Mercurial > games > semicongine
diff src/glslang/glslang_c_interface.nim @ 10:0660ba9d1930
did: make it work on windows
author | sam <sam@basx.dev> |
---|---|
date | Sat, 24 Dec 2022 22:32:46 +0700 |
parents | 213fdf8d31dd |
children |
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--- a/src/glslang/glslang_c_interface.nim Thu Dec 22 19:35:54 2022 +0700 +++ b/src/glslang/glslang_c_interface.nim Sat Dec 24 22:32:46 2022 +0700 @@ -13,28 +13,55 @@ # required to link the GLSL compiler -{.passl: &"-Lthirdparty/lib/glslang/{platform}_{libversion}" .} -{.passl: &"-Lthirdparty/lib/spirv-tools/{platform}_{libversion}" .} +when defined(linux): + {.passl: &"-Lthirdparty/lib/glslang/{platform}_{libversion}" .} + {.passl: &"-Lthirdparty/lib/spirv-tools/{platform}_{libversion}" .} + {.passl: "-lglslang" .} + {.passl: "-lglslang-default-resource-limits" .} + {.passl: "-lHLSL" .} + {.passl: "-lMachineIndependent" .} + {.passl: "-lGenericCodeGen" .} + {.passl: "-lOSDependent" .} + {.passl: "-lOGLCompiler" .} + {.passl: "-lSPIRV" .} + {.passl: "-lSPIRV-Tools-opt" .} + {.passl: "-lSPIRV-Tools" .} + {.passl: "-lSPIRV-Tools-diff" .} + {.passl: "-lSPIRV-Tools-fuzz" .} + {.passl: "-lSPIRV-Tools-link" .} + {.passl: "-lSPIRV-Tools-lint" .} + {.passl: "-lSPIRV-Tools-opt" .} + {.passl: "-lSPIRV-Tools-reduce" .} -{.passl: "-lglslang" .} -{.passl: "-lglslang-default-resource-limits" .} -{.passl: "-lHLSL" .} -{.passl: "-lMachineIndependent" .} -{.passl: "-lGenericCodeGen" .} -{.passl: "-lOSDependent" .} -{.passl: "-lOGLCompiler" .} -{.passl: "-lSPIRV" .} -{.passl: "-lSPIRV-Tools-opt" .} -{.passl: "-lSPIRV-Tools" .} -{.passl: "-lSPIRV-Tools-diff" .} -{.passl: "-lSPIRV-Tools-fuzz" .} -{.passl: "-lSPIRV-Tools-link" .} -{.passl: "-lSPIRV-Tools-lint" .} -{.passl: "-lSPIRV-Tools-opt" .} -{.passl: "-lSPIRV-Tools-reduce" .} + {.passl: "-lstdc++" .} + {.passl: "-lm" .} +when defined(windows): + when libversion == "release": + const LIB_POSTFIX = ".lib" + when libversion == "debug": + const LIB_POSTFIX = "d.lib" + + {.passl: "/link" .} + {.passl: &"/LIBPATH:./thirdparty/lib/glslang/{platform}_{libversion}" .} + {.passl: &"/LIBPATH:./thirdparty/lib/spirv-tools/{platform}_{libversion}" .} + {.passl: "glslang" & LIB_POSTFIX .} + {.passl: "glslang-default-resource-limits" & LIB_POSTFIX .} + {.passl: "HLSL" & LIB_POSTFIX .} + {.passl: "MachineIndependent" & LIB_POSTFIX .} + {.passl: "GenericCodeGen" & LIB_POSTFIX .} + {.passl: "OSDependent" & LIB_POSTFIX .} + {.passl: "OGLCompiler" & LIB_POSTFIX .} + {.passl: "SPIRV" & LIB_POSTFIX .} + {.passl: "SPIRV-Tools-opt.lib" .} + {.passl: "SPIRV-Tools.lib" .} + {.passl: "SPIRV-Tools-diff.lib" .} + {.passl: "SPIRV-Tools-fuzz.lib" .} + {.passl: "SPIRV-Tools-link.lib" .} + {.passl: "SPIRV-Tools-lint.lib" .} + {.passl: "SPIRV-Tools-opt.lib" .} + {.passl: "SPIRV-Tools-reduce.lib" .} -{.passl: "-lstdc++" .} -{.passl: "-lm" .} + import glslang_c_shader_types