Mercurial > games > semicongine
comparison tests/test_materials.nim @ 376:fa38cd28f041
fix: all tests
author | Sam <sam@basx.dev> |
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date | Sun, 26 Nov 2023 19:53:00 +0700 |
parents | f4f1474dc70a |
children | eaf084ba80e5 |
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375:2388119b2989 | 376:fa38cd28f041 |
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48 intermediates=[ | 48 intermediates=[ |
49 attr[Vec2f]("uvout"), | 49 attr[Vec2f]("uvout"), |
50 ], | 50 ], |
51 uniforms=[attr[float32]("test2", arrayCount=2)], | 51 uniforms=[attr[float32]("test2", arrayCount=2)], |
52 samplers = @[ | 52 samplers = @[ |
53 attr[Texture]("tex1", arrayCount=2), | 53 attr[Texture]("tex1", arrayCount=1), |
54 attr[Texture]("tex2", arrayCount=2), | 54 attr[Texture]("tex2", arrayCount=1), |
55 ], | 55 ], |
56 outputs=[attr[Vec4f]("color")], | 56 outputs=[attr[Vec4f]("color")], |
57 vertexCode=""" | 57 vertexCode=""" |
58 gl_Position = vec4(position.x, position.y + sin(Uniforms.test2[1]) / Uniforms.test2[1] * 0.5, position.z, 1.0); | 58 gl_Position = vec4(position.x, position.y + sin(Uniforms.test2[1]) / Uniforms.test2[1] * 0.5, position.z, 1.0); |
59 uvout = uv;""", | 59 uvout = uv;""", |