Mercurial > games > semicongine
comparison config.nims @ 734:a432a4a99110
fix: change due to build-configuration change
author | Sam <sam@basx.dev> |
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date | Tue, 30 May 2023 16:59:25 +0700 |
parents | cdb3ff9b0047 |
children | b145a05c2459 |
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733:07c755e65a4a | 734:a432a4a99110 |
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10 | 10 |
11 const BUNDLETYPE* {.strdefine.}: string = "dir" # dir, zip, exe | 11 const BUNDLETYPE* {.strdefine.}: string = "dir" # dir, zip, exe |
12 const RESOURCEROOT* {.strdefine.}: string = "resources" | 12 const RESOURCEROOT* {.strdefine.}: string = "resources" |
13 | 13 |
14 task build, "build": | 14 task build, "build": |
15 switch("path", "src") | 15 switch("d", "BUNDLETYPE=" & BUNDLETYPE) |
16 switch("d", "RESOURCEROOT=" & RESOURCEROOT) | |
16 switch("mm", "orc") | 17 switch("mm", "orc") |
17 switch("experimental", "strictEffects") | 18 switch("experimental", "strictEffects") |
18 switch("threads", "on") | 19 switch("threads", "on") |
19 var buildType = DEBUG | 20 var buildType = DEBUG |
20 var platformDir = "" | 21 var platformDir = "" |