Mercurial > games > semicongine
comparison examples/squares.nim @ 501:e89fceb5a3a2
did: rename project
author | Sam <sam@basx.dev> |
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date | Wed, 18 Jan 2023 13:52:48 +0700 |
parents | 8025ab67d931 |
children | 94d7eed3f118 |
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500:8025ab67d931 | 501:e89fceb5a3a2 |
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2 import std/strutils | 2 import std/strutils |
3 import std/math | 3 import std/math |
4 import std/random | 4 import std/random |
5 import std/enumerate | 5 import std/enumerate |
6 | 6 |
7 import zamikongine/engine | 7 import semicongine/engine |
8 import zamikongine/math/vector | 8 import semicongine/math/vector |
9 import zamikongine/math/matrix | 9 import semicongine/math/matrix |
10 import zamikongine/vertex | 10 import semicongine/vertex |
11 import zamikongine/descriptor | 11 import semicongine/descriptor |
12 import zamikongine/mesh | 12 import semicongine/mesh |
13 import zamikongine/thing | 13 import semicongine/thing |
14 import zamikongine/shader | 14 import semicongine/shader |
15 import zamikongine/buffer | 15 import semicongine/buffer |
16 | 16 |
17 type | 17 type |
18 VertexDataA = object | 18 VertexDataA = object |
19 position11: PositionAttribute[Vec2[float32]] | 19 position11: PositionAttribute[Vec2[float32]] |
20 color22: ColorAttribute[Vec3[float32]] | 20 color22: ColorAttribute[Vec3[float32]] |