |
| 605 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType,UINT Level) PURE; | |
| 606 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType,CONST RECT * pDirtyRect) PURE; | |
| 607 }; | |
| 608 #undef INTERFACE | |
| 609 | |
| 610 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 611 /*** IUnknown methods ***/ | |
| 612 #define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 613 #define IDirect3DCubeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 614 #define IDirect3DCubeTexture8_Release(p) (p)->lpVtbl->Release(p) | |
| 615 /*** IDirect3DCubeTexture8 methods: IDirect3DResource8 ***/ | |
| 616 #define IDirect3DCubeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) | |
| 617 #define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | |
| 618 #define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) | |
| 619 #define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) | |
| 620 #define IDirect3DCubeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) | |
| 621 #define IDirect3DCubeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) | |
| 622 #define IDirect3DCubeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) | |
| 623 #define IDirect3DCubeTexture8_GetType(p) (p)->lpVtbl->GetType(p) | |
| 624 /*** IDirect3DCubeTexture8 methods: IDirect3DBaseTexture8 ***/ | |
| 625 #define IDirect3DCubeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) | |
| 626 #define IDirect3DCubeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) | |
| 627 #define IDirect3DCubeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) | |
| 628 /*** IDirect3DCubeTexture8 methods ***/ | |
| 629 #define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) | |
| 630 #define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c) | |
| 631 #define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e) | |
| 632 #define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b) | |
| 633 #define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b) | |
| 634 #else | |
| 635 /*** IUnknown methods ***/ | |
| 636 #define IDirect3DCubeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 637 #define IDirect3DCubeTexture8_AddRef(p) (p)->AddRef() | |
| 638 #define IDirect3DCubeTexture8_Release(p) (p)->Release() | |
| 639 /*** IDirect3DCubeTexture8 methods: IDirect3DResource8 ***/ | |
| 640 #define IDirect3DCubeTexture8_GetDevice(p,a) (p)->GetDevice(a) | |
| 641 #define IDirect3DCubeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) | |
| 642 #define IDirect3DCubeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) | |
| 643 #define IDirect3DCubeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) | |
| 644 #define IDirect3DCubeTexture8_SetPriority(p,a) (p)->SetPriority(a) | |
| 645 #define IDirect3DCubeTexture8_GetPriority(p) (p)->GetPriority() | |
| 646 #define IDirect3DCubeTexture8_PreLoad(p) (p)->PreLoad() | |
| 647 #define IDirect3DCubeTexture8_GetType(p) (p)->GetType() | |
| 648 /*** IDirect3DCubeTexture8 methods: IDirect3DBaseTexture8 ***/ | |
| 649 #define IDirect3DCubeTexture8_SetLOD(p,a) (p)->SetLOD(a) | |
| 650 #define IDirect3DCubeTexture8_GetLOD(p) (p)->GetLOD() | |
| 651 #define IDirect3DCubeTexture8_GetLevelCount(p) (p)->GetLevelCount() | |
| 652 /*** IDirect3DCubeTexture8 methods ***/ | |
| 653 #define IDirect3DCubeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) | |
| 654 #define IDirect3DCubeTexture8_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c) | |
| 655 #define IDirect3DCubeTexture8_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e) | |
| 656 #define IDirect3DCubeTexture8_UnlockRect(p,a,b) (p)->UnlockRect(a,b) | |
| 657 #define IDirect3DCubeTexture8_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b) | |
| 658 #endif | |
| 659 | |
| 660 /***************************************************************************** | |
| 661 * IDirect3DTexture8 interface | |
| 662 */ | |
| 663 #define INTERFACE IDirect3DTexture8 | |
| 664 DECLARE_INTERFACE_(IDirect3DTexture8,IDirect3DBaseTexture8) | |
| 665 { | |
| 666 /*** IUnknown methods ***/ | |
| 667 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 668 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 669 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 670 /*** IDirect3DResource8 methods ***/ | |
| 671 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | |
| 672 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; | |
| 673 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; | |
| 674 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; | |
| 675 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; | |
| 676 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | |
| 677 STDMETHOD_(void,PreLoad)(THIS) PURE; | |
| 678 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | |
| 679 /*** IDirect3DBaseTexture8 methods ***/ | |
| 680 STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD LODNew) PURE; | |
| 681 STDMETHOD_(DWORD,GetLOD)(THIS) PURE; | |
| 682 STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; | |
| 683 /*** IDirect3DTexture8 methods ***/ | |
| 684 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC * pDesc) PURE; | |
| 685 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level,IDirect3DSurface8 ** ppSurfaceLevel) PURE; | |
| 686 STDMETHOD(LockRect)(THIS_ UINT Level,D3DLOCKED_RECT * pLockedRect,CONST RECT * pRect,DWORD Flags) PURE; | |
| 687 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE; | |
| 688 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT * pDirtyRect) PURE; | |
| 689 }; | |
| 690 #undef INTERFACE | |
| 691 | |
| 692 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 693 /*** IUnknown methods ***/ | |
| 694 #define IDirect3DTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 695 #define IDirect3DTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 696 #define IDirect3DTexture8_Release(p) (p)->lpVtbl->Release(p) | |
| 697 /*** IDirect3DTexture8 methods: IDirect3DResource8 ***/ | |
| 698 #define IDirect3DTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) | |
| 699 #define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | |
| 700 #define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) | |
| 701 #define IDirect3DTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) | |
| 702 #define IDirect3DTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) | |
| 703 #define IDirect3DTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) | |
| 704 #define IDirect3DTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) | |
| 705 #define IDirect3DTexture8_GetType(p) (p)->lpVtbl->GetType(p) | |
| 706 /*** IDirect3DTexture8 methods: IDirect3DBaseTexture8 ***/ | |
| 707 #define IDirect3DTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) | |
| 708 #define IDirect3DTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) | |
| 709 #define IDirect3DTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) | |
| 710 /*** IDirect3DTexture8 methods ***/ | |
| 711 #define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) | |
| 712 #define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b) | |
| 713 #define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d) | |
| 714 #define IDirect3DTexture8_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a) | |
| 715 #define IDirect3DTexture8_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a) | |
| 716 #else | |
| 717 /*** IUnknown methods ***/ | |
| 718 #define IDirect3DTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 719 #define IDirect3DTexture8_AddRef(p) (p)->AddRef() | |
| 720 #define IDirect3DTexture8_Release(p) (p)->Release() | |
| 721 /*** IDirect3DTexture8 methods: IDirect3DResource8 ***/ | |
| 722 #define IDirect3DTexture8_GetDevice(p,a) (p)->GetDevice(a) | |
| 723 #define IDirect3DTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) | |
| 724 #define IDirect3DTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) | |
| 725 #define IDirect3DTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) | |
| 726 #define IDirect3DTexture8_SetPriority(p,a) (p)->SetPriority(a) | |
| 727 #define IDirect3DTexture8_GetPriority(p) (p)->GetPriority() | |
| 728 #define IDirect3DTexture8_PreLoad(p) (p)->PreLoad() | |
| 729 #define IDirect3DTexture8_GetType(p) (p)->GetType() | |
| 730 /*** IDirect3DTexture8 methods: IDirect3DBaseTexture8 ***/ | |
| 731 #define IDirect3DTexture8_SetLOD(p,a) (p)->SetLOD(a) | |
| 732 #define IDirect3DTexture8_GetLOD(p) (p)->GetLOD() | |
| 733 #define IDirect3DTexture8_GetLevelCount(p) (p)->GetLevelCount() | |
| 734 /*** IDirect3DTexture8 methods ***/ | |
| 735 #define IDirect3DTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) | |
| 736 #define IDirect3DTexture8_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b) | |
| 737 #define IDirect3DTexture8_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d) | |
| 738 #define IDirect3DTexture8_UnlockRect(p,a) (p)->UnlockRect(a) | |
| 739 #define IDirect3DTexture8_AddDirtyRect(p,a) (p)->AddDirtyRect(a) | |
| 740 #endif | |
| 741 | |
| 742 /***************************************************************************** | |
| 743 * IDirect3DVolumeTexture8 interface | |
| 744 */ | |
| 745 #define INTERFACE IDirect3DVolumeTexture8 | |
| 746 DECLARE_INTERFACE_(IDirect3DVolumeTexture8,IDirect3DBaseTexture8) | |
| 747 { | |
| 748 /*** IUnknown methods ***/ | |
| 749 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 750 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 751 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 752 /*** IDirect3DResource8 methods ***/ | |
| 753 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice8 ** ppDevice) PURE; | |
| 754 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void * pData, DWORD SizeOfData, DWORD Flags) PURE; | |
| 755 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void * pData, DWORD * pSizeOfData) PURE; | |
| 756 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE; | |
| 757 STDMETHOD_(DWORD,SetPriority)(THIS_ DWORD PriorityNew) PURE; | |
| 758 STDMETHOD_(DWORD,GetPriority)(THIS) PURE; | |
| 759 STDMETHOD_(void,PreLoad)(THIS) PURE; | |
| 760 STDMETHOD_(D3DRESOURCETYPE,GetType)(THIS) PURE; | |
| 761 /*** IDirect3DBaseTexture8 methods ***/ | |
| 762 STDMETHOD_(DWORD,SetLOD)(THIS_ DWORD LODNew) PURE; | |
| 763 STDMETHOD_(DWORD,GetLOD)(THIS) PURE; | |
| 764 STDMETHOD_(DWORD,GetLevelCount)(THIS) PURE; | |
| 765 /*** IDirect3DVolumeTexture8 methods ***/ | |
| 766 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DVOLUME_DESC * pDesc) PURE; | |
| 767 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level,IDirect3DVolume8 ** ppVolumeLevel) PURE; | |
| 768 STDMETHOD(LockBox)(THIS_ UINT Level,D3DLOCKED_BOX * pLockedVolume,CONST D3DBOX * pBox,DWORD Flags) PURE; | |
| 769 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE; | |
| 770 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX * pDirtyBox) PURE; | |
| 771 }; | |
| 772 #undef INTERFACE | |
| 773 | |
| 774 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 775 /*** IUnknown methods ***/ | |
| 776 #define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 777 #define IDirect3DVolumeTexture8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 778 #define IDirect3DVolumeTexture8_Release(p) (p)->lpVtbl->Release(p) | |
| 779 /*** IDirect3DVolumeTexture8 methods: IDirect3DResource8 ***/ | |
| 780 #define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a) | |
| 781 #define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d) | |
| 782 #define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c) | |
| 783 #define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a) | |
| 784 #define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a) | |
| 785 #define IDirect3DVolumeTexture8_GetPriority(p) (p)->lpVtbl->GetPriority(p) | |
| 786 #define IDirect3DVolumeTexture8_PreLoad(p) (p)->lpVtbl->PreLoad(p) | |
| 787 #define IDirect3DVolumeTexture8_GetType(p) (p)->lpVtbl->GetType(p) | |
| 788 /*** IDirect3DVolumeTexture8 methods: IDirect3DBaseTexture8 ***/ | |
| 789 #define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a) | |
| 790 #define IDirect3DVolumeTexture8_GetLOD(p) (p)->lpVtbl->GetLOD(p) | |
| 791 #define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p) | |
| 792 /*** IDirect3DVolumeTexture8 methods ***/ | |
| 793 #define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b) | |
| 794 #define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b) | |
| 795 #define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d) | |
| 796 #define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a) | |
| 797 #define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a) | |
| 798 #else | |
| 799 /*** IUnknown methods ***/ | |
| 800 #define IDirect3DVolumeTexture8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 801 #define IDirect3DVolumeTexture8_AddRef(p) (p)->AddRef() | |
| 802 #define IDirect3DVolumeTexture8_Release(p) (p)->Release() | |
| 803 /*** IDirect3DVolumeTexture8 methods: IDirect3DResource8 ***/ | |
| 804 #define IDirect3DVolumeTexture8_GetDevice(p,a) (p)->GetDevice(a) | |
| 805 #define IDirect3DVolumeTexture8_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d) | |
| 806 #define IDirect3DVolumeTexture8_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c) | |
| 807 #define IDirect3DVolumeTexture8_FreePrivateData(p,a) (p)->FreePrivateData(a) | |
| 808 #define IDirect3DVolumeTexture8_SetPriority(p,a) (p)->SetPriority(a) | |
| 809 #define IDirect3DVolumeTexture8_GetPriority(p) (p)->GetPriority() | |
| 810 #define IDirect3DVolumeTexture8_PreLoad(p) (p)->PreLoad() | |
| 811 #define IDirect3DVolumeTexture8_GetType(p) (p)->GetType() | |
| 812 /*** IDirect3DVolumeTexture8 methods: IDirect3DBaseTexture8 ***/ | |
| 813 #define IDirect3DVolumeTexture8_SetLOD(p,a) (p)->SetLOD(a) | |
| 814 #define IDirect3DVolumeTexture8_GetLOD(p) (p)->GetLOD() | |
| 815 #define IDirect3DVolumeTexture8_GetLevelCount(p) (p)->GetLevelCount() | |
| 816 /*** IDirect3DVolumeTexture8 methods ***/ | |
| 817 #define IDirect3DVolumeTexture8_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b) | |
| 818 #define IDirect3DVolumeTexture8_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b) | |
| 819 #define IDirect3DVolumeTexture8_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d) | |
| 820 #define IDirect3DVolumeTexture8_UnlockBox(p,a) (p)->UnlockBox(a) | |
| 821 #define IDirect3DVolumeTexture8_AddDirtyBox(p,a) (p)->AddDirtyBox(a) | |
| 822 #endif | |
| 823 | |
| 824 /***************************************************************************** | |
| 825 * IDirect3DDevice8 interface | |
| 826 */ | |
| 827 #define INTERFACE IDirect3DDevice8 | |
| 828 DECLARE_INTERFACE_(IDirect3DDevice8,IUnknown) | |
| 829 { | |
| 830 /*** IUnknown methods ***/ | |
| 831 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE; | |
| 832 STDMETHOD_(ULONG,AddRef)(THIS) PURE; | |
| 833 STDMETHOD_(ULONG,Release)(THIS) PURE; | |
| 834 /*** IDirect3DDevice8 methods ***/ | |
| 835 STDMETHOD(TestCooperativeLevel)(THIS) PURE; | |
| 836 STDMETHOD_(UINT,GetAvailableTextureMem)(THIS) PURE; | |
| 837 STDMETHOD(ResourceManagerDiscardBytes)(THIS_ DWORD Bytes) PURE; | |
| 838 STDMETHOD(GetDirect3D)(THIS_ IDirect3D8 ** ppD3D8) PURE; | |
| 839 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS8 * pCaps) PURE; | |
| 840 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE * pMode) PURE; | |
| 841 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS * pParameters) PURE; | |
| 842 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface8 * pCursorBitmap) PURE; | |
| 843 STDMETHOD_(void,SetCursorPosition)(THIS_ UINT XScreenSpace, UINT YScreenSpace,DWORD Flags) PURE; | |
| 844 STDMETHOD_(BOOL,ShowCursor)(THIS_ BOOL bShow) PURE; | |
| 845 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters, IDirect3DSwapChain8 ** pSwapChain) PURE; | |
| 846 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS * pPresentationParameters) PURE; | |
| 847 STDMETHOD(Present)(THIS_ CONST RECT * pSourceRect,CONST RECT * pDestRect,HWND hDestWindowOverride,CONST RGNDATA * pDirtyRegion) PURE; | |
| 848 STDMETHOD(GetBackBuffer)(THIS_ UINT BackBuffer,D3DBACKBUFFER_TYPE Type,IDirect3DSurface8 ** ppBackBuffer) PURE; | |
| 849 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS * pRasterStatus) PURE; | |
| 850 STDMETHOD_(void,SetGammaRamp)(THIS_ DWORD Flags,CONST D3DGAMMARAMP * pRamp) PURE; | |
| 851 STDMETHOD_(void,GetGammaRamp)(THIS_ D3DGAMMARAMP * pRamp) PURE; | |
| 852 STDMETHOD(CreateTexture)(THIS_ UINT Width,UINT Height,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DTexture8 ** ppTexture) PURE; | |
| 853 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width,UINT Height,UINT Depth,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DVolumeTexture8 ** ppVolumeTexture) PURE; | |
| 854 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength,UINT Levels,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DCubeTexture8 ** ppCubeTexture) PURE; | |
| 855 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length,DWORD Usage,DWORD FVF,D3DPOOL Pool,IDirect3DVertexBuffer8 ** ppVertexBuffer) PURE; | |
| 856 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length,DWORD Usage,D3DFORMAT Format,D3DPOOL Pool,IDirect3DIndexBuffer8 ** ppIndexBuffer) PURE; | |
| 857 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,BOOL Lockable,IDirect3DSurface8 ** ppSurface) PURE; | |
| 858 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,D3DMULTISAMPLE_TYPE MultiSample,IDirect3DSurface8 ** ppSurface) PURE; | |
| 859 STDMETHOD(CreateImageSurface)(THIS_ UINT Width,UINT Height,D3DFORMAT Format,IDirect3DSurface8 ** ppSurface) PURE; | |
| 860 STDMETHOD(CopyRects)(THIS_ IDirect3DSurface8 * pSourceSurface,CONST RECT * pSourceRectsArray,UINT cRects,IDirect3DSurface8 * pDestinationSurface,CONST POINT * pDestPointsArray) PURE; | |
| 861 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture8 * pSourceTexture,IDirect3DBaseTexture8 * pDestinationTexture) PURE; | |
| 862 STDMETHOD(GetFrontBuffer)(THIS_ IDirect3DSurface8 * pDestSurface) PURE; | |
| 863 STDMETHOD(SetRenderTarget)(THIS_ IDirect3DSurface8 * pRenderTarget,IDirect3DSurface8 * pNewZStencil) PURE; | |
| 864 STDMETHOD(GetRenderTarget)(THIS_ IDirect3DSurface8 ** ppRenderTarget) PURE; | |
| 865 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface8 ** ppZStencilSurface) PURE; | |
| 866 STDMETHOD(BeginScene)(THIS) PURE; | |
| 867 STDMETHOD(EndScene)(THIS) PURE; | |
| 868 STDMETHOD(Clear)(THIS_ DWORD Count,CONST D3DRECT * pRects,DWORD Flags,D3DCOLOR Color,float Z,DWORD Stencil) PURE; | |
| 869 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,CONST D3DMATRIX * pMatrix) PURE; | |
| 870 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State,D3DMATRIX * pMatrix) PURE; | |
| 871 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX * pMatrix) PURE; | |
| 872 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT8 * pViewport) PURE; | |
| 873 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT8 * pViewport) PURE; | |
| 874 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL8 * pMaterial) PURE; | |
| 875 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL8 *pMaterial) PURE; | |
| 876 STDMETHOD(SetLight)(THIS_ DWORD Index,CONST D3DLIGHT8 * pLight) PURE; | |
| 877 STDMETHOD(GetLight)(THIS_ DWORD Index,D3DLIGHT8 * pLight) PURE; | |
| 878 STDMETHOD(LightEnable)(THIS_ DWORD Index,BOOL Enable) PURE; | |
| 879 STDMETHOD(GetLightEnable)(THIS_ DWORD Index,BOOL * pEnable) PURE; | |
| 880 STDMETHOD(SetClipPlane)(THIS_ DWORD Index,CONST float * pPlane) PURE; | |
| 881 STDMETHOD(GetClipPlane)(THIS_ DWORD Index,float * pPlane) PURE; | |
| 882 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD Value) PURE; | |
| 883 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State,DWORD * pValue) PURE; | |
| 884 STDMETHOD(BeginStateBlock)(THIS) PURE; | |
| 885 STDMETHOD(EndStateBlock)(THIS_ DWORD * pToken) PURE; | |
| 886 STDMETHOD(ApplyStateBlock)(THIS_ DWORD Token) PURE; | |
| 887 STDMETHOD(CaptureStateBlock)(THIS_ DWORD Token) PURE; | |
| 888 STDMETHOD(DeleteStateBlock)(THIS_ DWORD Token) PURE; | |
| 889 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type,DWORD * pToken) PURE; | |
| 890 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS8 * pClipStatus) PURE; | |
| 891 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS8 * pClipStatus) PURE; | |
| 892 STDMETHOD(GetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 ** ppTexture) PURE; | |
| 893 STDMETHOD(SetTexture)(THIS_ DWORD Stage,IDirect3DBaseTexture8 * pTexture) PURE; | |
| 894 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD * pValue) PURE; | |
| 895 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage,D3DTEXTURESTAGESTATETYPE Type,DWORD Value) PURE; | |
| 896 STDMETHOD(ValidateDevice)(THIS_ DWORD * pNumPasses) PURE; | |
| 897 STDMETHOD(GetInfo)(THIS_ DWORD DevInfoID,void * pDevInfoStruct,DWORD DevInfoStructSize) PURE; | |
| 898 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber,CONST PALETTEENTRY * pEntries) PURE; | |
| 899 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY * pEntries) PURE; | |
| 900 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE; | |
| 901 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT * PaletteNumber) PURE; | |
| 902 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT StartVertex,UINT PrimitiveCount) PURE; | |
| 903 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE; | |
| 904 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT PrimitiveCount,CONST void * pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE; | |
| 905 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType,UINT MinVertexIndex,UINT NumVertexIndices,UINT PrimitiveCount,CONST void * pIndexData,D3DFORMAT IndexDataFormat,CONST void * pVertexStreamZeroData,UINT VertexStreamZeroStride) PURE; | |
| 906 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex,UINT DestIndex,UINT VertexCount,IDirect3DVertexBuffer8 * pDestBuffer,DWORD Flags) PURE; | |
| 907 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD * pDeclaration,CONST DWORD * pFunction,DWORD * pHandle,DWORD Usage) PURE; | |
| 908 STDMETHOD(SetVertexShader)(THIS_ DWORD Handle) PURE; | |
| 909 STDMETHOD(GetVertexShader)(THIS_ DWORD * pHandle) PURE; | |
| 910 STDMETHOD(DeleteVertexShader)(THIS_ DWORD Handle) PURE; | |
| 911 STDMETHOD(SetVertexShaderConstant)(THIS_ DWORD Register,CONST void * pConstantData,DWORD ConstantCount) PURE; | |
| 912 STDMETHOD(GetVertexShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE; | |
| 913 STDMETHOD(GetVertexShaderDeclaration)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE; | |
| 914 STDMETHOD(GetVertexShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE; | |
| 915 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 * pStreamData,UINT Stride) PURE; | |
| 916 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber,IDirect3DVertexBuffer8 ** ppStreamData,UINT * pStride) PURE; | |
| 917 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer8 * pIndexData,UINT BaseVertexIndex) PURE; | |
| 918 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer8 ** ppIndexData,UINT * pBaseVertexIndex) PURE; | |
| 919 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD * pFunction,DWORD * pHandle) PURE; | |
| 920 STDMETHOD(SetPixelShader)(THIS_ DWORD Handle) PURE; | |
| 921 STDMETHOD(GetPixelShader)(THIS_ DWORD * pHandle) PURE; | |
| 922 STDMETHOD(DeletePixelShader)(THIS_ DWORD Handle) PURE; | |
| 923 STDMETHOD(SetPixelShaderConstant)(THIS_ DWORD Register,CONST void * pConstantData,DWORD ConstantCount) PURE; | |
| 924 STDMETHOD(GetPixelShaderConstant)(THIS_ DWORD Register,void * pConstantData,DWORD ConstantCount) PURE; | |
| 925 STDMETHOD(GetPixelShaderFunction)(THIS_ DWORD Handle,void * pData,DWORD * pSizeOfData) PURE; | |
| 926 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle,CONST float * pNumSegs,CONST D3DRECTPATCH_INFO * pRectPatchInfo) PURE; | |
| 927 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle,CONST float * pNumSegs,CONST D3DTRIPATCH_INFO * pTriPatchInfo) PURE; | |
| 928 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE; | |
| 929 }; | |
| 930 #undef INTERFACE | |
| 931 | |
| 932 #if !defined(__cplusplus) || defined(CINTERFACE) | |
| 933 /*** IUnknown methods ***/ | |
| 934 #define IDirect3DDevice8_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
| 935 #define IDirect3DDevice8_AddRef(p) (p)->lpVtbl->AddRef(p) | |
| 936 #define IDirect3DDevice8_Release(p) (p)->lpVtbl->Release(p) | |
| 937 /*** IDirect3DDevice8 methods ***/ | |
| 938 #define IDirect3DDevice8_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) | |
| 939 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p) | |
| 940 #define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->lpVtbl->ResourceManagerDiscardBytes(p,a) | |
| 941 #define IDirect3DDevice8_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a) | |
| 942 #define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a) | |
| 943 #define IDirect3DDevice8_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a) | |
| 944 #define IDirect3DDevice8_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a) | |
| 945 #define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c) | |
| 946 #define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c) | |
| 947 #define IDirect3DDevice8_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a) | |
| 948 #define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b) | |
| 949 #define IDirect3DDevice8_Reset(p,a) (p)->lpVtbl->Reset(p,a) | |
| 950 #define IDirect3DDevice8_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d) | |
| 951 #define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c) | |
| 952 #define IDirect3DDevice8_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a) | |
| 953 #define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->lpVtbl->SetGammaRamp(p,a,b) | |
| 954 #define IDirect3DDevice8_GetGammaRamp(p,a) (p)->lpVtbl->GetGammaRamp(p,a) | |
| 955 #define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g) | |
| 956 #define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h) | |
| 957 #define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f) | |
| 958 #define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e) | |
| 959 #define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e) | |
| 960 #define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f) | |
| 961 #define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e) | |
| 962 #define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->lpVtbl->CreateImageSurface(p,a,b,c,d) | |
| 963 #define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->lpVtbl->CopyRects(p,a,b,c,d,e) | |
| 964 #define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b) | |
| 965 #define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->lpVtbl->GetFrontBuffer(p,a) | |
| 966 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b) | |
| 967 #define IDirect3DDevice8_GetRenderTarget(p,a) (p)->lpVtbl->GetRenderTarget(p,a) | |
| 968 #define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a) | |
| 969 #define IDirect3DDevice8_BeginScene(p) (p)->lpVtbl->BeginScene(p) | |
| 970 #define IDirect3DDevice8_EndScene(p) (p)->lpVtbl->EndScene(p) | |
| 971 #define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f) | |
| 972 #define IDirect3DDevice8_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b) | |
| 973 #define IDirect3DDevice8_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b) | |
| 974 #define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b) | |
| 975 #define IDirect3DDevice8_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a) | |
| 976 #define IDirect3DDevice8_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a) | |
| 977 #define IDirect3DDevice8_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a) | |
| 978 #define IDirect3DDevice8_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a) | |
| 979 #define IDirect3DDevice8_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b) | |
| 980 #define IDirect3DDevice8_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b) | |
| 981 #define IDirect3DDevice8_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b) | |
| 982 #define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b) | |
| 983 #define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b) | |
| 984 #define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b) | |
| 985 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b) | |
| 986 #define IDirect3DDevice8_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b) | |
| 987 #define IDirect3DDevice8_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p) | |
| 988 #define IDirect3DDevice8_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a) | |
| 989 #define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->lpVtbl->ApplyStateBlock(p,a) | |
| 990 #define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->lpVtbl->CaptureStateBlock(p,a) | |
| 991 #define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->lpVtbl->DeleteStateBlock(p,a) | |
| 992 #define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b) | |
| 993 #define IDirect3DDevice8_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a) | |
| 994 #define IDirect3DDevice8_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a) | |
| 995 #define IDirect3DDevice8_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b) | |
| 996 #define IDirect3DDevice8_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b) | |
| 997 #define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c) | |
| 998 #define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c) | |
| 999 #define IDirect3DDevice8_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a) | |
| 1000 #define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->lpVtbl->GetInfo(p,a,b,c) | |
| 1001 #define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b) | |
| 1002 #define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b) | |
| 1003 #define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a) | |
| 1004 #define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a) | |
| 1005 #define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c) | |
| 1006 #define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e) | |
| 1007 #define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d) | |
| 1008 #define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) | |
| 1009 #define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->lpVtbl->processVertices(p,a,b,c,d,e) | |
| 1010 #define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->lpVtbl->CreateVertexShader(p,a,b,c,d) | |
| 1011 #define IDirect3DDevice8_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a) | |
| 1012 #define IDirect3DDevice8_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a) | |
| 1013 #define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->lpVtbl->DeleteVertexShader(p,a) | |
| 1014 #define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstant(p,a,b,c) | |
| 1015 #define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstant(p,a,b,c) | |
| 1016 #define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->lpVtbl->GetVertexShaderDeclaration(p,a,b,c) | |
| 1017 #define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->lpVtbl->GetVertexShaderFunction(p,a,b,c) | |
| 1018 #define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->lpVtbl->SetStreamSource(p,a,b,c) | |
| 1019 #define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->lpVtbl->GetStreamSource(p,a,b,c) | |
| 1020 #define IDirect3DDevice8_SetIndices(p,a,b) (p)->lpVtbl->SetIndices(p,a,b) | |
| 1021 #define IDirect3DDevice8_GetIndices(p,a,b) (p)->lpVtbl->GetIndices(p,a,b) | |
| 1022 #define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b) | |
| 1023 #define IDirect3DDevice8_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a) | |
| 1024 #define IDirect3DDevice8_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a) | |
| 1025 #define IDirect3DDevice8_DeletePixelShader(p,a) (p)->lpVtbl->DeletePixelShader(p,a) | |
| 1026 #define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstant(p,a,b,c) | |
| 1027 #define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstant(p,a,b,c) | |
| 1028 #define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->lpVtbl->GetPixelShaderFunction(p,a,b,c) | |
| 1029 #define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c) | |
| 1030 #define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c) | |
| 1031 #define IDirect3DDevice8_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a) | |
| 1032 #else | |
| 1033 /*** IUnknown methods ***/ | |
| 1034 #define IDirect3DDevice8_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
| 1035 #define IDirect3DDevice8_AddRef(p) (p)->AddRef() | |
| 1036 #define IDirect3DDevice8_Release(p) (p)->Release() | |
| 1037 /*** IDirect3DDevice8 methods ***/ | |
| 1038 #define IDirect3DDevice8_TestCooperativeLevel(p) (p)->TestCooperativeLevel() | |
| 1039 #define IDirect3DDevice8_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem() | |
| 1040 #define IDirect3DDevice8_ResourceManagerDiscardBytes(p,a) (p)->ResourceManagerDiscardBytes(a) | |
| 1041 #define IDirect3DDevice8_GetDirect3D(p,a) (p)->GetDirect3D(a) | |
| 1042 #define IDirect3DDevice8_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a) | |
| 1043 #define IDirect3DDevice8_GetDisplayMode(p,a) (p)->GetDisplayMode(a) | |
| 1044 #define IDirect3DDevice8_GetCreationParameters(p,a) (p)->GetCreationParameters(a) | |
| 1045 #define IDirect3DDevice8_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c) | |
| 1046 #define IDirect3DDevice8_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c) | |
| 1047 #define IDirect3DDevice8_ShowCursor(p,a) (p)->ShowCursor(a) | |
| 1048 #define IDirect3DDevice8_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b) | |
| 1049 #define IDirect3DDevice8_Reset(p,a) (p)->Reset(a) | |
| 1050 #define IDirect3DDevice8_Present(p,a,b,c,d) (p)->Present(a,b,c,d) | |
| 1051 #define IDirect3DDevice8_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c) | |
| 1052 #define IDirect3DDevice8_GetRasterStatus(p,a) (p)->GetRasterStatus(a) | |
| 1053 #define IDirect3DDevice8_SetGammaRamp(p,a,b) (p)->SetGammaRamp(a,b) | |
| 1054 #define IDirect3DDevice8_GetGammaRamp(p,a) (p)->GetGammaRamp(a) | |
| 1055 #define IDirect3DDevice8_CreateTexture(p,a,b,c,d,e,f,g) (p)->CreateTexture(a,b,c,d,e,f,g) | |
| 1056 #define IDirect3DDevice8_CreateVolumeTexture(p,a,b,c,d,e,f,g,h) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h) | |
| 1057 #define IDirect3DDevice8_CreateCubeTexture(p,a,b,c,d,e,f) (p)->CreateCubeTexture(a,b,c,d,e,f) | |
| 1058 #define IDirect3DDevice8_CreateVertexBuffer(p,a,b,c,d,e) (p)->CreateVertexBuffer(a,b,c,d,e) | |
| 1059 #define IDirect3DDevice8_CreateIndexBuffer(p,a,b,c,d,e) (p)->CreateIndexBuffer(a,b,c,d,e) | |
| 1060 #define IDirect3DDevice8_CreateRenderTarget(p,a,b,c,d,e,f) (p)->CreateRenderTarget(a,b,c,d,e,f) | |
| 1061 #define IDirect3DDevice8_CreateDepthStencilSurface(p,a,b,c,d,e) (p)->CreateDepthStencilSurface(a,b,c,d,e) | |
| 1062 #define IDirect3DDevice8_CreateImageSurface(p,a,b,c,d) (p)->CreateImageSurface(a,b,c,d) | |
| 1063 #define IDirect3DDevice8_CopyRects(p,a,b,c,d,e) (p)->CopyRects(a,b,c,d,e) | |
| 1064 #define IDirect3DDevice8_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b) | |
| 1065 #define IDirect3DDevice8_GetFrontBuffer(p,a) (p)->GetFrontBuffer(a) | |
| 1066 #define IDirect3DDevice8_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b) | |
| 1067 #define IDirect3DDevice8_GetRenderTarget(p,a) (p)->GetRenderTarget(a) | |
| 1068 #define IDirect3DDevice8_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a) | |
| 1069 #define IDirect3DDevice8_BeginScene(p) (p)->BeginScene() | |
| 1070 #define IDirect3DDevice8_EndScene(p) (p)->EndScene() | |
| 1071 #define IDirect3DDevice8_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f) | |
| 1072 #define IDirect3DDevice8_SetTransform(p,a,b) (p)->SetTransform(a,b) | |
| 1073 #define IDirect3DDevice8_GetTransform(p,a,b) (p)->GetTransform(a,b) | |
| 1074 #define IDirect3DDevice8_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b) | |
| 1075 #define IDirect3DDevice8_SetViewport(p,a) (p)->SetViewport(a) | |
| 1076 #define IDirect3DDevice8_GetViewport(p,a) (p)->GetViewport(a) | |
| 1077 #define IDirect3DDevice8_SetMaterial(p,a) (p)->SetMaterial(a) | |
| 1078 #define IDirect3DDevice8_GetMaterial(p,a) (p)->GetMaterial(a) | |
| 1079 #define IDirect3DDevice8_SetLight(p,a,b) (p)->SetLight(a,b) | |
| 1080 #define IDirect3DDevice8_GetLight(p,a,b) (p)->GetLight(a,b) | |
| 1081 #define IDirect3DDevice8_LightEnable(p,a,b) (p)->LightEnable(a,b) | |
| 1082 #define IDirect3DDevice8_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b) | |
| 1083 #define IDirect3DDevice8_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b) | |
| 1084 #define IDirect3DDevice8_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b) | |
| 1085 #define IDirect3DDevice8_SetRenderState(p,a,b) (p)->SetRenderState(a,b) | |
| 1086 #define IDirect3DDevice8_GetRenderState(p,a,b) (p)->GetRenderState(a,b) | |
| 1087 #define IDirect3DDevice8_BeginStateBlock(p) (p)->BeginStateBlock() | |
| 1088 #define IDirect3DDevice8_EndStateBlock(p,a) (p)->EndStateBlock(a) | |
| 1089 #define IDirect3DDevice8_ApplyStateBlock(p,a) (p)->ApplyStateBlock(a) | |
| 1090 #define IDirect3DDevice8_CaptureStateBlock(p,a) (p)->CaptureStateBlock(a) | |
| 1091 #define IDirect3DDevice8_DeleteStateBlock(p,a) (p)->DeleteStateBlock(a) | |
| 1092 #define IDirect3DDevice8_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b) | |
| 1093 #define IDirect3DDevice8_SetClipStatus(p,a) (p)->SetClipStatus(a) | |
| 1094 #define IDirect3DDevice8_GetClipStatus(p,a) (p)->GetClipStatus(a) | |
| 1095 #define IDirect3DDevice8_GetTexture(p,a,b) (p)->GetTexture(a,b) | |
| 1096 #define IDirect3DDevice8_SetTexture(p,a,b) (p)->SetTexture(a,b) | |
| 1097 #define IDirect3DDevice8_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c) | |
| 1098 #define IDirect3DDevice8_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c) | |
| 1099 #define IDirect3DDevice8_ValidateDevice(p,a) (p)->ValidateDevice(a) | |
| 1100 #define IDirect3DDevice8_GetInfo(p,a,b,c) (p)->GetInfo(a,b,c) | |
| 1101 #define IDirect3DDevice8_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b) | |
| 1102 #define IDirect3DDevice8_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b) | |
| 1103 #define IDirect3DDevice8_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a) | |
| 1104 #define IDirect3DDevice8_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a) | |
| 1105 #define IDirect3DDevice8_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c) | |
| 1106 #define IDirect3DDevice8_DrawIndexedPrimitive(p,a,b,c,d,e) (p)->DrawIndexedPrimitive(a,b,c,d,e) | |
| 1107 #define IDirect3DDevice8_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d) | |
| 1108 #define IDirect3DDevice8_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h) | |
| 1109 #define IDirect3DDevice8_ProcessVertices(p,a,b,c,d,e) (p)->processVertices(a,b,c,d,e) | |
| 1110 #define IDirect3DDevice8_CreateVertexShader(p,a,b,c,d) (p)->CreateVertexShader(a,b,c,d) | |
| 1111 #define IDirect3DDevice8_SetVertexShader(p,a) (p)->SetVertexShader(a) | |
| 1112 #define IDirect3DDevice8_GetVertexShader(p,a) (p)->GetVertexShader(a) | |
| 1113 #define IDirect3DDevice8_DeleteVertexShader(p,a) (p)->DeleteVertexShader(a) | |
| 1114 #define IDirect3DDevice8_SetVertexShaderConstant(p,a,b,c) (p)->SetVertexShaderConstant(a,b,c) | |
| 1115 #define IDirect3DDevice8_GetVertexShaderConstant(p,a,b,c) (p)->GetVertexShaderConstant(a,b,c) | |
| 1116 #define IDirect3DDevice8_GetVertexShaderDeclaration(p,a,b,c) (p)->GetVertexShaderDeclaration(a,b,c) | |
| 1117 #define IDirect3DDevice8_GetVertexShaderFunction(p,a,b,c) (p)->GetVertexShaderFunction(a,b,c) | |
| 1118 #define IDirect3DDevice8_SetStreamSource(p,a,b,c) (p)->SetStreamSource(a,b,c) | |
| 1119 #define IDirect3DDevice8_GetStreamSource(p,a,b,c) (p)->GetStreamSource(a,b,c) | |
| 1120 #define IDirect3DDevice8_SetIndices(p,a,b) (p)->SetIndices(a,b) | |
| 1121 #define IDirect3DDevice8_GetIndices(p,a,b) (p)->GetIndices(a,b) | |
| 1122 #define IDirect3DDevice8_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b) | |
| 1123 #define IDirect3DDevice8_SetPixelShader(p,a) (p)->SetPixelShader(a) | |
| 1124 #define IDirect3DDevice8_GetPixelShader(p,a) (p)->GetPixelShader(a) | |
| 1125 #define IDirect3DDevice8_DeletePixelShader(p,a) (p)->DeletePixelShader(a) | |
| 1126 #define IDirect3DDevice8_SetPixelShaderConstant(p,a,b,c) (p)->SetPixelShaderConstant(a,b,c) | |
| 1127 #define IDirect3DDevice8_GetPixelShaderConstant(p,a,b,c) (p)->GetPixelShaderConstant(a,b,c) | |
| 1128 #define IDirect3DDevice8_GetPixelShaderFunction(p,a,b,c) (p)->GetPixelShaderFunction(a,b,c) | |
| 1129 #define IDirect3DDevice8_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c) | |
| 1130 #define IDirect3DDevice8_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c) | |
| 1131 #define IDirect3DDevice8_DeletePatch(p,a) (p)->DeletePatch(a) | |
| 1132 #endif | |
| 1133 | |
| 1134 #ifdef __cplusplus | |
| 1135 extern "C" { | |
| 1136 #endif /* defined(__cplusplus) */ | |
| 1137 | |
| 1138 /* Define the main entrypoint as well */ | |
| 1139 IDirect3D8* WINAPI Direct3DCreate8(UINT SDKVersion); | |
| 1140 | |
| 1141 #ifdef __cplusplus | |
| 1142 } /* extern "C" */ | |
| 1143 #endif /* defined(__cplusplus) */ | |
| 1144 | |
| 1145 #endif /* __WINE_D3D8_H */ |
