Mercurial > games > semicongine
comparison examples/E02_squares.nim @ 189:df92519d4d68
add: initial code for texture support, not finished, had to completely refactor how to handle material-data (ie scene-wide data, sorry if you ever read this
author | Sam <sam@basx.dev> |
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date | Fri, 05 May 2023 23:45:50 +0700 |
parents | 25d97fa0ad5c |
children | 84fd522fdf3f |
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188:de9dff24c422 | 189:df92519d4d68 |
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