Mercurial > games > semicongine
comparison semiconginev2/audio/platform/windows.nim @ 1224:a3fa15c25026 compiletime-tests
did: cleanup, add audio, change platform-dependent structure
| author | sam <sam@basx.dev> |
|---|---|
| date | Wed, 17 Jul 2024 22:02:11 +0700 |
| parents | |
| children |
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| 1223:55896320c8bf | 1224:a3fa15c25026 |
|---|---|
| 1 import ./thirdparty/winim/winim/inc/mmsystem | |
| 2 | |
| 3 template CheckWinMMResult*(call: untyped) = | |
| 4 let value = call | |
| 5 if value < 0: | |
| 6 raise newException(Exception, "Windows multimedia error: " & astToStr(call) & | |
| 7 " returned " & $value) | |
| 8 type | |
| 9 NativeSoundDevice* = object | |
| 10 handle: HWAVEOUT | |
| 11 buffers: seq[WAVEHDR] | |
| 12 | |
| 13 proc OpenSoundDevice*(sampleRate: uint32, buffers: seq[ptr SoundData]): NativeSoundDevice = | |
| 14 var format = WAVEFORMATEX( | |
| 15 wFormatTag: WAVE_FORMAT_PCM, | |
| 16 nChannels: 2, | |
| 17 nSamplesPerSec: DWORD(sampleRate), | |
| 18 nAvgBytesPerSec: DWORD(sampleRate) * 4, | |
| 19 nBlockAlign: 4, | |
| 20 wBitsPerSample: 16, | |
| 21 cbSize: 0, | |
| 22 ) | |
| 23 CheckWinMMResult waveOutOpen(addr result.handle, WAVE_MAPPER, addr format, DWORD_PTR(0), DWORD_PTR(0), CALLBACK_NULL) | |
| 24 | |
| 25 for i in 0 ..< buffers.len: | |
| 26 result.buffers.add WAVEHDR( | |
| 27 lpData: cast[cstring](addr buffers[i][][0]), | |
| 28 dwBufferLength: DWORD(buffers[i][].len * sizeof(Sample)), | |
| 29 dwLoops: 1, | |
| 30 ) | |
| 31 for i in 0 ..< result.buffers.len: | |
| 32 CheckWinMMResult waveOutPrepareHeader(result.handle, addr result.buffers[i], UINT(sizeof(WAVEHDR))) | |
| 33 CheckWinMMResult waveOutWrite(result.handle, addr result.buffers[i], UINT(sizeof(WAVEHDR))) | |
| 34 | |
| 35 proc WriteSoundData*(soundDevice: var NativeSoundDevice, buffer: int) = | |
| 36 while (soundDevice.buffers[buffer].dwFlags and WHDR_DONE) == 0: | |
| 37 sleep(1) | |
| 38 CheckWinMMResult waveOutWrite(soundDevice.handle, addr soundDevice.buffers[buffer], UINT(sizeof(WAVEHDR))) | |
| 39 | |
| 40 proc CloseSoundDevice*(soundDevice: var NativeSoundDevice) = | |
| 41 for i in 0 ..< soundDevice.buffers.len: | |
| 42 discard waveOutUnprepareHeader(soundDevice.handle, addr soundDevice.buffers[i], UINT(sizeof(WAVEHDR))) | |
| 43 waveOutClose(soundDevice.handle) |
