comparison tests/test_materials.nim @ 244:f52fccedf5ab

did: adjust to new API
author Sam <sam@basx.dev>
date Mon, 22 May 2023 00:51:41 +0700
parents 3918e42bf26e
children ad078e26a1c7
comparison
equal deleted inserted replaced
243:3b388986c7fd 244:f52fccedf5ab
4 4
5 proc main() = 5 proc main() =
6 var scene = newScene("main", root=newEntity("rect", rect())) 6 var scene = newScene("main", root=newEntity("rect", rect()))
7 let (RT, WT, PT) = (hexToColorAlpha("A51931").asPixel, hexToColorAlpha("F4F5F8").asPixel, hexToColorAlpha("2D2A4A").asPixel) 7 let (RT, WT, PT) = (hexToColorAlpha("A51931").asPixel, hexToColorAlpha("F4F5F8").asPixel, hexToColorAlpha("2D2A4A").asPixel)
8 let 8 let
9 # image from memory
9 t1 = Image(width: 7, height: 5, imagedata: @[ 10 t1 = Image(width: 7, height: 5, imagedata: @[
10 RT, RT, RT, RT, RT, RT, RT, 11 RT, RT, RT, RT, RT, RT, RT,
11 WT, WT, WT, WT, WT, WT, WT, 12 WT, WT, WT, WT, WT, WT, WT,
12 PT, PT, PT, PT, PT, PT, PT, 13 PT, PT, PT, PT, PT, PT, PT,
13 WT, WT, WT, WT, WT, WT, WT, 14 WT, WT, WT, WT, WT, WT, WT,
14 RT, RT, RT, RT, RT, RT, RT, 15 RT, RT, RT, RT, RT, RT, RT,
15 ]) 16 ])
17 # image from file
16 t2 = loadImage("flag.png") 18 t2 = loadImage("flag.png")
17 scene.addTextures("my_texture", @[t1, t2], interpolation=VK_FILTER_NEAREST) 19 var sampler = DefaultSampler()
20 sampler.magnification = VK_FILTER_NEAREST
21 sampler.minification = VK_FILTER_NEAREST
22 scene.addTextures("my_texture", @[Texture(image: t1, sampler: sampler), Texture(image: t2, sampler: sampler)])
18 scene.addShaderGlobalArray("test2", @[0'f32, 0'f32]) 23 scene.addShaderGlobalArray("test2", @[0'f32, 0'f32])
19 24
20 var engine = initEngine("Test materials") 25 var engine = initEngine("Test materials")
21 const 26 const
22 vertexInput = @[ 27 vertexInput = @[