Mercurial > games > semicongine
comparison README.md @ 198:e4ba91da416b
add: more todoooooo
author | Sam <sam@basx.dev> |
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date | Sun, 07 May 2023 17:42:07 +0700 |
parents | 93f661a20f74 |
children | 9bb3fdbecc52 |
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197:1f8612f74fac | 198:e4ba91da416b |
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30 - [x] Per-instance vertex attributes (required to be able to draw scene graph) | 30 - [x] Per-instance vertex attributes (required to be able to draw scene graph) |
31 - [x] Fixed framerate | 31 - [x] Fixed framerate |
32 - [x] Instanced drawing (currently can use instance attributes, but we only support a single instance per draw call) | 32 - [x] Instanced drawing (currently can use instance attributes, but we only support a single instance per draw call) |
33 - [x] Textures | 33 - [x] Textures |
34 - [ ] Multisampling | 34 - [ ] Multisampling |
35 - [ ] Viewport scaling (e.g. framebuffer resolution != window resolution | |
35 - [ ] Allow different shaders (ie pipelines) for different meshes | 36 - [ ] Allow different shaders (ie pipelines) for different meshes |
36 | 37 |
37 Required for 3D rendering: | 38 Required for 3D rendering: |
38 | 39 |
39 - [ ] Depth buffering | 40 - [ ] Depth buffering |