Mercurial > games > semicongine
diff examples/E01_hello_triangle.nim @ 1139:114f395b9144
did: finish refactoring and updated all tests accordingly
author | sam <sam@basx.dev> |
---|---|
date | Sat, 08 Jun 2024 14:58:25 +0700 |
parents | 71315636ba82 |
children | 5934c5615f13 |
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--- a/examples/E01_hello_triangle.nim Tue Jun 04 22:08:48 2024 +0700 +++ b/examples/E01_hello_triangle.nim Sat Jun 08 14:58:25 2024 +0700 @@ -22,7 +22,7 @@ meshes: @[newMesh( positions = [NewVec3f(-0.5, 0.5), NewVec3f(0, -0.5), NewVec3f(0.5, 0.5)], colors = [NewVec4f(1, 0, 0, 1), NewVec4f(0, 1, 0, 1), NewVec4f(0, 0, 1, 1)], - material = VERTEX_COLORED_MATERIAL.initMaterialData() + material = VERTEX_COLORED_MATERIAL.InitMaterialData() )] ) myengine = initEngine("Hello triangle", showFps = true)