Mercurial > games > semicongine
diff examples/E01_hello_triangle.nim @ 163:25d97fa0ad5c
fix: API change for shader attributes
author | Sam <sam@basx.dev> |
---|---|
date | Sat, 29 Apr 2023 18:29:19 +0700 |
parents | a4e6e76128e6 |
children | 84fd522fdf3f |
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--- a/examples/E01_hello_triangle.nim Sat Apr 29 17:41:40 2023 +0700 +++ b/examples/E01_hello_triangle.nim Sat Apr 29 18:29:19 2023 +0700 @@ -3,8 +3,8 @@ const vertexInput = @[ - attr[Vec3f]("position", memoryLocation=VRAM), - attr[Vec3f]("color", memoryLocation=VRAM), + attr[Vec3f]("position"), + attr[Vec3f]("color"), ] vertexOutput = @[attr[Vec3f]("outcolor")] fragOutput = @[attr[Vec4f]("color")]