comparison tests/test_panel.nim @ 444:f9d25bc331b3

did: same for panels
author Sam <sam@basx.dev>
date Sat, 24 Feb 2024 15:35:52 +0700
parents 36b907544820
children 73b572f82a1f
comparison
equal deleted inserted replaced
443:7629f85823a4 444:f9d25bc331b3
10 counter.inc 10 counter.inc
11 if buttons.contains(Mouse3): 11 if buttons.contains(Mouse3):
12 counter.dec 12 counter.dec
13 counterText.text = $counter 13 counterText.text = $counter
14 proc enter(panel: var Panel) = 14 proc enter(panel: var Panel) =
15 panel.size = newVec2f(0.22, 0.22) 15 panel.mesh.transform = panel.mesh.transform * scale(1.05, 1.05)
16 panel.color = newVec4f(1, 0, 0, 0.3)
16 proc leave(panel: var Panel) = 17 proc leave(panel: var Panel) =
17 panel.size = newVec2f(0.2, 0.2) 18 panel.mesh.transform = panel.mesh.transform * scale(1 / 1.05, 1 / 1.05)
19 panel.color = newVec4f(1, 0, 0, 0.5)
18 20
19 proc main() = 21 proc main() =
20 # setup engine 22 # setup engine
21 var engine = initEngine("Test panels") 23 var engine = initEngine("Test panels")
22 engine.initRenderer([]) 24 engine.initRenderer([])
27 # 29 #
28 var 30 var
29 font = loadFont("DejaVuSans.ttf", lineHeightPixels = 210'f32) 31 font = loadFont("DejaVuSans.ttf", lineHeightPixels = 210'f32)
30 scene = Scene(name: "main") 32 scene = Scene(name: "main")
31 origin = initPanel( 33 origin = initPanel(
32 size = newVec2f(0.005, 0.005), 34 transform = scale(0.005, 0.005),
33 color = newVec4f(1, 1, 1, 1), 35 color = newVec4f(1, 1, 1, 1),
34 texture = Texture(isGrayscale: false, colorImage: newImage[RGBAPixel](3, 3, [T, B, T, B, B, B, T, B, T]), sampler: NEAREST_SAMPLER), 36 texture = Texture(isGrayscale: false, colorImage: newImage[RGBAPixel](3, 3, [T, B, T, B, B, B, T, B, T]), sampler: NEAREST_SAMPLER),
35 ) 37 )
36 panel = initPanel( 38 button = initPanel(
37 size = newVec2f(0.2, 0.2), 39 transform = translate(0.2, 0.1) * scale(0.3, 0.1),
38 color = newVec4f(1, 0, 0, 0.5), 40 color = newVec4f(1, 0, 0, 0.5),
39 onMouseDown = click, 41 onMouseDown = click,
40 onMouseEnter = enter, 42 onMouseEnter = enter,
41 onMouseLeave = leave 43 onMouseLeave = leave
42 ) 44 )
50 F4: Top 52 F4: Top
51 F5: Center 53 F5: Center
52 F6: Bottom 54 F6: Bottom
53 Mouse: 55 Mouse:
54 Left click: Increase counter 56 Left click: Increase counter
55 Right click: Decrease counter""", scale = 0.0002, position = newVec2f(-0.9, -0.9), horizontalAlignment = Left, verticalAlignment = Top) 57 Right click: Decrease counter""".toRunes, horizontalAlignment = Left, verticalAlignment = Top, transform = translate(-0.9, -0.9) * scale(0.0002, 0.0002))
56 58
57 counterText = font.initText($counter, maxLen = 99, scale = 0.0004) 59 counterText = font.initText(($counter).toRunes, maxLen = 99, transform = translate(0.2, 0.1) * scale(0.0004, 0.0004))
58 60
59 scene.add counterText 61 scene.add counterText
60 scene.add panel 62 scene.add button
61 scene.add help_text 63 scene.add help_text
62 scene.add origin 64 scene.add origin
63 engine.loadScene(scene) 65 engine.loadScene(scene)
64 66
65 while engine.updateInputs() == Running and not engine.keyIsDown(Escape): 67 while engine.updateInputs() == Running and not engine.keyIsDown(Escape):
66 if engine.windowWasResized():
67 var winSize = engine.getWindow().size
68 panel.aspect_ratio = winSize[0] / winSize[1]
69 counterText.aspect_ratio = winSize[0] / winSize[1]
70 origin.aspect_ratio = winSize[0] / winSize[1]
71 help_text.aspect_ratio = winSize[0] / winSize[1]
72
73 if engine.keyWasPressed(F1): 68 if engine.keyWasPressed(F1):
74 panel.horizontalAlignment = Left 69 button.horizontalAlignment = Left
75 counterText.horizontalAlignment = Left 70 counterText.horizontalAlignment = Left
76 elif engine.keyWasPressed(F2): 71 elif engine.keyWasPressed(F2):
77 panel.horizontalAlignment = Center 72 button.horizontalAlignment = Center
78 counterText.horizontalAlignment = Center 73 counterText.horizontalAlignment = Center
79 elif engine.keyWasPressed(F3): 74 elif engine.keyWasPressed(F3):
80 panel.horizontalAlignment = Right 75 button.horizontalAlignment = Right
81 counterText.horizontalAlignment = Right 76 counterText.horizontalAlignment = Right
82 elif engine.keyWasPressed(F4): 77 elif engine.keyWasPressed(F4):
83 panel.verticalAlignment = Top 78 button.verticalAlignment = Top
84 counterText.verticalAlignment = Top 79 counterText.verticalAlignment = Top
85 elif engine.keyWasPressed(F5): 80 elif engine.keyWasPressed(F5):
86 panel.verticalAlignment = Center 81 button.verticalAlignment = Center
87 counterText.verticalAlignment = Center 82 counterText.verticalAlignment = Center
88 elif engine.keyWasPressed(F6): 83 elif engine.keyWasPressed(F6):
89 panel.verticalAlignment = Bottom 84 button.verticalAlignment = Bottom
90 counterText.verticalAlignment = Bottom 85 counterText.verticalAlignment = Bottom
91 86
92 engine.processEventsFor(panel) 87 engine.processEvents(button)
93 88
94 panel.refresh() 89 button.refresh()
95 counterText.refresh() 90 counterText.refresh()
96 origin.refresh() 91 origin.refresh()
97 help_text.refresh() 92 help_text.refresh()
98 93
99 engine.renderScene(scene) 94 engine.renderScene(scene)