Mercurial > games > semicongine
diff config.nims @ 835:00e314018100
did: update flags to reflect new defaults in nim v2
author | Sam <sam@basx.dev> |
---|---|
date | Sun, 26 Nov 2023 16:20:24 +0700 |
parents | dfa722fbd035 |
children | 8e926856a9ce |
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--- a/config.nims Sat Nov 25 22:59:06 2023 +0700 +++ b/config.nims Sun Nov 26 16:20:24 2023 +0700 @@ -15,9 +15,9 @@ switch("d", "BUNDLETYPE=" & BUNDLETYPE) switch("d", "RESOURCEROOT=" & RESOURCEROOT) switch("d", "nimPreviewHashRef") - switch("mm", "orc") switch("experimental", "strictEffects") - switch("threads", "on") + switch("experimental", "strictFuncs") + switch("nimblePath", "nimbledeps/pkgs2") var buildType = DEBUG var platformDir = "" if defined(linux): @@ -124,8 +124,6 @@ if getCommand() in ["c", "compile", "r", "dump", "check", "idetools"]: --path:src - --mm:orc - --threads:on if defined(linux): --d:VK_USE_PLATFORM_XLIB_KHR if defined(windows):