Mercurial > games > semicongine
diff examples/E02_squares.nim @ 749:0b5566fc214d
add: what seems like a working animation system, atm integrated with entities, will add more for meshes
author | Sam <sam@basx.dev> |
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date | Wed, 14 Jun 2023 22:55:00 +0700 |
parents | 5cd6808150fc |
children | a4c757f5d17f |