Mercurial > games > semicongine
diff tests/test_gltf.nim @ 1305:21c4e598d820
did: work on cursor issues, but now sync unfinished things to notebook
author | sam <sam@basx.dev> |
---|---|
date | Wed, 07 Aug 2024 19:09:03 +0700 |
parents | 6d0162bfe48a |
children | 7be3628298f5 |
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--- a/tests/test_gltf.nim Wed Aug 07 17:26:25 2024 +0700 +++ b/tests/test_gltf.nim Wed Aug 07 19:09:03 2024 +0700 @@ -206,7 +206,7 @@ var renderpass = createDirectPresentationRenderPass(depthBuffer = true, samples = VK_SAMPLE_COUNT_4_BIT) setupSwapchain(renderpass = renderpass) lockMouse(true) - showSystemCursor(false) + # showSystemCursor(false) # tests a simple triangle with minimalistic shader and vertex format test_gltf(time)