Mercurial > games > semicongine
comparison tests/test_text.nim @ 1281:c09cdff9a97e
merge
| author | sam <sam@basx.dev> |
|---|---|
| date | Mon, 29 Jul 2024 15:53:03 +0700 |
| parents | 4cf9872f7bb6 |
| children | 3308b88e53a6 |
comparison
equal
deleted
inserted
replaced
| 1280:a89a70ea3da2 | 1281:c09cdff9a97e |
|---|---|
| 18 var label1 = InitTextbox( | 18 var label1 = InitTextbox( |
| 19 renderdata, | 19 renderdata, |
| 20 pipeline.descriptorSetLayouts[0], | 20 pipeline.descriptorSetLayouts[0], |
| 21 font, | 21 font, |
| 22 "Hello semicongine!", | 22 "Hello semicongine!", |
| 23 color = NewVec4f(1, 1, 1, 1), | 23 color = vec4(1, 1, 1, 1), |
| 24 scale = 0.0005, | 24 scale = 0.0005, |
| 25 ) | 25 ) |
| 26 | 26 |
| 27 var start = getMonoTime() | 27 var start = getMonoTime() |
| 28 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: | 28 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
| 29 label1.Refresh() | 29 label1.Refresh() |
| 30 WithNextFrame(framebuffer, commandbuffer): | 30 WithNextFrame(framebuffer, commandbuffer): |
| 31 WithRenderPass(vulkan.swapchain.renderPass, framebuffer, commandbuffer, vulkan.swapchain.width, vulkan.swapchain.height, NewVec4f(0, 0, 0, 0)): | 31 WithRenderPass(vulkan.swapchain.renderPass, framebuffer, commandbuffer, vulkan.swapchain.width, vulkan.swapchain.height, vec4(0, 0, 0, 0)): |
| 32 WithPipeline(commandbuffer, pipeline): | 32 WithPipeline(commandbuffer, pipeline): |
| 33 Render(label1, commandbuffer, pipeline) | 33 Render(label1, commandbuffer, pipeline) |
| 34 | 34 |
| 35 # cleanup | 35 # cleanup |
| 36 checkVkResult vkDeviceWaitIdle(vulkan.device) | 36 checkVkResult vkDeviceWaitIdle(vulkan.device) |
| 49 InitTextbox( | 49 InitTextbox( |
| 50 renderdata, | 50 renderdata, |
| 51 pipeline.descriptorSetLayouts[0], | 51 pipeline.descriptorSetLayouts[0], |
| 52 font1, | 52 font1, |
| 53 " 0", | 53 " 0", |
| 54 color = NewVec4f(0, 1, 1, 1), | 54 color = vec4(0, 1, 1, 1), |
| 55 scale = 0.004, | 55 scale = 0.004, |
| 56 position = NewVec3f(-0.3, 0.5) | 56 position = vec3(-0.3, 0.5) |
| 57 ), | 57 ), |
| 58 InitTextbox( | 58 InitTextbox( |
| 59 renderdata, | 59 renderdata, |
| 60 pipeline.descriptorSetLayouts[0], | 60 pipeline.descriptorSetLayouts[0], |
| 61 font2, | 61 font2, |
| 62 " 1", | 62 " 1", |
| 63 color = NewVec4f(1, 0, 1, 1), | 63 color = vec4(1, 0, 1, 1), |
| 64 scale = 0.001, | 64 scale = 0.001, |
| 65 position = NewVec3f(0, 0) | 65 position = vec3(0, 0) |
| 66 ), | 66 ), |
| 67 InitTextbox( | 67 InitTextbox( |
| 68 renderdata, | 68 renderdata, |
| 69 pipeline.descriptorSetLayouts[0], | 69 pipeline.descriptorSetLayouts[0], |
| 70 font3, | 70 font3, |
| 71 " 2", | 71 " 2", |
| 72 color = NewVec4f(1, 1, 0, 1), | 72 color = vec4(1, 1, 0, 1), |
| 73 scale = 0.001, | 73 scale = 0.001, |
| 74 position = NewVec3f(0.3, -0.5) | 74 position = vec3(0.3, -0.5) |
| 75 ) | 75 ) |
| 76 ] | 76 ] |
| 77 | 77 |
| 78 var start = getMonoTime() | 78 var start = getMonoTime() |
| 79 var p = 0 | 79 var p = 0 |
| 82 for i in 0 ..< labels.len: | 82 for i in 0 ..< labels.len: |
| 83 var c = labels[i].Color | 83 var c = labels[i].Color |
| 84 c[i] = progress | 84 c[i] = progress |
| 85 labels[i].Color = c | 85 labels[i].Color = c |
| 86 labels[i].Scale = labels[i].Scale * (1.0 + (i + 1).float * 0.001) | 86 labels[i].Scale = labels[i].Scale * (1.0 + (i + 1).float * 0.001) |
| 87 labels[i].Position = labels[i].Position + NewVec3f(0.001 * (i.float - 1'f)) | 87 labels[i].Position = labels[i].Position + vec3(0.001 * (i.float - 1'f)) |
| 88 labels[i].text = $(p + i) | 88 labels[i].text = $(p + i) |
| 89 labels[i].Refresh() | 89 labels[i].Refresh() |
| 90 inc p | 90 inc p |
| 91 WithNextFrame(framebuffer, commandbuffer): | 91 WithNextFrame(framebuffer, commandbuffer): |
| 92 WithRenderPass(vulkan.swapchain.renderPass, framebuffer, commandbuffer, vulkan.swapchain.width, vulkan.swapchain.height, NewVec4f(0, 0, 0, 0)): | 92 WithRenderPass(vulkan.swapchain.renderPass, framebuffer, commandbuffer, vulkan.swapchain.width, vulkan.swapchain.height, vec4(0, 0, 0, 0)): |
| 93 WithPipeline(commandbuffer, pipeline): | 93 WithPipeline(commandbuffer, pipeline): |
| 94 for label in labels: | 94 for label in labels: |
| 95 Render(label, commandbuffer, pipeline) | 95 Render(label, commandbuffer, pipeline) |
| 96 | 96 |
| 97 # cleanup | 97 # cleanup |
| 111 labels.add InitTextbox( | 111 labels.add InitTextbox( |
| 112 renderdata, | 112 renderdata, |
| 113 pipeline.descriptorSetLayouts[0], | 113 pipeline.descriptorSetLayouts[0], |
| 114 font, | 114 font, |
| 115 $horizontal & " aligned", | 115 $horizontal & " aligned", |
| 116 color = NewVec4f(1, 1, 1, 1), | 116 color = vec4(1, 1, 1, 1), |
| 117 scale = 0.001, | 117 scale = 0.001, |
| 118 position = NewVec3f(0, 0.9 - (horizontal.float * 0.15)), | 118 position = vec3(0, 0.9 - (horizontal.float * 0.15)), |
| 119 horizontalAlignment = horizontal, | 119 horizontalAlignment = horizontal, |
| 120 ) | 120 ) |
| 121 for vertical in VerticalAlignment: | 121 for vertical in VerticalAlignment: |
| 122 labels.add InitTextbox( | 122 labels.add InitTextbox( |
| 123 renderdata, | 123 renderdata, |
| 124 pipeline.descriptorSetLayouts[0], | 124 pipeline.descriptorSetLayouts[0], |
| 125 font, | 125 font, |
| 126 $vertical & " aligned", | 126 $vertical & " aligned", |
| 127 color = NewVec4f(1, 1, 1, 1), | 127 color = vec4(1, 1, 1, 1), |
| 128 scale = 0.001, | 128 scale = 0.001, |
| 129 position = NewVec3f(-0.35 + (vertical.float * 0.35), 0.3), | 129 position = vec3(-0.35 + (vertical.float * 0.35), 0.3), |
| 130 verticalAlignment = vertical, | 130 verticalAlignment = vertical, |
| 131 ) | 131 ) |
| 132 labels.add InitTextbox( | 132 labels.add InitTextbox( |
| 133 renderdata, | 133 renderdata, |
| 134 pipeline.descriptorSetLayouts[0], | 134 pipeline.descriptorSetLayouts[0], |
| 136 """Paragraph | 136 """Paragraph |
| 137 This is a somewhat longer paragraph with a few newlines and a maximum width of 0.2. | 137 This is a somewhat longer paragraph with a few newlines and a maximum width of 0.2. |
| 138 | 138 |
| 139 It should display with some space above and have a pleasing appearance overall! :)""", | 139 It should display with some space above and have a pleasing appearance overall! :)""", |
| 140 maxWidth = 0.6, | 140 maxWidth = 0.6, |
| 141 color = NewVec4f(1, 1, 1, 1), | 141 color = vec4(1, 1, 1, 1), |
| 142 scale = 0.001, | 142 scale = 0.001, |
| 143 position = NewVec3f(-0.9, 0.1), | 143 position = vec3(-0.9, 0.1), |
| 144 verticalAlignment = Top, | 144 verticalAlignment = Top, |
| 145 horizontalAlignment = Left, | 145 horizontalAlignment = Left, |
| 146 ) | 146 ) |
| 147 | 147 |
| 148 | 148 |
| 149 var start = getMonoTime() | 149 var start = getMonoTime() |
| 150 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: | 150 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
| 151 let progress = ((getMonoTime() - start).inMilliseconds().int / 1000) / time | 151 let progress = ((getMonoTime() - start).inMilliseconds().int / 1000) / time |
| 152 WithNextFrame(framebuffer, commandbuffer): | 152 WithNextFrame(framebuffer, commandbuffer): |
| 153 WithRenderPass(vulkan.swapchain.renderPass, framebuffer, commandbuffer, vulkan.swapchain.width, vulkan.swapchain.height, NewVec4f(0, 0, 0, 0)): | 153 WithRenderPass(vulkan.swapchain.renderPass, framebuffer, commandbuffer, vulkan.swapchain.width, vulkan.swapchain.height, vec4(0, 0, 0, 0)): |
| 154 WithPipeline(commandbuffer, pipeline): | 154 WithPipeline(commandbuffer, pipeline): |
| 155 for label in labels: | 155 for label in labels: |
| 156 Render(label, commandbuffer, pipeline) | 156 Render(label, commandbuffer, pipeline) |
| 157 | 157 |
| 158 # cleanup | 158 # cleanup |
| 171 labels.add InitTextbox( | 171 labels.add InitTextbox( |
| 172 renderdata, | 172 renderdata, |
| 173 pipeline.descriptorSetLayouts[0], | 173 pipeline.descriptorSetLayouts[0], |
| 174 font, | 174 font, |
| 175 $i, | 175 $i, |
| 176 color = NewVec4f(rand(0.5 .. 1.0), rand(0.5 .. 1.0), rand(0.5 .. 1.0), rand(0.5 .. 1.0)), | 176 color = vec4(rand(0.5 .. 1.0), rand(0.5 .. 1.0), rand(0.5 .. 1.0), rand(0.5 .. 1.0)), |
| 177 scale = rand(0.0002 .. 0.002), | 177 scale = rand(0.0002 .. 0.002), |
| 178 position = NewVec3f(rand(-0.5 .. 0.5), rand(-0.5 .. 0.5), rand(-0.1 .. 0.1)) | 178 position = vec3(rand(-0.5 .. 0.5), rand(-0.5 .. 0.5), rand(-0.1 .. 0.1)) |
| 179 ) | 179 ) |
| 180 labels = labels.sortedByIt(-it.Position.z) | 180 labels = labels.sortedByIt(-it.Position.z) |
| 181 | 181 |
| 182 var start = getMonoTime() | 182 var start = getMonoTime() |
| 183 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: | 183 while ((getMonoTime() - start).inMilliseconds().int / 1000) < time: |
| 184 for l in labels.mitems: | 184 for l in labels.mitems: |
| 185 l.Refresh() | 185 l.Refresh() |
| 186 WithNextFrame(framebuffer, commandbuffer): | 186 WithNextFrame(framebuffer, commandbuffer): |
| 187 WithRenderPass(vulkan.swapchain.renderPass, framebuffer, commandbuffer, vulkan.swapchain.width, vulkan.swapchain.height, NewVec4f(0, 0, 0, 0)): | 187 WithRenderPass(vulkan.swapchain.renderPass, framebuffer, commandbuffer, vulkan.swapchain.width, vulkan.swapchain.height, vec4(0, 0, 0, 0)): |
| 188 WithPipeline(commandbuffer, pipeline): | 188 WithPipeline(commandbuffer, pipeline): |
| 189 for l in labels: | 189 for l in labels: |
| 190 Render(l, commandbuffer, pipeline) | 190 Render(l, commandbuffer, pipeline) |
| 191 | 191 |
| 192 # cleanup | 192 # cleanup |
