Mercurial > games > semicongine
comparison README.md @ 562:bfb75f2cd493
add: really need telemetry at some point
author | Sam <sam@basx.dev> |
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date | Fri, 17 Mar 2023 01:11:43 +0700 |
parents | 21f15523fda0 |
children | 40ff2453855e |
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561:4a9fc283c3af | 562:bfb75f2cd493 |
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34 - [ ] Mipmaps | 34 - [ ] Mipmaps |
35 - [ ] Multisampling | 35 - [ ] Multisampling |
36 - [~] Instanced drawing (currently can use instance attributes, but we only support a single instance per draw call) | 36 - [~] Instanced drawing (currently can use instance attributes, but we only support a single instance per draw call) |
37 - [ ] Fullscreen mode + switch between modes | 37 - [ ] Fullscreen mode + switch between modes |
38 - [x] Fixed framerate | 38 - [x] Fixed framerate |
39 - [ ] Allow multipel Uniform blocks | |
40 | 39 |
41 Build-system: | 40 Build-system: |
42 - [x] move all of Makefile to config.nims | 41 - [x] move all of Makefile to config.nims |
43 | 42 |
44 Asset handling: | 43 Asset handling: |
56 - [x] X11 | 55 - [x] X11 |
57 - [x] Win32 | 56 - [x] Win32 |
58 - [ ] Config files ala \*.ini files (use std/parsecfg) | 57 - [ ] Config files ala \*.ini files (use std/parsecfg) |
59 - [ ] Input-mapping configuration | 58 - [ ] Input-mapping configuration |
60 - [ ] Audio playing (Alsa, Windows Waveform API?) | 59 - [ ] Audio playing (Alsa, Windows Waveform API?) |
60 - [ ] Telemetry | |
61 | 61 |
62 Advanced features: | 62 Advanced features: |
63 - [ ] Allow multipel Uniform blocks? | |
63 - [ ] Text rendering | 64 - [ ] Text rendering |
64 - [ ] Animation system | 65 - [ ] Animation system |
65 - [ ] Sprite system | 66 - [ ] Sprite system |
66 - [ ] Particle system | 67 - [ ] Particle system |
67 - [ ] Query and display rendering information from Vulkan | 68 - [ ] Query and display rendering information from Vulkan |