Mercurial > games > semicongine
comparison semiconginev2/image.nim @ 1247:c15770761865
add: gltf loading test, gltf loading for materials
author | sam <sam@basx.dev> |
---|---|
date | Wed, 24 Jul 2024 23:26:34 +0700 |
parents | e8b3dc80e48e |
children | 01e9f41d35b1 |
comparison
equal
deleted
inserted
replaced
1246:356089365076 | 1247:c15770761865 |
---|---|
1 type | 1 type |
2 Gray* = TVec1[uint8] | 2 Gray* = TVec1[uint8] |
3 RGBA* = TVec4[uint8] | 3 BGRA* = TVec4[uint8] |
4 PixelType* = Gray | RGBA | 4 PixelType* = Gray | BGRA |
5 Image*[T: PixelType] = object | 5 Image*[T: PixelType] = object |
6 width*: uint32 | 6 width*: uint32 |
7 height*: uint32 | 7 height*: uint32 |
8 interpolation*: VkFilter = VK_FILTER_LINEAR | 8 minInterpolation*: VkFilter = VK_FILTER_LINEAR |
9 magInterpolation*: VkFilter = VK_FILTER_LINEAR | |
10 wrapU: VkSamplerAddressMode = VK_SAMPLER_ADDRESS_MODE_REPEAT | |
11 wrapV: VkSamplerAddressMode = VK_SAMPLER_ADDRESS_MODE_REPEAT | |
9 data*: seq[T] | 12 data*: seq[T] |
10 vk*: VkImage | 13 vk*: VkImage |
11 imageview*: VkImageView | 14 imageview*: VkImageView |
12 sampler*: VkSampler | 15 sampler*: VkSampler |
13 isRenderTarget*: bool = false | 16 isRenderTarget*: bool = false |
14 samples*: VkSampleCountFlagBits = VK_SAMPLE_COUNT_1_BIT | 17 samples*: VkSampleCountFlagBits = VK_SAMPLE_COUNT_1_BIT |
15 | 18 |
16 proc LoadImage*[T: PixelType](path: string, package = DEFAULT_PACKAGE): Image[T] = | 19 proc LoadImage*[T: PixelType](pngData: seq[uint8]): Image[T] = |
17 assert path.splitFile().ext.toLowerAscii == ".png" | |
18 when T is Gray: | 20 when T is Gray: |
19 let pngType = 0.cint | 21 let pngType = 0.cint |
20 elif T is RGBA: | 22 elif T is BGRA: |
21 let pngType = 6.cint | 23 let pngType = 6.cint |
22 | 24 |
23 let indata = loadResource_intern(path, package = package).readAll() | |
24 var w, h: cuint | 25 var w, h: cuint |
25 var data: cstring | 26 var data: cstring |
26 | 27 |
27 if lodepng_decode_memory(out_data = addr(data), w = addr(w), h = addr(h), in_data = cstring(indata), insize = csize_t(indata.len), colorType = pngType, bitdepth = 8) != 0: | 28 if lodepng_decode_memory(out_data = addr(data), w = addr(w), h = addr(h), in_data = cast[cstring](pngData.ToCPointer), insize = csize_t(pngData.len), colorType = pngType, bitdepth = 8) != 0: |
28 raise newException(Exception, "An error occured while loading PNG file") | 29 raise newException(Exception, "An error occured while loading PNG file") |
29 | 30 |
30 let imagesize = w * h * 4 | 31 let imagesize = w * h * 4 |
31 result = Image[T](width: w, height: h, data: newSeq[T](w * h)) | 32 result = Image[T](width: w, height: h, data: newSeq[T](w * h)) |
32 copyMem(result.data.ToCPointer, data, imagesize) | 33 copyMem(result.data.ToCPointer, data, imagesize) |
33 nativeFree(data) | 34 nativeFree(data) |
34 | 35 |
35 when T is RGBA: # converkt to BGRA | 36 when T is BGRA: # converkt to BGRA |
36 for i in 0 ..< result.data.len: | 37 for i in 0 ..< result.data.len: |
37 swap(result.data[i][0], result.data[i][2]) | 38 swap(result.data[i][0], result.data[i][2]) |
39 | |
40 proc LoadImage*[T: PixelType](path: string, package = DEFAULT_PACKAGE): Image[T] = | |
41 assert path.splitFile().ext.toLowerAscii == ".png" | |
42 when T is Gray: | |
43 let pngType = 0.cint | |
44 elif T is BGRA: | |
45 let pngType = 6.cint | |
46 | |
47 result = LoadImage[T](loadResource_intern(path, package = package).readAll()) | |
48 | |
38 | 49 |
39 proc toPNG[T: PixelType](image: Image[T]): seq[uint8] = | 50 proc toPNG[T: PixelType](image: Image[T]): seq[uint8] = |
40 when T is Gray: | 51 when T is Gray: |
41 let pngType = 0 # hardcoded in lodepng.h | 52 let pngType = 0 # hardcoded in lodepng.h |
42 else: | 53 else: |