Mercurial > games > semicongine
comparison semiconginev2/events.nim @ 1256:bfb75c934f4e
add: window focus handling, improve window api a bit
author | sam <sam@basx.dev> |
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date | Sun, 28 Jul 2024 17:33:41 +0700 |
parents | 56781cc0fc7c |
children |
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1255:2b5ca798f6d6 | 1256:bfb75c934f4e |
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3 Quit | 3 Quit |
4 ResizedWindow, MinimizedWindow, RestoredWindow | 4 ResizedWindow, MinimizedWindow, RestoredWindow |
5 KeyPressed, KeyReleased | 5 KeyPressed, KeyReleased |
6 MousePressed, MouseReleased, MouseMoved, | 6 MousePressed, MouseReleased, MouseMoved, |
7 MouseWheel | 7 MouseWheel |
8 GotFocus, LostFocus | |
8 Key* {.size: sizeof(cint), pure.} = enum | 9 Key* {.size: sizeof(cint), pure.} = enum |
9 UNKNOWN | 10 UNKNOWN |
10 Escape, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12 | 11 Escape, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12 |
11 NumberRowExtra1, `1`, `2`, `3`, `4`, `5`, `6`, `7`, `8`, `9`, `0`, | 12 NumberRowExtra1, `1`, `2`, `3`, `4`, `5`, `6`, `7`, `8`, `9`, `0`, |
12 NumberRowExtra2, NumberRowExtra3 # tilde, minus, plus | 13 NumberRowExtra2, NumberRowExtra3 # tilde, minus, plus |
29 button*: MouseButton | 30 button*: MouseButton |
30 of MouseMoved: | 31 of MouseMoved: |
31 x*, y*: int | 32 x*, y*: int |
32 of MouseWheel: | 33 of MouseWheel: |
33 amount*: float32 | 34 amount*: float32 |
35 of GotFocus: | |
36 discard | |
37 of LostFocus: | |
38 discard | |
34 else: | 39 else: |
35 discard | 40 discard |