Mercurial > games > semicongine
diff tests/test_materials.nim @ 845:19b5051d6eb7
fix: cleanup when multiple textures use same vulkan image
author | Sam <sam@basx.dev> |
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date | Sun, 03 Dec 2023 00:05:38 +0700 |
parents | 0d46e6638bd6 |
children | ffc265916415 |
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--- a/tests/test_materials.nim Sat Dec 02 22:26:45 2023 +0700 +++ b/tests/test_materials.nim Sun Dec 03 00:05:38 2023 +0700 @@ -16,7 +16,7 @@ swiss = loadImage("flag.png") doubleTextureMaterial = MaterialType( name:"Double texture", - meshAttributes: { + vertexAttributes: { "position": Vec3F32, "uv": Vec2F32, }.toTable,