Mercurial > games > semicongine
diff examples/E02_squares.nim @ 103:1e2027dfc642
add: finally working initial approach for shader definitions
author | Sam <sam@basx.dev> |
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date | Mon, 20 Mar 2023 10:25:50 +0700 |
parents | 779607656b12 |
children | fc5db4f1f94e |