Mercurial > games > semicongine
comparison test1.nim @ 1201:d4a206b5e5b0 compiletime-tests
add: rest of the cleanup stuff
author | sam <sam@basx.dev> |
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date | Sun, 14 Jul 2024 21:30:52 +0700 |
parents | 5c6491f28dcd |
children | a8864fe6fe6e |
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1200:5c6491f28dcd | 1201:d4a206b5e5b0 |
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115 var t = getMonoTime() | 115 var t = getMonoTime() |
116 while UpdateInputs(): | 116 while UpdateInputs(): |
117 WithNextFrame(swapchain, framebuffer, commandbuffer): | 117 WithNextFrame(swapchain, framebuffer, commandbuffer): |
118 WithRenderPass(mainRenderpass, framebuffer, commandbuffer, swapchain.width, swapchain.height, NewVec4f(1, 0, 0, 0)): | 118 WithRenderPass(mainRenderpass, framebuffer, commandbuffer, swapchain.width, swapchain.height, NewVec4f(1, 0, 0, 0)): |
119 vkCmdBindPipeline(commandbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline1.vk) | 119 vkCmdBindPipeline(commandbuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline1.vk) |
120 | |
121 Render( | |
122 commandbuffer = commandbuffer, | |
123 pipeline = pipeline1, | |
124 globalSet = myGlobals, | |
125 materialSet = uniforms1, | |
126 mesh = myMesh1, | |
127 instances = instances1, | |
128 ) | |
120 echo (getMonoTime() - t).inMicroseconds.float / 1000.0 | 129 echo (getMonoTime() - t).inMicroseconds.float / 1000.0 |
121 t = getMonoTime() | 130 t = getMonoTime() |
122 | 131 |
132 checkVkResult vkDeviceWaitIdle(vulkan.device) | |
123 DestroyPipeline(pipeline1) | 133 DestroyPipeline(pipeline1) |
124 | 134 vkDestroyRenderPass(vulkan.device, mainRenderpass, nil) |
125 DestroyRenderData(renderdata) | 135 DestroyRenderData(renderdata) |
126 checkVkResult vkDeviceWaitIdle(vulkan.device) | |
127 DestroySwapchain(swapchain) | 136 DestroySwapchain(swapchain) |
128 DestroyVulkan() | 137 DestroyVulkan() |