comparison tests/test_font.nim @ 888:cbbb9abe256e

add: nicer key-stroke test, cleanup test-resource files
author Sam <sam@basx.dev>
date Sat, 03 Feb 2024 23:03:34 +0700
parents 604f1e7be026
children 740d2f0d1264
comparison
equal deleted inserted replaced
887:604f1e7be026 888:cbbb9abe256e
23 F5: Center 23 F5: Center
24 F6: Bottom""", scale = 0.0002, position = newVec2f(0, 0), horizontalAlignment = Left, verticalAlignment = Top) 24 F6: Bottom""", scale = 0.0002, position = newVec2f(0, 0), horizontalAlignment = Left, verticalAlignment = Top)
25 scene.add main_text 25 scene.add main_text
26 scene.add help_text 26 scene.add help_text
27 engine.loadScene(scene) 27 engine.loadScene(scene)
28 mixer[].loadSound("key", "key.ogg")
28 29
29 while engine.updateInputs() == Running and not engine.keyIsDown(Escape): 30 while engine.updateInputs() == Running and not engine.keyIsDown(Escape):
30 if engine.windowWasResized(): 31 if engine.windowWasResized():
31 var winSize = engine.getWindow().size 32 var winSize = engine.getWindow().size
32 main_text.aspect_ratio = winSize[0] / winSize[1] 33 main_text.aspect_ratio = winSize[0] / winSize[1]
37 if main_text.text.len < main_text.maxLen - 1: 38 if main_text.text.len < main_text.maxLen - 1:
38 for c in [Key.A, Key.B, Key.C, Key.D, Key.E, Key.F, Key.G, Key.H, Key.I, 39 for c in [Key.A, Key.B, Key.C, Key.D, Key.E, Key.F, Key.G, Key.H, Key.I,
39 Key.J, Key.K, Key.L, Key.M, Key.N, Key.O, Key.P, Key.Q, Key.R, Key.S, 40 Key.J, Key.K, Key.L, Key.M, Key.N, Key.O, Key.P, Key.Q, Key.R, Key.S,
40 Key.T, Key.U, Key.V, Key.W, Key.X, Key.Y, Key.Z]: 41 Key.T, Key.U, Key.V, Key.W, Key.X, Key.Y, Key.Z]:
41 if engine.keyWasPressed(c): 42 if engine.keyWasPressed(c):
43 discard mixer[].play("key")
42 if engine.keyIsDown(ShiftL) or engine.keyIsDown(ShiftR): 44 if engine.keyIsDown(ShiftL) or engine.keyIsDown(ShiftR):
43 main_text.text = main_text.text & ($c).toRunes 45 main_text.text = main_text.text & ($c).toRunes
44 else: 46 else:
45 main_text.text = main_text.text & ($c).toRunes[0].toLower() 47 main_text.text = main_text.text & ($c).toRunes[0].toLower()
46 if engine.keyWasPressed(Enter): 48 if engine.keyWasPressed(Enter):
49 discard mixer[].play("key")
47 main_text.text = main_text.text & Rune('\n') 50 main_text.text = main_text.text & Rune('\n')
48 if engine.keyWasPressed(Space): 51 if engine.keyWasPressed(Space):
52 discard mixer[].play("key")
49 main_text.text = main_text.text & Rune(' ') 53 main_text.text = main_text.text & Rune(' ')
50 54
51 # remove character 55 # remove character
52 if engine.keyWasPressed(Backspace) and main_text.text.len > 0: 56 if engine.keyWasPressed(Backspace) and main_text.text.len > 0:
57 discard mixer[].play("key")
53 main_text.text = main_text.text[0 ..< ^1] 58 main_text.text = main_text.text[0 ..< ^1]
54 59
55 # alignemtn with F-keys 60 # alignemtn with F-keys
56 if engine.keyWasPressed(F1): main_text.horizontalAlignment = Left 61 if engine.keyWasPressed(F1): main_text.horizontalAlignment = Left
57 elif engine.keyWasPressed(F2): main_text.horizontalAlignment = Center 62 elif engine.keyWasPressed(F2): main_text.horizontalAlignment = Center